Axis Command Post constructed. Charge speed increased!
[14:09]:
The side door has been destroyed!
[13:34]:
The main gate has been destroyed!
[12:31]:
Allied team has destroyed the Axis Command Post!
[12:27]:
Allied Command Post constructed. Charge speed increased!
[11:55]:
The Allies have captured the keycard. The generator has been started!
[11:54]:
Allied team has gained access to the truck!
[11:41]:
The Wooden Barrier has been constructed.
[11:26]:
The Truck has been repaired!
[10:05]:
Allied team has escaped
[Intermission]:
>>> Clock set to: 4:54
[0:39]:
The Allies have captured the forward bunker!
[0:20]:
Truck Barrier #1 has been constructed.
[0:13]:
The side door has been destroyed!
[0:12]:
Axis Command Post constructed. Charge speed increased!
[Intermission]:
>>> Objective NOT reached in time (4:54)
[Intermission]:
TSB|r3k1n b1zn3su disconnected
[Intermission]:
eAtoNyyy disconnected
[Intermission]:
eAjENiK disconnected
[Intermission]:
TSB|h2o disconnected
[Intermission]:
eAPlAyer disconnected
[Intermission]:
TSB|WuT disconnected
[Intermission]:
TSB|Abj disconnected
[Intermission]:
eAchry disconnected
[Intermission]:
TSB|w13lk1 wuR disconnected
[Intermission]:
TSB|dialer disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.