devotis vs FPS (4405 views)
Snatix
suuhk
uYop
suuhk
uYop
nega
Sklamak
Qsr
Wolfje
Sklamak
Qsr
Wolfje
25.12.16 20:00 CET
Awards | awarded to | for |
Lady Macbeth | devo.Simon | 50 kills |
Killing Spree | devo.Simon | 8 frags without being killed |
Accountant | devo.Simon | 161% kills/killed ratio |
He's dead, Jim! | devo.Simon | 11 gibs |
...and stay dead! | devo.Simon | 22% gibs/kill |
Lead Poisoning | devo.Simon | 42 SMG kills |
Spammity spam spam! | fps/Sklamak | 4 SPAM kills |
Fragstealer | devo.Simon | 150 damage per frag |
Die! Damn you, Die! | fps/Nega | 261 damage per frag |
What objective? | devo.Simon | 345 XP |
Red Shirt | fpS QSR | 58 deaths |
Are these pliers sharp? | fpS QSR | 12 deaths without fragging |
Med Pack Whore | devo.Simon | 170 damage per death |
Eyes Wide Shut | fps/Sklamak | 1 team kills |
Gingerbread man | devo.uYop | 24 /kills |
» View plaintext endround stats
[11:36]: | The Allies have captured the forward bunker! |
fps/Sklamak [11:20]: | :D its easy |
[10:56]: | Main Gate has been destroyed! |
[10:21]: | Allied Command Post constructed. Charge speed increased! |
[9:09]: | The East Flak88 has been destroyed! |
fps/Nega [8:54]: | gg |
fps/Nega [8:52]: | wp |
[8:08]: | The West Flak88 has been destroyed! |
[8:07]: | Both Flak88 guns have been destroyed! |
[Intermission]: | >>> Clock set to: 3:53 |
[1:51]: | The Allies have captured the forward bunker! |
[1:49]: | The Axis have reclaimed the forward bunker! |
[1:32]: | The Allies have captured the forward bunker! |
[1:30]: | The Axis have reclaimed the forward bunker! |
[Intermission]: | >>> Objective NOT reached in time (3:53) |
devo.Snatix [Countdown]: | gl hf |
[10:16]: | The Allies have captured the forward bunker! |
[10:15]: | The Axis have captured the forward bunker! |
fps/Sklamak [5:34]: | ITS EASZ |
devo.uYop [5:23]: | yeez |
fps/Sklamak [4:55]: | OMG |
fps/Sklamak [4:13]: | omg get ping |
devo.Snatix [4:04]: | I wish i had a stable one |
fpS QSR [3:18]: | cpmeback in w:et its not real :D |
devo.Snatix [3:13]: | :D |
fps/Sklamak [3:04]: | ye .. lagers win |
devo.Snatix [3:00]: | you should play some public first if you intend toi come back |
devo.Simon [0:47]: | :> |
[Intermission]: | >>> Clock set to: 12:00 |
fpS QSR [Intermission]: | gh |
fps/Sklamak [Warmup]: | lets rup |
fps/Sklamak [Warmup]: | easz |
fps/Nega [11:43]: | wtf |
[11:38]: | The Allies have captured the forward bunker! |
[10:57]: | The Allies have opened up the Forward spawn rear exit! |
[10:54]: | The Allies have breached the Forward Bunker Gate! |
[10:52]: | Axis Command Post constructed. Charge speed increased! |
[10:23]: | Allied team has destroyed the Axis Command Post! |
[10:05]: | The Allies have breached the Depot Gate! |
[9:48]: | Allied Command Post constructed. Charge speed increased! |
[9:28]: | The Allies have breached the Depot's east wall! |
[9:27]: | The Depot Fence has been constructed. |
[9:04]: | The Crane Controls have been constructed. |
[8:43]: | The Allied Truck is in position! |
[8:11]: | The Allies have activated the crane! |
[7:57]: | The Allies have loaded the Gold Crate onto the Truck! |
[7:47]: | The Allies have breached the Depot's west wall! |
fps/Nega [6:41]: | >ddd |
fps/Nega [6:37]: | QSR PRO PLAYA :d |
fps/Sklamak [6:37]: | NO GOOD GAME |
[6:33]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 5:26 (original: 12:00) |
fpS QSR [Intermission]: | I go play csgo back :D |
devo.Simon [Intermission]: | gg |
devo.Snatix [Intermission]: | thanks anyway |
fps/Sklamak [Intermission]: | shit game no online on cgac |
fps/Sklamak [Intermission]: | .. |
devo.Simon [Intermission]: | I go play cscgo back too |
devo.Snatix [Intermission]: | merry xmas |
devo.uYop [Intermission]: | gg ^^ |
devo.Snatix [Warmup]: | you can take the ff win |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.