Allied Command Post constructed. Charge speed increased!
[7:14]:
Allied Command Post spawn disabled!
[7:14]:
Axis team has destroyed the Allied Command Post!
[4:06]:
Allied Command Post spawn active!
[4:06]:
Allied Command Post constructed. Charge speed increased!
[3:55]:
Main blast door opening!
[3:27]:
Allied team has transmitted the documents!
[Intermission]:
>>> Clock set to: 6:32
oxid.kReSti DH [Intermission]:
gg
kurwittu WuT [Intermission]:
otwarte
kurwittu lEku [Warmup]:
g
kurwittu lEku [Warmup]:
g
KURWITTU Swanidius [Warmup]:
SHOUTOUT TO CART2QUOTE!
oxid.stRay DH [Warmup]:
Rup
KURWITTU Swanidius [Warmup]:
I'm Batman
[3:41]:
The Doors are opening!!
[3:07]:
Allied Command Post spawn active!
[3:07]:
Allied Command Post constructed. Charge speed increased!
[Intermission]:
>>> Objective NOT reached in time (6:32)
one.MerlinatoR [Intermission]:
that was the first map?
KURWITTU Swanidius [Intermission]:
51
oxid.kReSti DH [Intermission]:
yes
kurwittu lEku [Intermission]:
e
oxid.stRay DH [Intermission]:
jep
oxid.stRay DH [Warmup]:
Rup
[9:14]:
Axis have captured the Forward Bunker!
[9:07]:
The Axis have blown the Main Entrance!
[5:49]:
The Axis team has transmited the Secret War Documents!
[Intermission]:
>>> Clock set to: 4:10
oxid.kReSti DH [Intermission]:
gg
KURWITTU Swanidius [Warmup]:
I'm Batman
[3:17]:
Axis have captured the Forward Bunker!
[2:26]:
The Axis have blown the Main Entrance!
oxid.kReSti DH [2:12]:
:}
oxid.kReSti DH [2:12]:
:}
KURWITTU Swanidius [0:29]:
gg
oxid.stRay DH [0:12]:
ggwp
kurwittu lEku [0:07]:
gg
kurwittu lEku [0:05]:
food finLLZT
KURWITTU Swanidius [0:01]:
dXd
[Intermission]:
>>> Objective NOT reached in time (4:10)
kurwittu lEku [Intermission]:
UIT
oxid.kReSti DH [Intermission]:
gg wp
[Intermission]:
kurwittu lEku disconnected
[Intermission]:
kurwittu WuT disconnected
[Intermission]:
KURWITTU Swanidius disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.