30 seconds to MARS vs Yermanz (2836 views)

ro Damon
fr uYop
be rgman
de stownage
de Bl4d3
de KRESTi
Awards awarded to for
Lady Macbeth *** Bl4d3 8D 84 kills
Killing Spree rg #30stm 9 frags without being killed
Accountant KRESTi[HB] 112% kills/killed ratio
He's dead, Jim! *** Bl4d3 8D 21 gibs
...and stay dead! *** Bl4d3 8D 25% gibs/kill
Lead Poisoning *** Bl4d3 8D 79 SMG kills
Spammity spam spam! *** stownage 6 SPAM kills
Fragstealer KRESTi[HB] 200 damage per frag
Die! Damn you, Die! rg #30stm 240 damage per frag
What objective? *** Bl4d3 8D 561 XP
Red Shirt *** Bl4d3 8D 108 deaths
Are these pliers sharp? uYop #30stm 8 deaths without fragging
Med Pack Whore *** Aquila 173 damage per death
Eyes Wide Shut damonje #30stm 3 team kills
Gingerbread man *** Bl4d3 8D 36 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
damonje #30stm82480769312031716369156173290/05/871/663/521516866
rg #30stm55427519312022111399141923210/02/546/645/622415398
uYop #30stm61360609813012512540118881620/18/249/673/320912148
#30stm66126718728437066340308416978120/115/2166/6711/321614767
*** Bl4d3 8D775618410821113615186143042641/03/879/632/318113177
*** Aquila7024735507011175258523610/04/330/362/021517035
*** stownage71509659115113013927148932910/06/454/526/621416247
*** 73131718424943237736638377206161/013/4163/5210/620315456
KRESTi[HB]112207373380317756449072280/02/034/154/220414937
112207373380317756449072280/02/034/154/220414937
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
damonje #30stm13378129201320111828920/00/012/61/0K//D/DTKKKKKDKKDKDKKKD
rg #30stm5064714400216162055540/01/16/110/1D/D/KDDXKDKDDDKDKKDDKD
uYop #30stm71871014100428371518690/11/07/81/1K//K/DDKDDKDKDDK/KDKDKDK
#30stm8522929377019646454012150/12/125/252/2
*** Bl4d3 8D71591014400219222459181/00/19/110/1KD/DK/KKDDKDKDDKKDDKXDDKD
*** Aquila120621210301316571744250/01/112/50/0D/KK/KKKDDK/DKDTKKDKKDK
*** stownage4267614100418222261360/00/05/101/0KKD/D/KDDD/DKK/DDKDD
*** 781882838801954016464791/01/226/261/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
damonje #30stm130741713300331612373180/01/115/91/2DXDKKKKDKK/KDKDDKX/KDKDKK/KKDKKD
rg #30stm260103135101217451167870/00/014/20/1KT/K/KKDKDKKKKKKKKD
uYop #30stm100691111301621241780300/01/010/51/0KDK/K/KDK/TDKK/DK//KKKD
#30stm163246412970211703053201350/02/139/162/3
*** Bl4d3 8D216641901051698215400/00/13/111/1D/DKD/DDD/K/SDDDDK/DKDD
*** Aquila4161717100119942635180/01/05/161/0DDDDKDKKDDDK/DDKDDDDDDKK
*** stownage507171420021628224100/00/17/110/0KKDKDDD/K/KDDDKDDDKDD
*** 371981850310853207030180/01/215/382/1
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
damonje #30stm100831010000118381570940/01/19/70/1DKDKDKDDDKDDDKKKKKK/
rg #30stm3853513000318262191360/00/05/100/0K/DKDKD/DK/DDDDDDK
uYop #30stm85641214200424462321180/04/18/90/0KKKD/K/KKDD/DDDDKKK/KDKKDD
#30stm7420027372008611060821480/05/222/260/1
*** Bl4d3 8D7085121730041867191000/00/212/110/0DDDDKDKDDK/K/DKKK/KD/KKDKDDKD
*** Aquila726581120032198223600/02/16/70/0K/KDD/KKK/KDKKDDDDD
*** stownage112829831022017196400/00/28/41/0DKSKKDKDK/KK/DDDKK
*** 85232293681096082611000/02/526/221/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
damonje #30stm78831114200228142200180/02/29/100/0DKDKDDK/DKDDK/DDKDKKKDKKD
rg #30stm5357815100216532354760/00/27/101/1KKKDDDDDKDDD/DDKK/KDKDD
uYop #30stm76621013300018952020180/01/09/120/1KKKKKDKKDDDKDDDDDDKDKDD
#30stm6920229426004636265741120/03/425/321/2
*** Bl4d3 8D60741220401720252288940/01/212/110/0DDDDDDK/D/K/KK/KKDKK/K/KDKDDKDDT/
*** Aquila6659812100416761908180/00/17/81/0DKDKDK/DDK/KK//KDDDXK
*** stownage12888181440062873216600/03/014/71/1/KKDDK/K/D/KKKK/KDKDKDK/KDKDKKKK
*** 85221384690117657463621120/04/333/262/1
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
damonje #30stm62981829401340574780190/00/118/261/0/DDDKDDDDDDKDDDTDKDDDK/K/DXKKKDDDKKDKKDDKDKDKKDKK
rg #30stm3099930301730434077500/01/26/213/1DD/KDDDDDDD/KKXDDKDDDKK//T/DKD/DDDDK/KDDD
uYop #30stm3078930400632384249270/00/19/220/1DDK/D/D/DDD/KDDDKDDDDDKDKKK/DDDKDK/DDDD
#30stm4127536891102161033813106960/01/433/694/2
*** Bl4d3 8D17516635203009472534991340/00/035/120/0KK/KKK/KKKKKK/KKK/DK/DKK/KK/KDKK/KKDDDK/KKXDDKKKDDKKDKKK
*** stownage559615273001033783702940/02/112/131/3KD/KDDK///KKKK/K/KD/KD/D/DDKDDD/KDDDKDKDKD
*** 115262504760019810372012280/02/147/251/3
KRESTi[HB]11513523203011250033137690/02/022/80/0K//K/K/K//K/DK/KKDKK/KK/KDDKKDK/TKK/KKKDKDKD
11513523203011250033137690/02/022/80/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
damonje #30stm4464818101524882866880/01/38/80/2DDK/KDKKDD/K/DKD/DDDK/KDDTD
rg #30stm5651916300515162348180/00/08/101/2DKD/DDK/DKK/K/K/KDKDDKDDDX
uYop #30stm50081600050000/01/06/111/0/DKKDDDDDK/K//KK/DDKDDKD
#30stm50115255040115400452141060/02/322/292/4
*** Bl4d3 8D611111118700929491994180/02/28/71/1KX///DD/KD/DKK/DDD/KKDKK//DKKK
*** stownage7110510142016220925591610/01/08/72/2KX//K/DKKD//DKDDKKT/KDDKKD
*** 66216213290115515845531790/03/216/143/3
KRESTi[HB]1077214135025256117701590/00/012/74/2KKDKTTK/KDK/KDKD/DDD/KKXK/KDKK
1077214135025256117701590/00/012/74/2

» View plaintext endround stats
Player Chats
[Countdown]: Axis reclaim the Forward Bunker!
uYop #30stm [Countdown]: damon gonna pause 1min after the start i can bet
uYop #30stm [Countdown]: hf
damonje #30stm [Countdown]: hf
[11:06]: Allies have damaged the West Wall
[10:59]: Allies capture the Forward Bunker!
[9:11]: Door Controls have been constructed.
[9:11]: Allies have secured the forward bunker.
[9:11]: The Loading Doors are Opening!
[8:49]: The Allies have stolen a gold crate!
[8:48]: The Loading Doors are Closing!
[6:17]: The Loading Doors are Opening!
[6:11]: The Allies have secured a gold crate!
[6:08]: The Allies have stolen a gold crate!
[5:59]: The Loading Doors are Closing!
[5:31]: The Loading Doors are Opening!
[5:29]: The Loading Doors are Closing!
[5:29]: The Allies have secured a gold crate!
[5:29]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 6:30
[5:46]: Allies have damaged the East Wall
[4:19]: Allies capture the Forward Bunker!
[3:38]: Door Controls have been constructed.
[3:38]: Allies have secured the forward bunker.
[3:30]: The Allies have stolen a gold crate!
[2:58]: The Axis have intercepted the stolen gold crate!
[2:06]: The Allies have stolen a gold crate!
[1:35]: The Loading Doors are Opening!
[1:32]: The Loading Doors are Closing!
[1:32]: The Allies have secured a gold crate!
[0:59]: The Allies have stolen a gold crate!
[0:09]: The Loading Doors are Opening!
[0:07]: The Axis have intercepted the stolen gold crate!
[Intermission]: >>> Objective NOT reached in time (6:30)
[11:05]: The Tank has been repaired!
[11:02]: Allied team has stolen the Tank!
KRESTi[HB] [10:09]: :}
KRESTi[HB] [10:09]: :}
KRESTi[HB] [10:09]: :}
[9:46]: Axis Command Post constructed. Charge speed increased!
[9:27]: Allied team has destroyed the Bank Doors!
[9:23]: The Tank has been damaged!
[8:51]: Allied team has destroyed the Axis Command Post!
[8:45]: Allied Command Post constructed. Charge speed increased!
[8:33]: Truck Barrier #1 has been constructed.
KRESTi[HB] [8:29]: :{
[8:04]: Allied team is escaping with the Gold Crate!
[6:36]: Truck Barrier #1 has been destroyed.
[4:57]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 7:02
[6:38]: Allied Command Post constructed. Charge speed increased!
[6:19]: The Tank has been repaired!
uYop #30stm [6:17]: :(
uYop #30stm [6:17]: :(
uYop #30stm [6:17]: :(
[6:16]: Allied team has stolen the Tank!
[5:08]: Truck Barrier #1 has been constructed.
[5:01]: Allied team has destroyed the Bank Doors!
[4:57]: The Tank has been damaged!
[2:59]: Truck Barrier #1 has been destroyed.
uYop #30stm [0:22]: wp
[Intermission]: >>> Objective NOT reached in time (7:02)
uYop #30stm [7:17]: :(
uYop #30stm [7:17]: :(
uYop #30stm [7:16]: :(
uYop #30stm [7:16]: :(
[5:34]: The Allies have captured the forward bunker!
[5:17]: Axis Command Post constructed. Charge speed increased!
[4:52]: The Allies have breached the Forward Bunker Gate!
[4:16]: The Allies have opened up the Forward spawn rear exit!
[3:29]: The Allies have breached the Depot Gate!
[3:23]: The Depot Fence has been constructed.
[3:21]: Allied team has destroyed the Axis Command Post!
[3:17]: Allied Command Post constructed. Charge speed increased!
[1:50]: The Allied Truck is in position!
[1:19]: The Crane Controls have been constructed.
[1:18]: The Allies have activated the crane!
[1:05]: The Allies have loaded the Gold Crate onto the Truck!
uYop #30stm [0:35]: u scard me
[Intermission]: >>> Clock set to: 12:00
[11:19]: The Allies have captured the forward bunker!
[10:52]: Axis Command Post constructed. Charge speed increased!
[10:31]: The Allies have opened up the Forward spawn rear exit!
[10:27]: The Allies have breached the Forward Bunker Gate!
[9:11]: Allied team has destroyed the Axis Command Post!
[9:04]: Allied Command Post constructed. Charge speed increased!
[9:02]: The Allies have breached the Depot Gate!
[8:45]: The Depot Fence has been constructed.
[8:24]: The Allies have breached the Depot's east wall!
[5:29]: The Allied Truck is in position!
[5:21]: The Crane Controls have been constructed.
[5:20]: The Allies have activated the crane!
[5:07]: The Allies have loaded the Gold Crate onto the Truck!
damonje #30stm [3:17]: gg
[3:17]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 8:42 (original: 12:00)
KRESTi[HB] [Intermission]: gg wp
damonje #30stm [Intermission]: gg wp
*** Bl4d3 8D [Intermission]: moar
*** Bl4d3 8D [Intermission]: moar

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.