'xD Trickjump, vs Team-Visual (2146 views)
Sebhes
Shaman
Sherclock
Shaman
Sherclock
GiZmOoO
Jay
outlAw
Jay
outlAw
The ETernity Cup: 3on3 Seeding Tournament
Play offs
UB - Quarter Final
Seeding Tournament Post - Discord - Play offs
15.04.19 20:30 CEST
Awards | awarded to | for |
Lady Macbeth | viSualoutlAw | 54 kills |
Killing Spree | viSualoutlAw | 7 frags without being killed |
Accountant | viSualoutlAw | 104% kills/killed ratio |
He's dead, Jim! | viSualjay | 11 gibs |
...and stay dead! | viSualjay | 32% gibs/kill |
Lead Poisoning | viSualoutlAw | 43 SMG kills |
Spammity spam spam! | viSualGiZmOoO | 9 SPAM kills |
Fragstealer | viSualoutlAw | 190 damage per frag |
Die! Damn you, Die! | viSualjay | 303 damage per frag |
What objective? | viSualGiZmOoO | 347 XP |
Red Shirt | 'xD Sebhes, | 66 deaths |
Are these pliers sharp? | 'xD ShaMaN, | 8 deaths without fragging |
Med Pack Whore | 'xD BrotherBrax, | 158 damage per death |
Eyes Wide Shut | viSualjay | 2 team kills |
Gingerbread man | viSualGiZmOoO | 20 /kills |
» View plaintext endround stats
'xD Sebhes, [Warmup]: | ok |
'xD BrotherBrax, [Warmup]: | you don't wanna do deli against us :D |
viSualoutlAw [Warmup]: | zijn er tegenstanders in deze competitie dan |
viSualoutlAw [Warmup]: | hf |
'xD Sebhes, [Warmup]: | gl hf |
'xD Sebhes, [Warmup]: | jay ready |
[Countdown]: | Vote FAILED! (Start Match ) |
[9:17]: | The Main Door has been breached! |
[9:13]: | Match is PAUSED! (Allies) |
viSualoutlAw [9:12]: | ga niet side |
[9:13]: | Match resuming in 10 seconds! |
[9:13]: | Match resuming in 9 seconds! |
[9:13]: | Match resuming in 8 seconds! |
[9:13]: | Match resuming in 7 seconds! |
'xD Sebhes, [9:12]: | aahaha |
[9:13]: | Match resuming in 6 seconds! |
[9:13]: | Match resuming in 5 seconds! |
[9:13]: | Match resuming in 4 seconds! |
[9:13]: | Match resuming in 3 seconds! |
'xD Sebhes, [9:13]: | ff proberen |
[9:13]: | Match resuming in 2 seconds! |
[9:13]: | Match resuming in 1 seconds! |
[9:13]: | FIGHT! |
[8:51]: | Allied Command Post constructed. Charge speed increased! |
'xD Sebhes, [8:33]: | ??? |
[7:15]: | The Service Door has been breached! |
[6:47]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Clock set to: 3:12 |
viSualoutlAw [Intermission]: | wwwwwwwwwwwwwwwwwwww |
[2:54]: | Allied Command Post constructed. Charge speed increased! |
[2:10]: | The Service Door has been breached! |
[0:00]: | Axis have returned the objective! |
'xD BrotherBrax, [Intermission]: | OUR AIMBOTS ON GO SUPPLY |
[Intermission]: | >>> Objective NOT reached in time (3:12) |
'xD ShaMaN, [Intermission]: | too little too late |
'xD Sebhes, [Intermission]: | gg |
viSualoutlAw [Intermission]: | moet rekken tot 21:30 |
viSualoutlAw [Intermission]: | snap je |
viSualoutlAw [Countdown]: | 1 april is blijven hangen, ben geen dag voorruit gegaan |
'xD Sebhes, [Countdown]: | gl hf |
[11:12]: | The Allies have captured the forward bunker! |
[11:11]: | The Axis have captured the forward bunker! |
[10:23]: | The Allies have captured the forward bunker! |
[9:57]: | Axis Command Post constructed. Charge speed increased! |
[9:47]: | The Allies have breached the Forward Bunker Gate! |
[9:34]: | The Allies have opened up the Forward spawn rear exit! |
[8:58]: | Allied team has destroyed the Axis Command Post! |
[7:48]: | Allied Command Post constructed. Charge speed increased! |
[7:47]: | The Allies have breached the Depot Gate! |
[7:33]: | The Depot Fence has been constructed. |
[6:38]: | The Allies have breached the Depot's east wall! |
[6:09]: | The Allied Truck is in position! |
[6:06]: | The Crane Controls have been constructed. |
[6:05]: | The Allies have activated the crane! |
[5:52]: | The Allies have loaded the Gold Crate onto the Truck! |
'xD Sebhes, [4:49]: | wp |
[4:36]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 7:23 |
'xD BrotherBrax, [Warmup]: | gizmo my man |
viSualoutlAw [Warmup]: | 1SEC |
'xD BrotherBrax, [Warmup]: | you owe me beer at lan |
viSualoutlAw [Warmup]: | he said |
'xD Sebhes, [Warmup]: | paul ready |
[4:22]: | The Allies have captured the forward bunker! |
[3:52]: | Axis Command Post constructed. Charge speed increased! |
[3:44]: | The Allies have breached the Forward Bunker Gate! |
[3:31]: | The Allies have opened up the Forward spawn rear exit! |
[1:45]: | Das Gelbe vom Ei disconnected |
[1:09]: | Allied team has destroyed the Axis Command Post! |
[0:54]: | Allied Command Post constructed. Charge speed increased! |
'xD Sebhes, [0:37]: | hahahaha |
[0:09]: | The Depot Fence has been constructed. |
[Intermission]: | >>> Objective NOT reached in time (7:23) |
viSualoutlAw [Intermission]: | waren me ballen lekker |
'xD BrotherBrax, [Intermission]: | IS GOED |
viSualoutlAw [Intermission]: | ECHT WEL |
'xD Sebhes, [Intermission]: | adler erden ice deli grush b4 |
'xD BrotherBrax, [Intermission]: | jongen jongen jongen |
'xD Sebhes, [Countdown]: | als jullie deze lassie |
'xD Sebhes, [Countdown]: | is het wel lachen |
[9:13]: | The Doors are opening!! |
[8:46]: | Allied Command Post spawn active! |
[8:46]: | Allied Command Post constructed. Charge speed increased! |
[7:05]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 2:54 |
viSualoutlAw [Warmup]: | kijk ze denken ik ga spawnway 5 sec voor jullie spawn |
viSualoutlAw [Warmup]: | XDDD |
[1:31]: | The Doors are opening!! |
'xD Sebhes, [1:09]: | xD |
[1:03]: | Allied Command Post spawn active! |
[1:03]: | Allied Command Post constructed. Charge speed increased! |
'xD BrotherBrax, [0:51]: | FUCK YOU GAME |
[0:31]: | Main blast door opening! |
[0:27]: | Main blast door closing! |
viSualoutlAw [0:11]: | XDDD |
'xD Sebhes, [0:06]: | HAHA |
[0:05]: | Allied team has transmitted the documents! |
elysium ~ iNsAne [Intermission]: | lol. |
[Intermission]: | >>> Objective reached at 2:48 (original: 2:54) |
viSualGiZmOoO [Intermission]: | xDD |
'xD ShaMaN, [Intermission]: | XD IS BACK |
'xD BrotherBrax, [Intermission]: | cu @ lan final |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.