Team-Visual vs back 2 kill (2308 views)
GiZmOoO
iNsAne
outlAw
iNsAne
outlAw
Abj
BloOdje
eujen
BloOdje
eujen
19.05.17 15:00 CEST
Awards | awarded to | for |
Lady Macbeth | it's viSual outlAw | 56 kills |
Killing Spree | it's viSual outlAw | 15 frags without being killed |
Accountant | it's viSual outlAw | 119% kills/killed ratio |
He's dead, Jim! | it's viSual outlAw | 13 gibs |
...and stay dead! | it's viSual iNsAne #hyperion | 31% gibs/kill |
Lead Poisoning | it's viSual outlAw | 51 SMG kills |
Spammity spam spam! | it's viSual outlAw | 6 SPAM kills |
Fragstealer | it's viSual outlAw | 175 damage per frag |
Die! Damn you, Die! | Abjisb2k | 341 damage per frag |
What objective? | it's viSual outlAw | 348 XP |
Red Shirt | trashisb2k | 68 deaths |
Are these pliers sharp? | trashisb2k | 17 deaths without fragging |
Med Pack Whore | it's viSual outlAw | 190 damage per death |
Eyes Wide Shut | it's viSual outlAw | 2 team kills |
Gingerbread man | it's viSual iNsAne #hyperion | 20 /kills |
» View plaintext endround stats
it's viSual GiZmOoO [Warmup]: | so ice is yours |
it's viSual iNsAne #hyperion [Countdown]: | HF BOYS |
[7:47]: | Axis have captured the Forward Bunker! |
[7:08]: | The Axis have blown the Main Entrance! |
[6:28]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Clock set to: 3:31 |
[2:39]: | The Axis have blown the Main Entrance! |
[2:31]: | Axis have captured the Forward Bunker! |
[2:06]: | Allies have reclaimed the Forward Bunker! |
[2:04]: | Axis have captured the Forward Bunker! |
trashisb2k [0:22]: | GG |
it's viSual outlAw [0:07]: | eujen |
it's viSual outlAw [0:06]: | chill |
it's viSual outlAw [0:06]: | <3 |
[Intermission]: | >>> Objective NOT reached in time (3:31) |
Stefan cel Mare [Intermission]: | 1:0 for me now i quite |
it's viSual outlAw [Warmup]: | bb |
[9:48]: | The Allies have captured the forward bunker! |
[9:27]: | Axis Command Post constructed. Charge speed increased! |
[9:07]: | The Allies have breached the Forward Bunker Gate! |
[8:54]: | The Allies have opened up the Forward spawn rear exit! |
[8:12]: | Allied team has destroyed the Axis Command Post! |
[7:57]: | Allied Command Post constructed. Charge speed increased! |
[7:44]: | The Allies have breached the Depot Gate! |
[7:33]: | The Depot Fence has been constructed. |
[7:03]: | The Allies have breached the Depot's east wall! |
[6:54]: | The Allied Truck is in position! |
[1:59]: | The Crane Controls have been constructed. |
[1:59]: | The Allies have activated the crane! |
[1:45]: | The Allies have loaded the Gold Crate onto the Truck! |
it's viSual iNsAne #hyperion [0:27]: | :D |
[0:04]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 11:56 |
it's viSual outlAw [Intermission]: | not even close |
it's viSual iNsAne #hyperion [Intermission]: | GGG] |
trashisb2k [Intermission]: | YAY |
it's viSual iNsAne #hyperion [Warmup]: | fu |
Stefan cel Mare [Countdown]: | stefan coing for zou |
Stefan cel Mare [Countdown]: | !!! |
it's viSual outlAw [Countdown]: | zoo |
[10:39]: | The Allies have captured the forward bunker! |
[10:17]: | Axis Command Post constructed. Charge speed increased! |
[9:46]: | The Allies have opened up the Forward spawn rear exit! |
[9:42]: | The Allies have breached the Forward Bunker Gate! |
[5:29]: | Allied team has destroyed the Axis Command Post! |
[5:26]: | Allied Command Post constructed. Charge speed increased! |
[5:23]: | The Depot Fence has been constructed. |
[2:33]: | The Allies have breached the Depot Gate! |
[2:09]: | The Allies have breached the Depot's east wall! |
Abjisb2k [0:09]: | gg |
trashisb2k [0:06]: | GEGE |
it's viSual outlAw [0:04]: | gg |
it's viSual iNsAne #hyperion [Intermission]: | GG |
[Intermission]: | >>> Objective NOT reached in time (11:56) |
[Intermission]: | trashisb2k disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.