teamoxid vs Gut Lack (2661 views)
FiREBALL
kReSti
stRay
kReSti
stRay
Aquila
kARMA
suuhk
kARMA
suuhk
19.05.17 10:00 CEST
Awards | awarded to | for |
Lady Macbeth | oxid.FiREBALL DH | 45 kills |
Killing Spree | oxid.FiREBALL DH | 5 frags without being killed |
Accountant | oxid.FiREBALL DH | 110% kills/killed ratio |
He's dead, Jim! | oxid.FiREBALL DH | 10 gibs |
...and stay dead! | oxid.FiREBALL DH | 22% gibs/kill |
Lead Poisoning | oxid.FiREBALL DH | 37 SMG kills |
Spammity spam spam! | oxid.kReSti DH | 4 SPAM kills |
Fragstealer | Gut-Lack-AqiLAN | 182 damage per frag |
Die! Damn you, Die! | Gut-Lack-kARMA | 515 damage per frag |
What objective? | oxid.FiREBALL DH | 297 XP |
Red Shirt | Gut-Lack-kARMA | 55 deaths |
Are these pliers sharp? | Gut-Lack-kARMA | 14 deaths without fragging |
Med Pack Whore | Gut-Lack-smn | 172 damage per death |
Eyes Wide Shut | oxid.kReSti DH | 2 team kills |
Gingerbread man | oxid.stRay DH | 16 /kills |
» View plaintext endround stats
oxid.stRay DH [Warmup]: | Rup |
oxid.FiREBALL DH [Warmup]: | rdy |
Gut-Lack-kARMA [Countdown]: | you guys at lan? |
[Countdown]: | Gut-Lack-kARMA Invalid password |
Gut-Lack-smn [11:53]: | :XD |
Gut-Lack-smn [11:53]: | :XD |
oxid.FiREBALL DH [11:52]: | noob |
[11:52]: | oxid.stRay DHcalled a vote. |
[11:51]: | *** Match Reset! *** |
[11:51]: | Vote passed! |
oxid.stRay DH [Warmup]: | Rup |
[Countdown]: | Vote passed! |
Gut-Lack-AqiLAN [Countdown]: | hf |
[11:20]: | The Allies have captured the forward bunker! |
[10:55]: | The Depot Fence has been constructed. |
[10:31]: | The Allies have opened up the Forward spawn rear exit! |
[10:30]: | The Allies have breached the Forward Bunker Gate! |
[10:28]: | Axis Command Post constructed. Charge speed increased! |
[9:18]: | Allied team has destroyed the Axis Command Post! |
[9:03]: | The Allies have breached the Depot Gate! |
[8:25]: | Allied Command Post constructed. Charge speed increased! |
[7:42]: | The Allies have breached the Depot's east wall! |
[6:58]: | The Crane Controls have been constructed. |
[5:39]: | The Allied Truck is in position! |
[5:28]: | The Allies have activated the crane! |
[5:15]: | The Allies have loaded the Gold Crate onto the Truck! |
Gut-Lack-AqiLAN [4:51]: | gg |
[4:13]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 7:46 |
oxid.kReSti DH [Warmup]: | gg |
oxid.stRay DH [Warmup]: | Rup |
Gut-Lack-AqiLAN [3:51]: | 8:] |
[1:28]: | The Allies have captured the forward bunker! |
[1:26]: | The Axis have captured the forward bunker! |
Gut-Lack-AqiLAN [1:21]: | 8:] |
[Intermission]: | >>> Objective NOT reached in time (7:46) |
oxid.stRay DH [Warmup]: | Rup |
oxid.kReSti DH [9:44]: | :{ |
Gut-Lack-AqiLAN [9:41]: | 8:] |
oxid.kReSti DH [9:39]: | :{ |
[9:12]: | The Main Door has been breached! |
[9:12]: | Allied Command Post constructed. Charge speed increased! |
[8:08]: | The Service Door has been breached! |
Gut-Lack-smn [7:27]: | :XD |
Gut-Lack-smn [7:27]: | :XD |
Gut-Lack-smn [5:13]: | :XD |
[5:13]: | The Allies have transmitted the Supply Documents! |
Gut-Lack-kARMA [Intermission]: | HAHAHAHAHAHA |
[Intermission]: | >>> Clock set to: 4:46 |
Gut-Lack-kARMA [Intermission]: | HAHAHAHAHA |
Gut-Lack-kARMA [Intermission]: | ROFL |
oxid.kReSti DH [Intermission]: | gg |
oxid.kReSti DH [Intermission]: | :D |
Gut-Lack-AqiLAN [Intermission]: | gg |
oxid.stRay DH [Warmup]: | Rup |
Gut-Lack-smn [Countdown]: | :XD |
[4:05]: | The Main Door has been breached! |
[3:48]: | Allied Command Post constructed. Charge speed increased! |
[3:06]: | The Service Door has been breached! |
Gut-Lack-AqiLAN [1:48]: | gg |
[1:44]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Objective reached at 3:02 (original: 4:46) |
oxid.kReSti DH [Intermission]: | gg |
oxid.stRay DH [Intermission]: | ggz |
Gut-Lack-kARMA [Intermission]: | gg |
[Intermission]: | Gut-Lack-smn disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.