Axis Command Post constructed. Charge speed increased!
[13:37]:
The Allies have breached the Forward Bunker Gate!
[12:53]:
The Allies have opened up the Forward spawn rear exit!
[12:14]:
Allied team has destroyed the Axis Command Post!
[12:10]:
Allied Command Post constructed. Charge speed increased!
[11:52]:
The Depot Fence has been constructed.
[11:24]:
The Allies have breached the Depot Gate!
[11:03]:
The Allies have breached the Depot's east wall!
[10:44]:
The Allies have breached the Depot's west wall!
[10:05]:
The Crane Controls have been constructed.
[9:59]:
Match is PAUSED! (Axis)
[9:59]:
Match resuming in 10 seconds!
randomZimez [9:59]:
>d
[9:59]:
Match resuming in 9 seconds!
[9:59]:
Match resuming in 8 seconds!
[9:59]:
Match resuming in 7 seconds!
[9:59]:
Match resuming in 6 seconds!
[9:59]:
Match resuming in 5 seconds!
[9:59]:
Match resuming in 4 seconds!
[9:59]:
Match resuming in 3 seconds!
[9:59]:
Match resuming in 2 seconds!
[9:59]:
Match resuming in 1 seconds!
[9:59]:
FIGHT!
[9:53]:
The Allied Truck is in position!
[9:16]:
The Allies have activated the crane!
[9:03]:
The Allies have loaded the Gold Crate onto the Truck!
randomZWilly [8:16]:
cg_fov 90
oxid/blade DH [8:12]:
kk
randomZimez [8:03]:
GG
[7:41]:
The Allies have escaped with the Gold Crate!
[Intermission]:
>>> Clock set to: 7:19
oxid/stRay DH [Warmup]:
Rup
randomZKimi [Countdown]:
hf
[4:58]:
Axis Command Post constructed. Charge speed increased!
[2:16]:
Ekto SMASHED connected
[0:37]:
The Allies have captured the forward bunker!
[0:36]:
The Axis have captured the forward bunker!
randomZKimi [0:01]:
gg
oxid/FLoPJEHZ DH [0:01]:
gg
[Intermission]:
>>> Objective NOT reached in time (7:19)
randomZpappa [Intermission]:
gg
randomZimez [Intermission]:
GG
oxid/kReSti DH [Intermission]:
gg
oxid/blade DH [Intermission]:
willy next level shit
randomZKimi [Intermission]:
:D
randomZWilly [Intermission]:
lol
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.