tournementdm2
Round 1:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
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Axis Damon 18 15 0 0 54 0 1836 1500 0 48
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Axis Totals 18 15 0 0 54 0 1836 1500 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
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Allies SHJZN 15 18 0 0 45 0 1500 1836 0 40
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Allies Totals 15 18 0 0 45 0 1500 1836 0 0
Round 2:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
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Axis SHJZN 30 41 1 0 42 0 3000 4112 0 36
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Axis Totals 30 41 1 0 42 0 3000 4112 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies Damon 40 30 0 0 57 0 4112 3000 0 64
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Allies Totals 40 30 0 0 57 0 4112 3000 0 0
te_valhalla
Round 1:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
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Axis SHJZN 17 23 0 0 42 3 1776 2300 0 44
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Axis Totals 17 23 0 0 42 3 1776 2300 0 3
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
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Allies Damon 23 17 0 0 57 0 2300 1776 0 61
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Allies Totals 23 17 0 0 57 0 2300 1776 0 0
Round 2:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
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Axis Damon 40 29 0 0 57 1 4058 2976 0 56
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Axis Totals 40 29 0 0 57 1 4058 2976 0 1
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies SHJZN 29 40 0 0 42 3 2976 4058 0 27
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Allies Totals 29 40 0 0 42 3 2976 4058 0 3
Player Chats
1o1 Mxt0r [4:53]:
shjzn put nick :D
1o1 Mxt0r [Intermission]:
gg
[Intermission]:
>>> Clock set to: 5:00
RNMN [Intermission]:
gg
Damon [Intermission]:
GG
1o1 Mxt0r [Warmup]:
.ff start
1o1 Mxt0r [0:07]:
gg
RNMN [0:02]:
gg
[Intermission]:
>>> Objective NOT reached in time (5:00)
1o1 Mxt0r [0:00]:
get acc !! Noobs.
[Intermission]:
>>> Clock set to: 5:00
^ESHJZN [Intermission]:
18 acc
1o1 Mxt0r [Intermission]:
:>
^ESHJZN [Intermission]:
xD
RNMN [Warmup]:
love is in the air!!! :) :) :)
1o1 Mxt0r [0:01]:
gg was intense ..
Damon [0:00]:
:D
Damon [0:00]:
:D
[Intermission]:
>>> Objective NOT reached in time (5:00)
^ESHJZN [Intermission]:
30-40 not bad for me
^ESHJZN [Intermission]:
:S
RNMN [Intermission]:
gg
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.