We pwn all vs Just For Fun (2426 views)
bAstek
SkyLine
Baczo
SkyLine
Baczo
chry
R0SS
PlAyer
R0SS
PlAyer
23.03.17 21:30 CET
Awards | awarded to | for |
Lady Macbeth | king | 76 kills |
Killing Spree | king | 20 frags without being killed |
Accountant | R0SS | 122% kills/killed ratio |
He's dead, Jim! | Wariats'bAstek | 7 gibs |
...and stay dead! | Wariats'Baczo | 18% gibs/kill |
Lead Poisoning | king | 66 SMG kills |
Spammity spam spam! | Wariats'bAstek | 5 SPAM kills |
Fragstealer | R0SS | 154 damage per frag |
Die! Damn you, Die! | Wariats'bAstek | 297 damage per frag |
What objective? | king | 518 XP |
Red Shirt | Wariats'bAstek | 86 deaths |
Are these pliers sharp? | Wariats'bAstek | 14 deaths without fragging |
Med Pack Whore | king | 196 damage per death |
Eyes Wide Shut | PlAyer | 1 team kills |
Gingerbread man | R0SS | 24 /kills |
» View plaintext endround stats
king [Warmup]: | gogog |
Wariats'SkyLine [Warmup]: | chry |
Wariats'SkyLine [Warmup]: | are u optimistc about the future |
Wariats'SkyLine [Warmup]: | ? |
king [Warmup]: | rup |
king [Warmup]: | newb |
king [Warmup]: | :D |
Wariats'SkyLine [Warmup]: | anwer |
Wariats'SkyLine [Warmup]: | xD |
PlAyer [Warmup]: | yes we are |
PlAyer [Warmup]: | rup |
king [Warmup]: | im optimistic ill win a double grush |
king [Warmup]: | and go |
R0SS [Warmup]: | can u rup please |
Wariats'SkyLine [Countdown]: | gl hf |
[10:01]: | The Tank has been repaired! |
[9:58]: | Allied team has stolen the Tank! |
[9:40]: | Tank Barrier #1 has been constructed. |
[9:00]: | Truck Barrier #1 has been constructed. |
[8:59]: | Tank Barrier #1 has been destroyed. |
[8:22]: | The Tank has been damaged! |
[8:14]: | Allied Command Post constructed. Charge speed increased! |
[7:52]: | Axis team has destroyed the Allied Command Post! |
[7:47]: | Axis Command Post constructed. Charge speed increased! |
[5:14]: | The Tank has been repaired! |
[5:03]: | Allied team has destroyed the Bank Doors! |
[4:58]: | Allied team has destroyed the Axis Command Post! |
R0SS [4:50]: | rofl |
[4:47]: | Allied Command Post constructed. Charge speed increased! |
[3:35]: | Allied team is escaping with the Gold Crate! |
[3:08]: | Truck Barrier #1 has been destroyed. |
[1:25]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:34 |
R0SS [Warmup]: | rup please |
Wariats'bAstek [3:02]: | 1 HP? |
Wariats'SkyLine [2:53]: | ill back in 3 mins |
[2:52]: | Wariats'SkyLine disconnected |
[Intermission]: | >>> Objective NOT reached in time (10:34) |
king [Warmup]: | and now rup |
Wariats'bAstek [Warmup]: | we waiting for this shit skyline |
king [Warmup]: | why polaks always take ages to rup |
[9:41]: | The Allies have captured the forward bunker! |
[9:24]: | Axis Command Post constructed. Charge speed increased! |
[8:59]: | The Allies have breached the Forward Bunker Gate! |
[8:12]: | The Allies have opened up the Forward spawn rear exit! |
[7:37]: | Allied team has destroyed the Axis Command Post! |
[6:50]: | Allied Command Post constructed. Charge speed increased! |
[6:04]: | The Allies have breached the Depot Gate! |
[6:00]: | The Depot Fence has been constructed. |
[5:06]: | The Crane Controls have been constructed. |
[4:57]: | The Allied Truck is in position! |
[4:56]: | The Allies have activated the crane! |
[4:43]: | The Allies have loaded the Gold Crate onto the Truck! |
[3:19]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:41 |
Wariats'SkyLine [Countdown]: | 3rd after this? |
Wariats'bAstek [7:51]: | get kurwa |
Wariats'bAstek [7:50]: | hiyt |
[Intermission]: | >>> Objective NOT reached in time (8:41) |
king [Intermission]: | gg |
R0SS [Intermission]: | GGS |
[Intermission]: | king disconnected |
[Intermission]: | Wariats'SkyLine disconnected |
[Intermission]: | R0SS disconnected |
[Intermission]: | Wariats'bAstek disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.