Team-Visual vs Team 3SexyBoys (3115 views)
kApot
iNsAne
outlAw
iNsAne
outlAw
Swanidius
yokoo
s1LENT
yokoo
s1LENT
22.02.17 21:15 CET
Awards | awarded to | for |
Lady Macbeth | 3sunabotek | 61 kills |
Killing Spree | 3sunabotek | 6 frags without being killed |
Accountant | 3sunabotek | 133% kills/killed ratio |
He's dead, Jim! | 3sunabotek | 13 gibs |
...and stay dead! | its viSual kApot | 24% gibs/kill |
Lead Poisoning | 3sunabotek | 45 SMG kills |
Spammity spam spam! | 3sunabotek | 13 SPAM kills |
Fragstealer | 3sunabotek | 182 damage per frag |
Die! Damn you, Die! | its viSual iNsAne | 292 damage per frag |
What objective? | 3sunabotek | 364 XP |
Red Shirt | its viSual iNsAne | 58 deaths |
Are these pliers sharp? | 2anusSwanidius | 7 deaths without fragging |
Med Pack Whore | 2dupas1lent | 165 damage per death |
Eyes Wide Shut | 2dupas1lent | 2 team kills |
Gingerbread man | 3sunabotek | 15 /kills |
» View plaintext endround stats
its viSual iNsAne [Warmup]: | READY JORIS |
2dupas1lent [Countdown]: | hf bois |
its viSual iNsAne [Countdown]: | hf |
its viSual kApot [Countdown]: | hf |
its viSual iNsAne [Countdown]: | go easy |
[10:35]: | Allies capture the Forward Bunker! |
[10:21]: | Allies have damaged the West Wall |
[7:04]: | Allies have secured the forward bunker. |
[7:04]: | Door Controls have been constructed. |
[6:58]: | The Allies have stolen a gold crate! |
[6:05]: | The Loading Doors are Opening! |
[6:02]: | The Allies have secured a gold crate! |
[5:59]: | The Allies have stolen a gold crate! |
[5:56]: | The Loading Doors are Closing! |
[5:45]: | The Axis have intercepted the stolen gold crate! |
[5:19]: | The Allies have stolen a gold crate! |
[5:08]: | The Loading Doors are Opening! |
[5:02]: | Allies have escaped with the Gold! |
[5:02]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Clock set to: 6:57 |
2anusSwanidius [Warmup]: | I'm Batman |
[6:20]: | Allies capture the Forward Bunker! |
[6:13]: | Allies have damaged the West Wall |
[6:11]: | Axis reclaim the Forward Bunker! |
[6:03]: | Allies capture the Forward Bunker! |
2dupas1lent [3:33]: | :D |
2dupas1lent [3:33]: | :D |
[3:26]: | Allies have secured the forward bunker. |
[3:26]: | Door Controls have been constructed. |
[3:25]: | The Loading Doors are Opening! |
[3:15]: | The Allies have stolen a gold crate! |
[3:09]: | The Loading Doors are Closing! |
2dupas1lent [2:32]: | :) |
2dupas1lent [2:32]: | :) |
[2:28]: | The Axis have intercepted the stolen gold crate! |
[2:25]: | The Allies have stolen a gold crate! |
3sunabotek [1:49]: | :[ |
2dupas1lent [1:49]: | :) |
2dupas1lent [1:48]: | DAS IST CREDIBILIS! |
its viSual iNsAne [1:47]: | FUCK |
its viSual iNsAne [1:45]: | you |
[0:48]: | The Axis have intercepted the stolen gold crate! |
its viSual iNsAne [0:48]: | what is this |
its viSual iNsAne [0:47]: | jaymod |
[0:32]: | The Allies have stolen a gold crate! |
[Intermission]: | >>> Objective NOT reached in time (6:57) |
2anusSwanidius [Warmup]: | I'm Batman |
[11:30]: | Allied Command Post constructed. Charge speed increased! |
its viSual iNsAne [10:35]: | D: |
2dupas1lent [10:30]: | :D |
[9:08]: | The Tank has been repaired! |
[9:05]: | Allied team has stolen the Tank! |
2dupas1lent [8:10]: | XD |
[7:12]: | Allied team has destroyed the Bank Doors! |
[6:36]: | The Tank has been damaged! |
[3:22]: | Axis team has destroyed the Allied Command Post! |
[2:48]: | Allied Command Post constructed. Charge speed increased! |
[1:31]: | Allied team is escaping with the Gold Crate! |
2dupas1lent [0:52]: | DAS IST CREDIBILIS! |
its viSual outlAw [0:44]: | stfu silent |
its viSual kApot [0:15]: | gg |
[Intermission]: | >>> Clock set to: 12:00 |
its viSual outlAw [Intermission]: | qiot |
[Intermission]: | its viSual outlAw disconnected |
[Intermission]: | its viSual iNsAne disconnected |
[Intermission]: | its viSual kApot disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.