TCGOnline.nl vs Good effort (2175 views)
Abj
lEku
WuT
lEku
WuT
Aniky
juiCy
BOBiKA
juiCy
BOBiKA
03.02.19 21:00 CET
Awards | awarded to | for |
Lady Macbeth | TCGO|lEku | 37 kills |
Killing Spree | TCGO|WuT | 4 frags without being killed |
Accountant | TCGO|lEku | 112% kills/killed ratio |
He's dead, Jim! | TCGO|Abj | 7 gibs |
...and stay dead! | TCGO|Abj | 35% gibs/kill |
Lead Poisoning | TCGO|lEku | 33 SMG kills |
Spammity spam spam! | TCGO|WuT | 3 SPAM kills |
Fragstealer | TCGO|lEku | 157 damage per frag |
Die! Damn you, Die! | gdefbilly | 382 damage per frag |
What objective? | TCGO|WuT | 225 XP |
Red Shirt | gdefbilly | 43 deaths |
Are these pliers sharp? | gdefbilly | 12 deaths without fragging |
Med Pack Whore | gdefwilly | 167 damage per death |
Gingerbread man | gdefwilly | 14 /kills |
» View plaintext endround stats
TCGO|WuT [Warmup]: | watched like 2 minutes |
TCGO|WuT [Warmup]: | not entertaining at all |
gdefwilly [Warmup]: | well |
gdefwilly [Warmup]: | we lost to the best rifle in ET @razz |
gdefwilly [Warmup]: | understandable |
TCGO|WuT [Warmup]: | excuse me? xD |
gdefwilly [Warmup]: | havent bloodje told you? |
gdefwilly [Warmup]: | ask him :D |
TCGO|lEku [Warmup]: | RUBENS |
gdefwilly [Warmup]: | rubens barichelo? |
TCGO|Abj [Warmup]: | ANiky |
TCGO|Abj [Countdown]: | how about respecting rules |
TCGO|Abj [Countdown]: | and making proper nicknames |
TCGO|Abj [Countdown]: | lmaaaaaao |
gdefwilly [Countdown]: | sorry we're not sponsored |
gdefwilly [Countdown]: | so fu |
gdefDanny [Countdown]: | those arent my ruls :< |
TCGO|WuT [Countdown]: | LOL |
TCGO|Abj [11:58]: | cunt |
gdefwilly [11:57]: | :D |
gdefwilly [11:57]: | :D |
[11:26]: | The Allies have captured the forward bunker! |
[11:00]: | The Allies have breached the Forward Bunker Gate! |
[10:59]: | Axis Command Post constructed. Charge speed increased! |
[9:47]: | The Allies have opened up the Forward spawn rear exit! |
[9:33]: | Allied team has destroyed the Axis Command Post! |
[9:30]: | Allied Command Post constructed. Charge speed increased! |
[8:40]: | The Allies have breached the Depot Gate! |
[8:35]: | The Depot Fence has been constructed. |
[7:37]: | The Allies have breached the Depot's east wall! |
[7:14]: | The Allied Truck is in position! |
[7:12]: | The Crane Controls have been constructed. |
[7:11]: | The Allies have activated the crane! |
[6:58]: | The Allies have loaded the Gold Crate onto the Truck! |
[4:53]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 7:06 |
gdefwilly [3:56]: | :D:D:D::D:D:D |
gdefwilly [3:51]: | i was just standing in the air |
gdefwilly [3:50]: | lol |
TCGO|lEku [3:34]: | =DDD |
[2:47]: | The Allies have captured the forward bunker! |
[2:33]: | Axis Command Post constructed. Charge speed increased! |
[1:55]: | The Allies have opened up the Forward spawn rear exit! |
[1:52]: | The Allies have breached the Forward Bunker Gate! |
[0:59]: | Allied team has destroyed the Axis Command Post! |
[0:37]: | Allied Command Post constructed. Charge speed increased! |
gdefwilly [0:22]: | XDDDDDDDDDDDDDDDDD |
[Intermission]: | >>> Objective NOT reached in time (7:06) |
gdefDanny [Intermission]: | ez |
gdefwilly [Intermission]: | i heard we are not playing goldrush |
gdefwilly [Intermission]: | but not sure |
TCGO|lEku [Intermission]: | uh |
TCGO|Abj [9:53]: | RESTART? :d |
gdefbilly [8:33]: | gg |
[8:28]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 1:31 |
TCGO|lEku [Intermission]: | xD |
gdefwilly [Intermission]: | we can beat this easy |
gdefwilly [Intermission]: | good effort tho |
TCGO|lEku [Intermission]: | slowest player in the game went for doc run |
TCGO|WuT [Intermission]: | xD |
gdefDanny [Intermission]: | such an exciting game |
gdefwilly [Intermission]: | yeah |
gdefwilly [Warmup]: | was like we have a chance |
TCGO|lEku [Warmup]: | XCD |
gdefwilly [Warmup]: | rubbing salt into the wound |
gdefwilly [Warmup]: | fuck |
TCGO|lEku [Warmup]: | =DDD |
TCGO|lEku [Warmup]: | =DDD |
TCGO|lEku [Warmup]: | =DDD |
TCGO|lEku [Warmup]: | =DDD |
TCGO|lEku [Warmup]: | =DDD |
gdefwilly [0:14]: | cunt |
gdefwilly [0:00]: | ez |
[Intermission]: | >>> Objective NOT reached in time (1:31) |
TCGO|lEku [Intermission]: | gg's |
gdefDanny [Intermission]: | most xp, ez |
TCGO|Abj [Intermission]: | gg |
gdefbilly [Intermission]: | eyyy gg |
TCGO|WuT [Intermission]: | ciao |
[Intermission]: | TCGO|lEku disconnected |
[Intermission]: | gdefbilly disconnected |
[Intermission]: | TCGO|WuT disconnected |
[Intermission]: | TCGO|Abj disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.