botZ vs iOwnage (4456 views)

fr Rapk
pl BloOdje
pl Abj
nl mENACE
nl iNsAne
nl kApot
Awards awarded to for
Lady Macbeth iOWN1n5473j 88 kills
Killing Spree ZEZLOMOWANY 6 frags without being killed
Accountant ZEZLOMOWANY 98% kills/killed ratio
He's dead, Jim! iOWN1n5473j 20 gibs
...and stay dead! iOWNmENACE 23% gibs/kill
Lead Poisoning iOWN1n5473j 88 SMG kills
Spammity spam spam! Kojiro 8 SPAM kills
Fragstealer iOWNmENACE 188 damage per frag
Die! Damn you, Die! iOWNkApot 252 damage per frag
What objective? iOWN1n5473j 523 XP
Red Shirt iOWNmENACE 95 deaths
Are these pliers sharp? iOWNkApot 9 deaths without fragging
Med Pack Whore ZEZLOMOWANY 168 damage per death
Eyes Wide Shut iOWN1n5473j 3 team kills
Gingerbread man iOWN1n5473j 29 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
iOWNkApot60392528612101211644134871080/02/347/703/322415539
iOWNmENACE65403629514102411492141942380/02/355/665/118514846
iOWN1n5473j94523889420032917303154702490/03/188/550/919716545
iOWN73131820227546236540439431515950/07/1190/558/920215647
Kojiro68441639110112214217140323340/01/155/668/422615349
jablko taktak67505619110022012895120483000/03/358/682/221113259
ZEZLOMOWANY98500848614022316039143592370/02/279/575/419116765
ZEZLOMOWANY77144620826834156543151404398710/06/2192/5715/420915158
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
iOWNkApot1001131818700431273299180/01/017/140/0K/KDKKKDDDDDDKKKDKDKKK/KDKD/K/DDKKDK
iOWNmENACE771011722410632313387360/01/115/141/0KDKSDDK/KDKD/DDK/DDK/KDKKKKD/DKDKKD/KDK
iOWN1n5473j10813325233001248963825180/00/025/110/0/DD//KK/K/KKDKK/DK/KDKDKKK//KK/KD/KKKKDDKKDKK/KD
iOWN9534760631410221125410511720/02/157/391/0
Kojiro571051526100538364118180/01/114/210/0DD/KKK/KDDK/KKDDKDDDKDKDDDDDDDD/KKKK/KDDXD
jablko taktak341329263004278830091340/00/09/220/1DK/KDD/DDDKDKKDDDDDDKKDXK/KDDDDD/DDD
ZEZLOMOWANY721121622302538874127810/00/118/160/0/KD/D//KDDK/KKKDDKKDKDDDKKDTDDKKDDTKKDDK
ZEZLOMOWANY5434940747021410511112542330/01/241/590/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
iOWNkApot3098930100631344335360/01/08/240/1DDDDKDKDKD//D/DXKD/K/DDDKDDDDDDDDK/DKDKD
iOWNmENACE40861127200521754065760/00/111/200/1/KDKDDDKDK/DDDDKK//DDDKDDD/DKDKDKDDDDK
iOWN1n5473j781131823701539534028660/00/019/120/6KKDKDKDDKDK//DKDK/KK/KTDDKKDD/KDDKKDDKDKDD
iOWN4929738801001169262124281780/01/138/560/8
Kojiro1221282218600543133110820/00/018/134/1DKK/KDKDKDKKDKD/KKDDDKDKDKK/KD/KKKKDK/KKX
jablko taktak9011919210018350428491340/00/118/122/0DDK/K/KD/KDDK/DKDKDKD/K/KKK/KDK/DKKKDKKDT
ZEZLOMOWANY10414523225001046113303180/01/019/123/0KK/DKDKKKDKD/K/KKD/KKDK/K/KKKKK//D/KDKD/KDKDD
ZEZLOMOWANY10539264611101231242892622340/01/155/379/1
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
iOWNkApot3480926000130973699360/00/08/251/1KDDDK/KDKDKDKDDDDDDDDKXDDDDDKKDDDDDD
iOWNmENACE50841326400526203758540/00/110/203/0DDDDK/KDDDKDKKDKDDK//DDDK/DKD/DDDDKDKKK
iOWN1n5473j521191223501134513921490/00/013/200/2DDDKKKDDKDDDKDDDDKKDDDTKDDDDDKKDDK/K
iOWN45283347590179168113781390/00/131/654/3
Kojiro719815212018345829651620/00/013/123/2KK/KKDDD/KDK/KDDK/K/DK/TDKK/KDXDKD/KDD
jablko taktak1351442317601637443209320/01/023/110/1KDKDKK/KKDKDDKK/K/KKDKDKKXK//TDKDKKKKK/KDD
ZEZLOMOWANY17615530175007417629941200/00/029/81/2KDKK/KK/KDDDKKDDK/K/K/KK/K/KKKDKKKDKKKKKKKDKKKD
ZEZLOMOWANY12739768551302211137891683140/01/065/314/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
iOWNkApot1331011612410122862154180/00/314/72/1/KKKDKKXDKKKDDKDKKKDKDDDKDSKK
iOWNmENACE1051322120400834662984720/01/019/121/0KK/KKD/D/KKDKD/DKK/KKDKDKDKKKK/D/KKKDDDK/
iOWN1n5473j132158332550111500336961160/03/131/120/1DKD/DK//DKKDKKKKDTK/DK/KKKK/KKKK//KKD/KDKKKKKDDK/KDKKDD/KKK
iOWN12339170571311201075588342060/04/464/313/2
Kojiro421101126110426103839720/00/010/201/1KDKDK/DDKKKDDDSDDK/DDDKKDDDKDD/DDKD/D
jablko taktak37110102710022859298100/02/28/230/0DDDKDDKDDDKK/DDDDDDDDKDD/DDDDKDKKKKDD
ZEZLOMOWANY60881525100133653935180/01/113/211/2DKD/DDDDKKDDKDDDDKKKDKDDDKKKDDDKKKDKDDDD
ZEZLOMOWANY4630836783107883410755900/03/331/642/3

» View plaintext endround stats
Player Chats
Kojiro [Warmup]: so what maps
Kojiro [Warmup]: hope not erdenberg and delivery
iOWNmENACE [Warmup]: yours deli
iOWNmENACE [Warmup]: ours erden
iOWNmENACE [Warmup]: you can change
jablko taktak [Warmup]: told u we could change our map
Kojiro [Warmup]: okay so let's play supply
iOWNmENACE [Warmup]: what you want
iOWNmENACE [Warmup]: kk
iOWNmENACE [Warmup]: but we will play erden
ZEZLOMOWANY [Warmup]: ok i leave after this map
iOWNmENACE [Warmup]: lego
[10:57]: The Allies have breached the Forward Bunker Gate!
[10:46]: Axis Command Post constructed. Charge speed increased!
[9:44]: Allied team has destroyed the Axis Command Post!
[9:32]: Allied Command Post constructed. Charge speed increased!
[9:29]: The Allies have opened up the Forward spawn rear exit!
[7:08]: The Allies have breached the Depot Gate!
[6:52]: The Depot Fence has been constructed.
[6:22]: The Allies have breached the Depot's east wall!
[3:46]: The Allied Truck is in position!
[1:26]: The Crane Controls have been constructed.
[1:26]: The Allies have activated the crane!
[1:12]: The Allies have loaded the Gold Crate onto the Truck!
jablko taktak [0:39]: wp
[Intermission]: >>> Clock set to: 12:00
jablko taktak [Warmup]: leggo
iOWNkApot [Warmup]: 1moment
iOWN1n5473j [Warmup]: sry for delay
iOWNmENACE [Warmup]: soz
Kojiro [Warmup]: now he is afk
Kojiro [Warmup]: zZZZZzzZz
iOWN1n5473j [Warmup]: the fuck is he doing
Kojiro [Warmup]: some people came to his house
Kojiro [Warmup]: sec
iOWNmENACE [Warmup]: gonna get food then
Kojiro [Warmup]: probably emigrants
iOWNmENACE [Warmup]: XD
iOWN1n5473j [Warmup]: :')
iOWN1n5473j [Warmup]: im gonna leave soon
iOWN1n5473j [Warmup]: dinner
iOWN1n5473j [Warmup]: all 3 of us
Kojiro [Warmup]: what can i do :/
ZEZLOMOWANY [Warmup]: intense gaming
[9:15]: The Allies have captured the forward bunker!
[8:58]: Axis Command Post constructed. Charge speed increased!
[8:47]: The Allies have breached the Forward Bunker Gate!
[8:36]: The Allies have opened up the Forward spawn rear exit!
[8:21]: Allied team has destroyed the Axis Command Post!
[8:15]: Allied Command Post constructed. Charge speed increased!
[7:08]: The Allies have breached the Depot Gate!
[7:04]: The Depot Fence has been constructed.
[6:01]: The Allies have breached the Depot's east wall!
Kojiro [5:12]: 8D
[5:07]: The Allied Truck is in position!
iOWNmENACE [4:41]: :D?
[4:37]: The Crane Controls have been constructed.
[3:32]: The Crane Controls have been destroyed.
iOWN1n5473j [0:40]: :')
[Intermission]: >>> Objective NOT reached in time (12:00)
[11:10]: Allies have damaged the East Wall
[10:51]: Allies capture the Forward Bunker!
[10:04]: Door Controls have been constructed.
[10:04]: Allies have secured the forward bunker.
[10:02]: The Loading Doors are Opening!
[9:37]: The Loading Doors are Closing!
[9:26]: The Allies have stolen a gold crate!
[8:34]: The Loading Doors are Opening!
[8:26]: The Allies have secured a gold crate!
[8:19]: The Loading Doors are Closing!
[8:05]: The Allies have stolen a gold crate!
[7:50]: The Loading Doors are Opening!
iOWN1n5473j [7:32]: :')
iOWNmENACE [7:29]: :D?
[7:25]: The Loading Doors are Closing!
[7:02]: Axis have returned the objective!
[7:02]: The Axis have intercepted the stolen gold crate!
[7:00]: The Allies have stolen a gold crate!
[6:04]: The Axis have intercepted the stolen gold crate!
[6:01]: The Allies have stolen a gold crate!
[5:46]: The Axis have intercepted the stolen gold crate!
[5:13]: The Allies have stolen a gold crate!
Kojiro [4:36]: 8D
[3:49]: Axis have returned the objective!
[3:49]: The Axis have intercepted the stolen gold crate!
[3:45]: The Allies have stolen a gold crate!
[3:35]: The Axis have intercepted the stolen gold crate!
[3:25]: The Allies have stolen a gold crate!
[2:24]: The Axis have intercepted the stolen gold crate!
[2:16]: The Loading Doors are Opening!
[2:11]: The Allies have stolen a gold crate!
[1:52]: The Loading Doors are Closing!
[1:40]: The Axis have intercepted the stolen gold crate!
[1:40]: The Allies have stolen a gold crate!
[0:56]: The Loading Doors are Opening!
[0:42]: The Allies have secured a gold crate!
[0:42]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 11:17
iOWNmENACE [Intermission]: 10 deaths without fragging incoming
[10:33]: Allies have damaged the East Wall
[10:17]: Allies capture the Forward Bunker!
iOWNmENACE [7:02]: :D?
Kojiro [6:15]: 8D
[5:32]: Axis reclaim the Forward Bunker!
[4:50]: Allies capture the Forward Bunker!
iOWNmENACE [4:15]: WT
iOWNmENACE [4:14]: F
Kojiro [3:18]: 8D
iOWNmENACE [3:16]: :D?
[2:51]: Axis reclaim the Forward Bunker!
ZEZLOMOWANY [2:32]: :)
[2:28]: Allies capture the Forward Bunker!
Kojiro [2:01]: 8D
iOWNmENACE [1:34]: :D?
ZEZLOMOWANY [1:33]: :)
[1:27]: Door Controls have been constructed.
[1:27]: Allies have secured the forward bunker.
[1:20]: The Loading Doors are Opening!
iOWNmENACE [1:14]: :D?
iOWNmENACE [1:14]: :D?
iOWNmENACE [1:14]: :D?
[1:06]: The Allies have stolen a gold crate!
[1:04]: The Loading Doors are Closing!
[1:01]: The Loading Doors are Opening!
[0:54]: The Loading Doors are Closing!
[0:48]: The Axis have intercepted the stolen gold crate!
[0:44]: The Allies have stolen a gold crate!
iOWNmENACE [0:35]: :D?
iOWNmENACE [0:35]: :D?
iOWNmENACE [0:35]: :D?
iOWNkApot [Intermission]: gg
[Intermission]: >>> Objective NOT reached in time (11:17)
[Intermission]: iOWNkApot disconnected
[Intermission]: Kojiro disconnected
iOWN1n5473j [Intermission]: D6GG
jablko taktak [Intermission]: gg

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.