'xD Trickjump, vs Team-Visual (3514 views)
Sebhes
Shaman
Sherclock
Shaman
Sherclock
iNsAne
outlAw
kApot
outlAw
kApot
06.12.16 21:00 CET
Awards | awarded to | for |
Lady Macbeth | its viSual outlAw | 40 kills |
Killing Spree | 'xD ShaMaN, | 4 frags without being killed |
Accountant | its viSual iNsAne | 119% kills/killed ratio |
He's dead, Jim! | its viSual iNsAne | 9 gibs |
...and stay dead! | De Wilde Tijger | 25% gibs/kill |
Lead Poisoning | its viSual outlAw | 15 SMG kills |
Spammity spam spam! | De Wilde Tijger | 1 SPAM kills |
Fragstealer | its viSual iNsAne | 159 damage per frag |
Die! Damn you, Die! | 'xD Sherclock, | 309 damage per frag |
What objective? | De Wilde Tijger | 101 XP |
Red Shirt | 'xD Sherclock, | 48 deaths |
Are these pliers sharp? | its viSual iNsAne | 5 deaths without fragging |
Med Pack Whore | 'xD ShaMaN, | 165 damage per death |
Gingerbread man | De Wilde Tijger | 9 /kills |
» View plaintext endround stats
'xD Sebhes, [Warmup]: | niet te vergeten |
'xD Sebhes, [Warmup]: | jaaa |
its viSual outlAw [Warmup]: | als een pussy |
'xD Sebhes, [Warmup]: | hahahahaha |
'xD Sebhes, [Warmup]: | XD |
its viSual iNsAne [Warmup]: | :') |
'xD Sherclock, [Warmup]: | kanker tuurlijk |
'xD Sebhes, [11:41]: | rekt |
[10:37]: | The Allies have captured the forward bunker! |
[10:35]: | The Axis have captured the forward bunker! |
[10:09]: | The Allies have captured the forward bunker! |
[9:56]: | The Depot Fence has been constructed. |
[9:50]: | Axis Command Post constructed. Charge speed increased! |
[9:41]: | The Allies have breached the Forward Bunker Gate! |
[9:33]: | The Allies have opened up the Forward spawn rear exit! |
'xD Sherclock, [8:49]: | get hit fucker |
'xD Sebhes, [8:27]: | XD |
De Wilde Tijger [8:25]: | XD |
'xD Sebhes, [8:22]: | XDDD |
'xD ShaMaN, [8:21]: | fuck this 98 ping wtf |
[7:44]: | Allied team has destroyed the Axis Command Post! |
[7:26]: | Allied Command Post constructed. Charge speed increased! |
'xD Sebhes, [6:52]: | outlaw |
'xD Sebhes, [6:51]: | XD |
'xD Sebhes, [6:44]: | zo unhit die gast |
its viSual outlAw [6:44]: | kijk jezelf |
'xD Sherclock, [6:41]: | ja |
its viSual outlAw [6:40]: | hele magazijn lossen |
'xD Sebhes, [6:39]: | doe normaal |
'xD Sebhes, [6:38]: | hahahahahaha |
'xD Sherclock, [6:37]: | fucking get hit |
'xD Sebhes, [6:36]: | kan echt niet |
[6:31]: | The Allies have breached the Depot Gate! |
its viSual outlAw [6:29]: | ik was dat niet |
[6:07]: | The Allies have breached the Depot's east wall! |
[5:31]: | The Crane Controls have been constructed. |
[5:30]: | The Allied Truck is in position! |
[5:28]: | The Allies have activated the crane! |
[5:15]: | The Allies have loaded the Gold Crate onto the Truck! |
'xD Sebhes, [3:42]: | we spelen met hoge ping |
its viSual iNsAne [3:40]: | :') |
its viSual iNsAne [3:40]: | :') |
'xD Sebhes, [3:40]: | alsof we amerikkanen zijn |
its viSual iNsAne [3:40]: | :') |
De Wilde Tijger [3:24]: | xD |
'xD Sebhes, [3:19]: | is echt zo |
its viSual iNsAne [3:16]: | :') |
'xD Sebhes, [3:13]: | speel ons op usa server en we winnen |
its viSual iNsAne [3:11]: | :') |
'xD Sherclock, [3:09]: | :D |
[3:03]: | The Allies have escaped with the Gold Crate! |
its viSual iNsAne [Intermission]: | luckily sebhes still has his humor |
[Intermission]: | >>> Objective reached at 8:56 (original: 12:00) |
[Intermission]: | 'xD ShaMaN, disconnected |
its viSual outlAw [Intermission]: | geef ik je 3hs achter de muur |
De Wilde Tijger [Intermission]: | vandaag zag ik een barbie in de action man |
'xD Sebhes, [Intermission]: | ik kon je niet eens hitten bij de plant |
'xD Sebhes, [Intermission]: | wie dat ook was |
De Wilde Tijger [Intermission]: | XDD |
its viSual outlAw [Intermission]: | was leroy |
'xD Sebhes, [Warmup]: | ongelooflijk |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.