Allied Command Post constructed. Charge speed increased!
[8:04]:
Allied Command Post spawn active!
[5:15]:
one.MerlinatoR connected
[5:03]:
one.MerlinatoR disconnected
[4:51]:
'xD Sebhes, connected
[3:15]:
Main blast door opening!
[3:02]:
Main blast door closing!
[2:38]:
Main blast door opening!
gyzrquepasa [2:21]:
TYPICAL ERON NADE
stib QUE PASA?? [2:21]:
GG
[2:11]:
Allied team has transmitted the documents!
[Intermission]:
>>> Clock set to: 7:48
[4:15]:
The Doors are opening!!
[3:44]:
Allied Command Post constructed. Charge speed increased!
[3:44]:
Allied Command Post spawn active!
[2:56]:
Allied team has transmitted the documents!
[Intermission]:
>>> Objective reached at 4:51 (original: 7:48)
(.)(.) eron [Intermission]:
wp
stib QUE PASA?? [Countdown]:
HF
[11:12]:
The Tank has been repaired!
[11:10]:
Allied team has stolen the Tank!
[10:54]:
Axis Command Post constructed. Charge speed increased!
[10:35]:
Tank Barrier #1 has been constructed.
[9:48]:
Tank Barrier #1 has been destroyed.
[8:57]:
Allied team has destroyed the Bank Doors!
(.)(.) Jere [7:55]:
:-D
(.)(.) Jere [7:55]:
:-D
(.)(.) Jere [7:55]:
:-D
(.)(.) Jere [7:55]:
:-D
[7:03]:
Truck Barrier #1 has been constructed.
[5:39]:
Allied team has destroyed the Axis Command Post!
[5:31]:
Allied Command Post constructed. Charge speed increased!
[4:48]:
The Tank has been damaged!
[4:29]:
Truck Barrier #1 has been destroyed.
(.)(.) Jere [0:53]:
WP
(.)(.) Jere [0:15]:
:-D
(.)(.) eron [0:15]:
:D
(.)(.) Jere [0:15]:
:-D
[Intermission]:
>>> Clock set to: 12:00
stib QUE PASA?? [9:19]:
PFFFF
stib QUE PASA?? [9:18]:
nice
gyzrquepasa [6:27]:
Xd
(.)(.) eron [6:25]:
:D
[5:08]:
The Tank has been repaired!
[5:05]:
Allied team has stolen the Tank!
[4:41]:
Tank Barrier #1 has been constructed.
[3:59]:
Axis Command Post constructed. Charge speed increased!
(.)(.) eron [3:17]:
:D
[2:39]:
Tank Barrier #1 has been destroyed.
(.)(.) eron [2:10]:
:D
(.)(.) eron [2:10]:
:D
[2:02]:
Allied team has destroyed the Bank Doors!
[1:55]:
The Tank has been damaged!
stib QUE PASA?? [1:35]:
gg
(.)(.)juicy [1:30]:
ez
[Intermission]:
>>> Objective NOT reached in time (12:00)
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.