PoKeMeNs vs saNity (2981 views)
Heady
Shady
Shady
LIGHTNESS
Baczo
Baczo
17.08.16 16:45 CEST
Awards | awarded to | for |
Lady Macbeth | saNity|Baczo | 50 kills |
Killing Spree | saNity|LiGHTNESS | 11 frags without being killed |
Accountant | saNity|LiGHTNESS | 127% kills/killed ratio |
He's dead, Jim! | saNity|Baczo | 11 gibs |
...and stay dead! | saNity|Baczo | 22% gibs/kill |
Lead Poisoning | saNity|LiGHTNESS | 45 SMG kills |
Spammity spam spam! | saNity|Baczo | 10 SPAM kills |
Fragstealer | POKEHdy | 181 damage per frag |
Die! Damn you, Die! | POKEshady | 298 damage per frag |
What objective? | saNity|Baczo | 401 XP |
Red Shirt | POKEshady | 67 deaths |
Are these pliers sharp? | POKEHdy | 17 deaths without fragging |
Med Pack Whore | saNity|LiGHTNESS | 164 damage per death |
Eyes Wide Shut | saNity|LiGHTNESS | 2 team kills |
Gingerbread man | POKEHdy | 16 /kills |
» View plaintext endround stats
POKEshady [Warmup]: | 1 sec |
saNity|LiGHTNESS [Warmup]: | tag |
POKEHdy [Warmup]: | #real shit |
saNity|LiGHTNESS [Warmup]: | XD |
saNity|LiGHTNESS [Warmup]: | its some tax u want to get us bored :D? |
POKEHdy [Warmup]: | i just gave shady 15 min to do stuff |
POKEHdy [Warmup]: | i come back and he still needs to do them xd |
saNity|LiGHTNESS [Warmup]: | ja pierdole |
saNity|LiGHTNESS [Countdown]: | shady ty kurwo |
[6:38]: | The Tank has been repaired! |
[6:20]: | The Tank has been damaged! |
POKEshady [6:15]: | ;D |
saNity|LiGHTNESS [3:45]: | xD |
[3:43]: | The Tank has been repaired! |
[3:40]: | Allied team has stolen the Tank! |
[3:12]: | Truck Barrier #1 has been constructed. |
saNity|LiGHTNESS [2:53]: | XD |
[2:25]: | Allied team has destroyed the Bank Doors! |
[1:12]: | Axis Command Post constructed. Charge speed increased! |
[Intermission]: | >>> Clock set to: 12:00 |
saNity|LiGHTNESS [Warmup]: | rupîtð |
[11:38]: | Allied Command Post constructed. Charge speed increased! |
saNity|LiGHTNESS [11:12]: | XD\ |
POKEshady [10:45]: | XDDDD |
saNity|LiGHTNESS [7:43]: | ± AMEN ± |
[7:14]: | The Tank has been repaired! |
[7:11]: | Allied team has stolen the Tank! |
[5:52]: | Allied team has destroyed the Bank Doors! |
[5:32]: | Truck Barrier #1 has been constructed. |
[4:29]: | Truck Barrier #1 has been destroyed. |
[3:44]: | Axis team has destroyed the Allied Command Post! |
saNity|LiGHTNESS [3:30]: | XD |
[3:19]: | Allied Command Post constructed. Charge speed increased! |
saNity|LiGHTNESS [1:36]: | XD? |
POKEshady [1:34]: | >D |
[1:04]: | Allied team is escaping with the Gold Crate! |
saNity|LiGHTNESS [0:21]: | gg |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
saNity|LiGHTNESS [Warmup]: | rupîtð |
POKEHdy [9:00]: | LOL |
POKEHdy [8:59]: | sure |
[8:56]: | Allies capture the factory district! |
POKEshady [8:26]: | side allowed 2v2? |
saNity|LiGHTNESS [8:14]: | i think |
saNity|LiGHTNESS [8:14]: | ye |
saNity|LiGHTNESS [8:13]: | ? |
POKEshady [8:11]: | xd |
[8:04]: | Allies have destroyed the Main Gate! |
[7:34]: | Allies have destroyed the Side Door! |
[7:07]: | Allied Command Post constructed. Charge speed increased! |
[5:51]: | The side gate has been built! |
[4:13]: | Allies have destroyed the Bunker Controls! |
[4:13]: | Allies have destroyed the Bunker Controls! |
[4:13]: | Allies have destroyed the Bunker Controls! |
[4:13]: | Allies have destroyed the Bunker Controls! |
[4:13]: | Allies have destroyed the Bunker Controls! |
[4:13]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 5:47 |
saNity|LiGHTNESS [Warmup]: | rupîtð |
[2:57]: | Allies capture the factory district! |
[2:56]: | Axis recapture the factory district! |
[1:56]: | Allies capture the factory district! |
[1:42]: | The side gate has been built! |
[1:15]: | Allies have destroyed the Main Gate! |
saNity|LiGHTNESS [0:33]: | gg |
POKEHdy [0:32]: | gg |
[0:31]: | POKEHdy disconnected |
[Intermission]: | >>> Objective NOT reached in time (5:47) |
[Intermission]: | saNity|LiGHTNESS disconnected |
[Intermission]: | saNity|Baczo disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.