iOwnage vs 30 seconds to MARS (2464 views)

nl mENACE
nl shjzn
fi lEku
nl GizmOoO
ro Damon
be PlAyer
11.04.17 18:30 CEST
Awards awarded to for
Lady Macbeth damonje #30stm 50 kills
Killing Spree PlAyer #30stm 5 frags without being killed
Accountant damonje #30stm 94% kills/killed ratio
He's dead, Jim! io mENACE 16 gibs
...and stay dead! io mENACE 36% gibs/kill
Lead Poisoning damonje #30stm 31 SMG kills
Spammity spam spam! io mENACE 5 SPAM kills
Fragstealer damonje #30stm 158 damage per frag
Die! Damn you, Die! shjzn #30stm 239 damage per frag
What objective? GiZmOoO #30stm 214 XP
Red Shirt io lEku 68 deaths
Are these pliers sharp? io lEku 7 deaths without fragging
Med Pack Whore PlAyer #30stm 183 damage per death
Eyes Wide Shut PlAyer #30stm 2 team kills
Gingerbread man shjzn #30stm 12 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
damonje #30stm94163505370011875388162740/05/331/221/317516644
GiZmOoO #30stm732144866100110934788913340/00/426/215/519513544
PlAyer #30stm74208435830210888288631140/02/125/205/420715353
#30stm8058514117720033126982265707220/07/182/2011/419215144
shjzn #30stm61175386270012746686641730/03/215/255/419614036
io mENACE7620545591600889628508720/01/223/285/119914434
io lEku66161456880010101429810180/03/223/272/622514427
io 6854112818931003026570269822630/07/261/2712/620714336
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
damonje #30stm817730375006601163072380/00/017/140/2/KD//DKKDDKDKDKDK/KDDKK/KK/KDDDDKKDKKDD
GiZmOoO #30stm7513337499007689765462150/00/016/123/3KKK/KDDKX//K/KKKDKDD/DKKK/DDKDKDDKKDK/KDD
PlAyer #30stm661073045201961506361820/00/013/105/3K//KK/DKTK/KDKD/KDDK/DKD/K/DKK/KDDKDDDKK
#30stm743179713116012219058192145350/00/046/368/8
shjzn #30stm621042845500951615963540/00/09/134/4/D/DK/KDDDDDKDDK/KD/K/D//KDKKKDKDDD/KKD
io mENACE7110830421200661195934360/00/012/162/0DK/DKK/DKDD/K/DKKDDD/KKDDKDKDDKK/DDK
io lEku671143349700679347161180/00/014/162/4DDDD/DDKDK/KDKK///KDDKKDDDDDKKDKDKDKDKK/KD
io 673269113624002119214190581080/00/035/458/8
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
damonje #30stm11139109100514371206360/02/17/31/1D/KXDK//KKK/KDKKK/KD
GiZmOoO #30stm5021480013104311651190/00/15/40/0/KTD/KDK/KDDD
PlAyer #30stm160548510011510128700/01/07/40/0K/KDKDKKKKKDD
#30stm10711422222019399036581550/03/219/111/1
shjzn #30stm373138000110731176830/01/12/60/0DKDDDDDDKK/
io mENACE6042610200114191570360/00/25/71/0DK/DKKKDDKDDDDKD
io lEku50234800021166124400/01/03/50/1/DK/DDDDKKDK
io 499613262004365839901190/02/310/181/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
damonje #30stm1424710710001305130300/03/27/50/0KDKKDDDKDKKKDKDKK
GiZmOoO #30stm77607910001407118000/00/35/52/2KDDDDKKKKDDKDDXKD
PlAyer #30stm624758001012221215320/01/15/60/1DKKDKDDKDDTDDK
#30stm941542224201039343698320/04/617/162/3
shjzn #30stm774079200212321525360/02/14/61/0K/DKDDDDKDK/KKKD
io mENACE128559720011424100400/01/06/52/1KKDDKDKDKKKDK/KD
io lEku722481110021042140500/02/26/60/1DKDKK/KKDKDDKD/DKDD
io 921192427500536983934360/05/316/173/2

» View plaintext endround stats
Player Chats
GiZmOoO #30stm [Warmup]: rup
io mENACE [Warmup]: niks gezegd
[9:18]: The Allies have captured the forward bunker!
[9:01]: The Depot Fence has been constructed.
[8:36]: The Allies have breached the Forward Bunker Gate!
[8:17]: Axis Command Post constructed. Charge speed increased!
[8:00]: The Allies have opened up the Forward spawn rear exit!
[7:43]: Allied team has destroyed the Axis Command Post!
[7:06]: Axis Command Post constructed. Charge speed increased!
[6:26]: The Allies have breached the Depot Gate!
[6:25]: Allied team has destroyed the Axis Command Post!
[6:15]: Allied Command Post constructed. Charge speed increased!
[5:02]: The Allies have breached the Depot's east wall!
[5:00]: The Allied Truck is in position!
[2:32]: The Crane Controls have been constructed.
[2:31]: The Allies have activated the crane!
[2:17]: The Allies have loaded the Gold Crate onto the Truck!
GiZmOoO #30stm [0:26]: GG
[0:13]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 10:48 (original: 11:01)
GiZmOoO #30stm [Warmup]: afspraken zijn afspraken he ;p
io mENACE [Warmup]: i see what you did there hahahahah
[8:52]: Match is PAUSED! (Axis)
[8:52]: Match resuming in 225 seconds!
io mENACE [8:52]: wie was engi
[8:52]: Match resuming in 10 seconds!
[8:52]: Match resuming in 9 seconds!
[8:52]: Match resuming in 8 seconds!
[8:52]: Match resuming in 7 seconds!
[8:52]: Match resuming in 6 seconds!
[8:52]: Match resuming in 5 seconds!
[8:52]: Match resuming in 4 seconds!
[8:52]: Match resuming in 3 seconds!
[8:52]: Match resuming in 2 seconds!
[8:52]: Match resuming in 1 seconds!
[8:52]: FIGHT!
[8:52]: The Doors are opening!!
[8:36]: Allied Command Post constructed. Charge speed increased!
[8:36]: Allied Command Post spawn active!
[6:07]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 3:52
shjzn #30stm [Warmup]: wheres damon
GiZmOoO #30stm [Warmup]: nobody knows
[2:00]: The Doors are opening!!
[1:43]: Allied Command Post constructed. Charge speed increased!
[1:43]: Allied Command Post spawn active!
[Intermission]: >>> Objective NOT reached in time (3:52)
shjzn #30stm [Intermission]: gg
io mENACE [Intermission]: ggs
PlAyer #30stm [Intermission]: one more?
io lEku [Intermission]: gg
[Intermission]: shjzn #30stm disconnected
io mENACE [Intermission]: ye
io mENACE [Intermission]: we can
[Intermission]: damonje #30stm disconnected
io mENACE [Intermission]: nvm
[Intermission]: io mENACE disconnected
[Intermission]: io lEku disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.