to Make odds even vs EDiT (3062 views)
Abj
BloOdje
dialer
h2o
lEku
toNi
BloOdje
dialer
h2o
lEku
toNi
jetro
lio
mAus
mesq
vila
chry
lio
mAus
mesq
vila
chry
18.05.19 14:15 CEST
Awards | awarded to | for |
Lady Macbeth | tMoe ~ indyferentny | 73 kills |
Killing Spree | tMoe ~ BloOdje | 8 frags without being killed |
Accountant | tMoe ~ dialer | 103% kills/killed ratio |
He's dead, Jim! | <o/ chry | 26 gibs |
...and stay dead! | <o/ chry | 43% gibs/kill |
Lead Poisoning | tMoe ~ indyferentny | 64 SMG kills |
Spammity spam spam! | tMoe ~ toNyyy | 25 SPAM kills |
Fragstealer | tMoe ~ dialer | 163 damage per frag |
Die! Damn you, Die! | <o/ chry | 233 damage per frag |
What objective? | tMoe ~ indyferentny | 430 XP |
Red Shirt | <o/ lio &cococo | 81 deaths |
Are these pliers sharp? | <o/ mAus | 11 deaths without fragging |
Med Pack Whore | <o/ mAus | 182 damage per death |
Eyes Wide Shut | <o/ chry | 5 team kills |
Gingerbread man | tMoe ~ toNyyy | 24 /kills |
» View plaintext endround stats
tMoe ~ dialer [Warmup]: | forcestart |
tMoe ~ toNyyy [Countdown]: | hf |
<o/ mesq [Countdown]: | HF |
<o/ mAus [Countdown]: | turn it down abj |
<o/ mAus [Countdown]: | hf :D |
tMoe ~ toNyyy [Countdown]: | team becks |
<o/ vila [Countdown]: | beckss |
<o/ lio &cococo [Countdown]: | :DDDD! |
<o/ mesq [Countdown]: | team backs after game |
<o/ lio &cococo [Countdown]: | :DDDD! |
[11:39]: | Axis Command Post constructed. Charge speed increased! |
[10:56]: | Allies have breached the Main Entrance and secured the Forward Bunker! |
[10:11]: | Allies have breached the Side Entrance! |
[9:31]: | ETERNITY LAN SHOUTCASTERhas become a shoutcaster |
[8:04]: | Allies have secured the West Radar Parts! |
[4:24]: | Allied team has destroyed the Axis Command Post! |
[3:43]: | Allied Command Post constructed. Charge speed increased! |
[2:34]: | Match is PAUSED! (Axis) |
[2:34]: | Match resuming in 10 seconds! |
ETERNITY LAN SHOUTCASTER [2:34]: | tactical |
[2:34]: | Match resuming in 9 seconds! |
[2:34]: | Match resuming in 8 seconds! |
[2:34]: | Match resuming in 7 seconds! |
[2:34]: | Match resuming in 6 seconds! |
[2:34]: | Match resuming in 5 seconds! |
[2:34]: | Match resuming in 4 seconds! |
[2:34]: | Match resuming in 3 seconds! |
[2:34]: | Match resuming in 2 seconds! |
[2:34]: | Match resuming in 1 seconds! |
[2:34]: | FIGHT! |
[1:51]: | Allies have secured the East Radar Parts! |
[Intermission]: | >>> Clock set to: 10:08 |
<o/ mesq [Countdown]: | hf |
[9:47]: | Axis Command Post constructed. Charge speed increased! |
[8:56]: | Allies have breached the Side Entrance! |
[8:13]: | Allied team has destroyed the Axis Command Post! |
[8:10]: | Allied Command Post constructed. Charge speed increased! |
[7:59]: | Match is PAUSED! (Allies) |
[7:59]: | Match resuming in 10 seconds! |
[7:59]: | Match resuming in 9 seconds! |
[7:59]: | Match resuming in 8 seconds! |
[7:59]: | Match resuming in 7 seconds! |
[7:59]: | Match resuming in 6 seconds! |
[7:59]: | Match resuming in 5 seconds! |
[7:59]: | Match resuming in 4 seconds! |
[7:59]: | Match resuming in 3 seconds! |
[7:59]: | Match resuming in 2 seconds! |
[7:59]: | Match resuming in 1 seconds! |
[7:59]: | FIGHT! |
[6:58]: | Allies capture the Forward Bunker! |
[6:57]: | Axis reclaim the Forward Bunker! |
[6:40]: | Allies capture the Forward Bunker! |
[6:39]: | Axis reclaim the Forward Bunker! |
[5:58]: | Allies capture the Forward Bunker! |
[5:57]: | Axis reclaim the Forward Bunker! |
[5:31]: | Allies capture the Forward Bunker! |
[4:35]: | Allies have breached the Main Entrance and secured the Forward Bunker! |
[3:22]: | Axis have returned the objective! |
[2:08]: | Allies have secured the East Radar Parts! |
[1:48]: | Match is PAUSED! (Allies) |
[1:47]: | Match resuming in 10 seconds! |
[1:47]: | Match resuming in 9 seconds! |
ETERNITY LAN SHOUTCASTER [1:47]: | medical or tactical? |
[1:47]: | Match resuming in 8 seconds! |
[1:47]: | Match resuming in 7 seconds! |
[1:47]: | Match resuming in 6 seconds! |
[1:47]: | Match resuming in 5 seconds! |
[1:47]: | Match resuming in 4 seconds! |
[1:47]: | Match resuming in 3 seconds! |
[1:47]: | Match resuming in 2 seconds! |
[1:47]: | Match resuming in 1 seconds! |
[1:47]: | FIGHT! |
<o/ jetprone [1:47]: | both |
<o/ vila [0:02]: | gg |
[Intermission]: | >>> Objective NOT reached in time (10:08) |
tMoe ~ dialer [Intermission]: | gg |
[12:10]: | The Allies have captured the forward bunker! |
[11:48]: | Axis Command Post constructed. Charge speed increased! |
[11:46]: | The side door has been destroyed! |
[11:44]: | Truck Barrier #1 has been constructed. |
[11:30]: | The main gate has been destroyed! |
[10:15]: | Allied team has destroyed the Axis Command Post! |
[9:48]: | Allied Command Post constructed. Charge speed increased! |
[9:24]: | The Wooden Barrier has been constructed. |
[9:07]: | The Allies have captured the keycard. The generator has been started! |
[9:06]: | Allied team has gained access to the truck! |
[8:35]: | Truck Barrier #1 has been destroyed. |
[8:32]: | The Truck has been repaired! |
[7:18]: | Allied team has escaped |
[Intermission]: | >>> Clock set to: 7:41 |
[6:26]: | The Allies have captured the forward bunker! |
[6:24]: | The Axis have reclaimed the forward bunker! |
[0:56]: | The Allies have captured the forward bunker! |
[0:46]: | The side door has been destroyed! |
[0:13]: | The main gate has been destroyed! |
tMoe ~ BloOdje [0:07]: | XD |
<o/ lio &cococo [0:05]: | gg |
<o/ vila [0:04]: | g |
tMoe ~ indyferentny [0:04]: | XD |
<o/ vila [0:03]: | gg |
[Intermission]: | >>> Objective NOT reached in time (7:41) |
[Intermission]: | tMoe ~ toNyyy disconnected |
[Intermission]: | tMoe ~ h2o disconnected |
<o/ mAus [Intermission]: | ^ |
[Intermission]: | tMoe ~ lEku disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.