One Way vs PoKeMeNs (2569 views)

hu HILLSONG
hu cONY
de Shady
be Heady
18.01.16 17:00 CET
Awards awarded to for
Lady Macbeth Mew 49 kills
Killing Spree Mew 5 frags without being killed
Accountant Mew 111% kills/killed ratio
He's dead, Jim! Mew 8 gibs
...and stay dead! Mew 16% gibs/kill
Lead Poisoning Mew 42 SMG kills
Spammity spam spam! 1| Teofilusz 5 SPAM kills
Fragstealer 1| Teofilusz 199 damage per frag
Die! Damn you, Die! one.way|cONY 236 damage per frag
What objective? Mew 410 XP
Red Shirt one.way|cONY 66 deaths
Are these pliers sharp? one.way|cONY 8 deaths without fragging
Med Pack Whore 1| Teofilusz 158 damage per death
Eyes Wide Shut 1| Teofilusz 2 team kills
Gingerbread man one.way|cONY 22 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
1| Teofilusz7425542572021885438976570/06/433/365/020315735
one.way|cONY4324229663112262748351920/01/227/382/521612548
one.way|cONY57497711235134014817173271490/07/260/387/521014147
#Hdy5528833594101578208253540/02/530/331/723713838
Mew10941049448121595076564860/04/242/255/119414653
Mew786988210312223017327148171400/06/272/256/121614246
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
1| Teofilusz7062121700192281211270/00/011/82/0DKK/KD/D/K/DT/K/K/KDDK/K/KKKDD
one.way|cONY5052918000815292428360/00/18/81/2DK/K/DD//KK/DX/DDDKK/KKD/DDK
one.way|cONY6011421350011738104540430/00/119/163/2
#Hdy3693719100718601793180/00/06/101/3KDDDK/K//DD//KD/D/KDDXDDKDK
Mew781201114101526802017370/01/010/91/0KDDK/K/DKK/DK/K/KDTDDDKKKD
Mew5721318332011245403810550/01/016/192/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
1| Teofilusz57821119100527222894180/02/17/132/0/DKDD/DDK/KDDK/DD/KKDKDDKDKDKK
one.way|cONY3596720110617452500100/01/15/111/1K/D/DDDK/SDD/DD/KKDK/DDKKDD
one.way|cONY4617818392101144675394280/03/212/243/1
#Hdy801081215110227502599360/01/211/80/2DKK/KKKDDKDKDKKSKDDDK/DDKDD
Mew125112151210062644186800/01/113/41/1/K/D/K/KKDKKKKKDDK/KKK/DDKK
Mew1032202727210853944467360/02/324/121/3
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
1| Teofilusz78851114101224532958320/02/29/111/0KDDKKXDD/KKK/DKDDDTKDKDKDDK
one.way|cONY50831122101623802642460/00/012/150/2//D//DKTDDKDDDDKDDDDKKKKXDDDK/KDK/K
one.way|cONY641682236202848335600780/02/221/261/2
#Hdy476191910052368287700/00/29/110/1DK/DKDDKK/DKDKDKDKDK/DDD/D/D
Mew146135191331043232195600/02/015/82/0KKDKKKK/KKDKKDDKDK/DKSKK/KK/DKKD
Mew97196283241095600483300/02/224/192/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
1| Teofilusz114268700021087101200/02/16/40/0KK/DKDKDKK/KDKD
one.way|cONY331126100262078100/00/02/40/0/KDDD/KD
one.way|cONY7437101310041707179300/02/18/80/0
#Hdy832656100184298400/01/14/40/1DKDK/KKDDKXD
Mew8043453010951723490/00/14/41/0DDKKDDKDTK
Mew8269911401117931707490/01/28/81/1

» View plaintext endround stats
Player Chats
#Hdy [Countdown]: hf
[10:43]: The Allies have captured the forward bunker!
[10:40]: The Axis have captured the forward bunker!
[10:09]: The Allies have captured the forward bunker!
[9:53]: Axis Command Post constructed. Charge speed increased!
[9:43]: The Allies have breached the Forward Bunker Gate!
[9:15]: The Allies have opened up the Forward spawn rear exit!
[8:57]: Allied team has destroyed the Axis Command Post!
[8:54]: Allied Command Post constructed. Charge speed increased!
[8:48]: The Depot Fence has been constructed.
[7:18]: The Allies have breached the Depot's east wall!
[6:25]: The Allies have breached the Depot Gate!
[5:52]: The Allied Truck is in position!
[4:00]: The Crane Controls have been constructed.
[3:59]: The Allies have activated the crane!
[3:46]: The Allies have loaded the Gold Crate onto the Truck!
[3:00]: Match is PAUSED! (Axis)
[3:00]: Match resuming in 10 seconds!
[3:00]: Match resuming in 9 seconds!
[3:00]: Match resuming in 8 seconds!
[3:00]: Match resuming in 7 seconds!
[3:00]: Match resuming in 6 seconds!
[3:00]: Match resuming in 5 seconds!
[3:00]: Match resuming in 4 seconds!
[3:00]: Match resuming in 3 seconds!
[3:00]: Match resuming in 2 seconds!
[3:00]: Match resuming in 1 seconds!
[3:00]: FIGHT!
[2:03]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 9:56
[Countdown]: Vote cancelled
[6:57]: Match is PAUSED! (Axis)
[6:57]: Match resuming in 225 seconds!
[6:57]: Match resuming in 210 seconds!
[6:57]: Match resuming in 195 seconds!
1| Teofilusz [6:57]: unpause
one.way|cONY [6:56]: fast pls
[6:57]: Match resuming in 180 seconds!
one.way|cONY [6:57]: got math homework
[6:57]: Match resuming in 165 seconds!
#Hdy [6:57]: Math is easy :D
one.way|cONY [6:56]: ye
one.way|cONY [6:57]: for me
[6:57]: Match resuming in 150 seconds!
[6:56]: Match resuming in 10 seconds!
[6:56]: Match resuming in 9 seconds!
[6:56]: Match resuming in 8 seconds!
[6:56]: Match resuming in 7 seconds!
[6:56]: Match resuming in 6 seconds!
[6:56]: Match resuming in 5 seconds!
[6:56]: Match resuming in 4 seconds!
[6:56]: Match resuming in 3 seconds!
[6:56]: Match resuming in 2 seconds!
[6:56]: Match resuming in 1 seconds!
[6:56]: FIGHT!
[6:49]: The Allies have captured the forward bunker!
[6:20]: Axis Command Post constructed. Charge speed increased!
[5:56]: The Allies have opened up the Forward spawn rear exit!
[5:53]: The Allies have breached the Forward Bunker Gate!
[4:54]: Allied team has destroyed the Axis Command Post!
[4:01]: Allied Command Post constructed. Charge speed increased!
[3:04]: The Allies have breached the Depot Gate!
[2:55]: The Depot Fence has been constructed.
[2:38]: The Allies have breached the Depot's east wall!
[1:04]: The Crane Controls have been constructed.
[0:54]: The Allied Truck is in position!
[0:54]: The Allies have activated the crane!
[0:52]: Axis team has destroyed the Allied Command Post!
[0:41]: The Allies have loaded the Gold Crate onto the Truck!
[Intermission]: >>> Objective NOT reached in time (9:56)
[11:16]: Allies have damaged the East Wall
[10:17]: Allies capture the Forward Bunker!
[8:10]: Axis reclaim the Forward Bunker!
[8:06]: Allies capture the Forward Bunker!
[7:43]: Door Controls have been constructed.
[7:43]: Allies have secured the forward bunker.
[7:42]: The Loading Doors are Opening!
[7:40]: The Allies have stolen a gold crate!
[7:32]: The Loading Doors are Closing!
[7:07]: The Loading Doors are Opening!
[7:03]: The Allies have secured a gold crate!
[6:38]: The Allies have stolen a gold crate!
[5:51]: The Loading Doors are Closing!
[5:02]: The Loading Doors are Opening!
[4:59]: The Loading Doors are Closing!
Mew [4:40]: Xd
[3:40]: Axis have returned the objective!
[3:40]: The Axis have intercepted the stolen gold crate!
[3:36]: The Allies have stolen a gold crate!
[3:13]: The Loading Doors are Opening!
[2:07]: The Axis have intercepted the stolen gold crate!
[2:01]: The Allies have stolen a gold crate!
[1:40]: The Allies have secured a gold crate!
[1:40]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 10:19
[9:34]: Allies have damaged the East Wall
[9:17]: Allies capture the Forward Bunker!
[8:29]: Door Controls have been constructed.
[8:29]: Allies have secured the forward bunker.
[8:28]: The Loading Doors are Opening!
[8:25]: The Allies have stolen a gold crate!
[8:11]: The Allies have secured a gold crate!
[8:03]: The Allies have stolen a gold crate!
[8:03]: The Loading Doors are Closing!
[7:36]: The Axis have intercepted the stolen gold crate!
[7:24]: The Allies have stolen a gold crate!
[6:50]: The Loading Doors are Opening!
[6:45]: The Allies have secured a gold crate!
[6:45]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 3:33 (original: 10:19)
[Intermission]: 1| Teofilusz disconnected
one.way|cONY [Intermission]: wp
Mew [Intermission]: gg
[Intermission]: #Hdy disconnected
[Intermission]: Mew disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.