oddsquad vs DreamTeam. (3035 views)
29.12.17 20:30 CET
Awards | awarded to | for |
Lady Macbeth | ODDSQUAD JASSSi | 49 kills |
Killing Spree | ODDSQUAD JASSSi | 6 frags without being killed |
Accountant | ODDSQUAD STEMM^Ii | 206% kills/killed ratio |
He's dead, Jim! | ODDSQUAD STEMM^Ii | 14 gibs |
...and stay dead! | ODDSQUAD STEMM^Ii | 40% gibs/kill |
Lead Poisoning | ODDSQUAD JASSSi | 40 SMG kills |
Spammity spam spam! | ODDSQUAD TW1NNNi | 4 SPAM kills |
Fragstealer | ODDSQUAD JASSSi | 140 damage per frag |
Die! Damn you, Die! | ODDSQUAD TW1NNNi | 276 damage per frag |
What objective? | ODDSQUAD STEMM^Ii | 364 XP |
Red Shirt | dT{Roberto | 47 deaths |
Are these pliers sharp? | dT{Radeem | 13 deaths without fragging |
Med Pack Whore | ODDSQUAD STEMM^Ii | 258 damage per death |
Eyes Wide Shut | dt{ScooTer | 2 team kills |
Gingerbread man | dT{Roberto | 13 /kills |
» View plaintext endround stats
ODDSQUAD STEMM^Ii [Warmup]: | SHOUTOUT TO MAIN DOG BUSTAA |
ODDSQUAD STEMM^Ii [Warmup]: | LOVE U FAM |
ODDSQUAD STEMM^Ii [Warmup]: | SHOUTOUT TO MY MAIN G PROJECT |
ODDSQUAD STEMM^Ii [Warmup]: | 4 ALWAYS KEEPIN IT REAL |
ODDSQUAD STEMM^Ii [Warmup]: | NAH MEAN ? |
ODDSQUAD STEMM^Ii [Warmup]: | SHOUTOUT TO MOM |
ODDSQUAD STEMM^Ii [Warmup]: | FOR ALWAYS HAVING FAITH |
ODDSQUAD TW1NNNi [Warmup]: | shoutout to bustaaa <3 |
ODDSQUAD TW1NNNi [Countdown]: | rup rup |
dT{Roberto [Countdown]: | HF and thanks for waiting guys :) |
[9:11]: | The Doors are opening!! |
[8:39]: | Allied Command Post spawn active! |
[8:39]: | Allied Command Post constructed. Charge speed increased! |
ODDSQUAD JASSSi [7:21]: | XDDDDDDDDDDD |
ODDSQUAD JASSSi [6:58]: | sk on Q |
ODDSQUAD STEMM^Ii [6:57]: | :XD :XD |
ODDSQUAD STEMM^Ii [6:56]: | :XD :XD |
ODDSQUAD JASSSi [6:56]: | XDDD |
ODDSQUAD STEMM^Ii [6:56]: | :XD :XD |
ODDSQUAD STEMM^Ii [6:56]: | :XD :XD |
[6:27]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 3:32 |
ODDSQUAD STEMM^Ii [Intermission]: | LMAO |
ODDSQUAD JASSSi [Intermission]: | :DDDDDDDDDDDDDDDDDDDDDDDDDDD |
dT{Roberto [Intermission]: | xDDDDDDDDDD |
ODDSQUAD STEMM^Ii [Warmup]: | selfkilled on accident |
ODDSQUAD TW1NNNi [2:10]: | Xd |
[1:02]: | The Doors are opening!! |
[0:56]: | Main blast door opening! |
[0:07]: | Main blast door closing! |
[Intermission]: | >>> Objective NOT reached in time (3:32) |
ODDSQUAD TW1NNNi [Intermission]: | gg |
dT{Roberto [Countdown]: | u wanna defend ? |
[11:14]: | Allies have damaged the East Wall |
[10:49]: | PumAA connected |
[10:32]: | dT{PumAA disconnected |
ODDSQUAD JASSSi [8:11]: | LOL |
ODDSQUAD JASSSi [8:10]: | stem |
[7:04]: | Allies capture the Forward Bunker! |
[4:12]: | Axis reclaim the Forward Bunker! |
[3:32]: | Allies capture the Forward Bunker! |
[2:30]: | Door Controls have been constructed. |
[2:30]: | Allies have secured the forward bunker. |
[2:25]: | The Allies have stolen a gold crate! |
[0:12]: | The Loading Doors are Opening! |
[0:11]: | The Axis have intercepted the stolen gold crate! |
[Intermission]: | >>> Clock set to: 12:00 |
[11:15]: | Allies have damaged the East Wall |
[11:08]: | Allies capture the Forward Bunker! |
[11:03]: | Axis reclaim the Forward Bunker! |
[10:49]: | Allies capture the Forward Bunker! |
[9:53]: | Door Controls have been constructed. |
[9:53]: | Allies have secured the forward bunker. |
[9:45]: | The Allies have stolen a gold crate! |
[9:22]: | The Loading Doors are Opening! |
[9:16]: | The Allies have secured a gold crate! |
ODDSQUAD TW1NNNi [9:14]: | RLY |
[8:57]: | The Allies have stolen a gold crate! |
dT{Roberto [8:37]: | gg |
dT{Roberto [8:33]: | :D |
ODDSQUAD STEMM^Ii [8:30]: | Wp |
[8:30]: | The Allies have secured a gold crate! |
[8:30]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Objective reached at 3:29 (original: 12:00) |
dT{Roberto [Intermission]: | GL guys u can finish 2nd! |
[Intermission]: | dT{Radeem disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.