turbot vs JGL (3119 views)
lEku
Swanidius
BloOdje
Swanidius
BloOdje
FiREBALL
outlAw
kReSti
outlAw
kReSti
03.03.17 20:15 CET
Awards | awarded to | for |
Lady Macbeth | oxid.kReSti DH | 51 kills |
Killing Spree | oxid.kReSti DH | 5 frags without being killed |
Accountant | oxid.kReSti DH | 91% kills/killed ratio |
He's dead, Jim! | TURBOT John Wick | 15 gibs |
...and stay dead! | TURBOT John Wick | 39% gibs/kill |
Lead Poisoning | oxid.kReSti DH | 47 SMG kills |
Spammity spam spam! | TURBOT John Wick | 11 SPAM kills |
Fragstealer | TURBOT John Wick | 169 damage per frag |
Die! Damn you, Die! | oxid.kReSti DH | 278 damage per frag |
What objective? | oxid.kReSti DH | 329 XP |
Red Shirt | TURBOT John Wick | 61 deaths |
Are these pliers sharp? | oxid.outlAw ^SGM | 8 deaths without fragging |
Med Pack Whore | ^ITURBOT BloOdje | 213 damage per death |
Eyes Wide Shut | ^ITURBOT BloOdje | 2 team kills |
Gingerbread man | oxid.kReSti DH | 16 /kills |
» View plaintext endround stats
^ITURBOT BloOdje [Warmup]: | sec finishing cig |
TURBOT John Wick [Warmup]: | Oops I'm not |
TURBOT John Wick [Warmup]: | I'm Batman |
^ITURBOT BloOdje [Warmup]: | gtv'ettv go ettv |
oxid.kReSti DH [Warmup]: | :} |
^ITURBOT BloOdje [Warmup]: | i bet it's stray from office |
^ITURBOT BloOdje [Warmup]: | at shoutcaster |
[9:32]: | The Allies have breached the Forward Bunker Gate! |
^ITURBOT BloOdje [9:31]: | 8D |
oxid.kReSti DH [9:30]: | :} |
oxid.kReSti DH [9:30]: | :} |
oxid.kReSti DH [9:30]: | :} |
oxid.kReSti DH [9:30]: | :} |
TURBOT ^WlEku [9:26]: | WTF |
oxid.outlAw ^SGM [9:19]: | kresti call |
oxid.kReSti DH [9:15]: | :D |
oxid.kReSti DH [9:10]: | U WISH |
[9:00]: | Allied Command Post constructed. Charge speed increased! |
TURBOT ^WlEku [8:54]: | =DDD |
[8:44]: | The Allies have breached the Depot Gate! |
[8:39]: | The Allies have opened up the Forward spawn rear exit! |
[8:28]: | The Depot Fence has been constructed. |
oxid.outlAw ^SGM [8:24]: | switch server pls |
^ITURBOT BloOdje [8:10]: | 8D |
[6:52]: | The Allies have breached the Depot's east wall! |
[6:11]: | The Allied Truck is in position! |
[5:50]: | The Crane Controls have been constructed. |
[5:49]: | The Allies have activated the crane! |
[5:36]: | The Allies have loaded the Gold Crate onto the Truck! |
[4:14]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 7:45 |
oxid.outlAw ^SGM [Intermission]: | wwwwwwwwwwwwwww |
[11:33]: | Allied Command Post constructed. Charge speed increased! |
[10:31]: | The Tank has been repaired! |
TURBOT John Wick [10:28]: | xdddddddddDDDDHAHAHA |
[10:03]: | Allied team has stolen the Tank! |
[9:18]: | Tank Barrier #1 has been constructed. |
[7:59]: | Truck Barrier #1 has been constructed. |
[7:59]: | Tank Barrier #1 has been destroyed. |
[7:27]: | The Tank has been damaged! |
[7:25]: | The Tank has been repaired! |
[7:10]: | Allied team has destroyed the Bank Doors! |
[7:06]: | The Tank has been damaged! |
[6:38]: | Allied team is escaping with the Gold Crate! |
[6:05]: | Truck Barrier #1 has been destroyed. |
[5:05]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 6:54 |
oxid.kReSti DH [Intermission]: | gg |
TURBOT John Wick [Intermission]: | gege |
TURBOT ^WlEku [Intermission]: | not that intense copyright fireball |
oxid.outlAw ^SGM [Intermission]: | well that was intense, not that intense, but still pretty intense |
TURBOT John Wick [Warmup]: | I'm Batman |
oxid.outlAw ^SGM [Warmup]: | longdick style |
[6:21]: | The Tank has been repaired! |
[6:18]: | Allied team has stolen the Tank! |
[5:33]: | Tank Barrier #1 has been constructed. |
[4:52]: | Axis Command Post constructed. Charge speed increased! |
[4:49]: | Tank Barrier #1 has been destroyed. |
[4:37]: | The Tank has been damaged! |
[4:29]: | The Tank has been repaired! |
[3:58]: | Truck Barrier #1 has been constructed. |
[3:46]: | Allied team has destroyed the Bank Doors! |
[3:43]: | The Tank has been damaged! |
[3:31]: | Allied team has destroyed the Axis Command Post! |
[3:26]: | Allied Command Post constructed. Charge speed increased! |
TURBOT John Wick [1:59]: | oMfg |
[1:54]: | Truck Barrier #1 has been destroyed. |
[1:34]: | Allied team is escaping with the Gold Crate! |
TURBOT John Wick [0:37]: | more intense gaming |
oxid.outlAw ^SGM [0:34]: | well that was intense, not that intense, but still pretty intense |
[0:32]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 6:21 (original: 6:54) |
oxid.kReSti DH [Intermission]: | gg |
[9:18]: | The Main Door has been breached! |
[8:52]: | Allied Command Post constructed. Charge speed increased! |
oxid.kReSti DH [8:51]: | :} |
[8:01]: | The Service Door has been breached! |
TURBOT John Wick [6:59]: | XDDDDDDDD |
TURBOT John Wick [6:55]: | that jump try though |
oxid.kReSti DH [6:54]: | escape_te2 |
[6:43]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Clock set to: 3:16 |
oxid.kReSti DH [Intermission]: | would have been awesome if it worked tho |
oxid.kReSti DH [Intermission]: | :D |
TURBOT John Wick [Intermission]: | wut#2 |
TURBOT John Wick [Warmup]: | I'm Batman |
[1:56]: | The Main Door has been breached! |
[1:36]: | Allied Command Post constructed. Charge speed increased! |
^ITURBOT BloOdje [0:05]: | .NOCLIP |
[Intermission]: | >>> Objective NOT reached in time (3:16) |
TURBOT John Wick [Intermission]: | 1 hs |
TURBOT John Wick [Intermission]: | good skill |
oxid.kReSti DH [Intermission]: | :D |
oxid.outlAw ^SGM [Intermission]: | ggs |
oxid.kReSti DH [Intermission]: | gg |
TURBOT ^WlEku [Intermission]: | GG |
[Intermission]: | TURBOT BloOdje disconnected |
TURBOT John Wick [Intermission]: | gege |
[Intermission]: | TURBOT lEku disconnected |
[Intermission]: | oxid.outlAw GM disconnected |
[Intermission]: | oxid.FiREBALL DH disconnected |
[Intermission]: | oxid.kReSti DH disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.