credibilis. vs Team-Visual (1871 views)

ch Aq
de gr0ss
de s1LENT
nl GiZmOoO
nl Jay
nl outlAw


The ETernity LAN: 3on3 - Playoffs
Quarter Finals
BO3

Bracket - Twitch - Schedule
Awards awarded to for
Lady Macbeth viSualoutlAw 56 kills
Killing Spree cRe.Aq 5 frags without being killed
Accountant viSualoutlAw 140% kills/killed ratio
He's dead, Jim! viSualoutlAw 8 gibs
...and stay dead! viSualdjee 25% gibs/kill
Lead Poisoning viSualoutlAw 47 SMG kills
Spammity spam spam! viSualoutlAw 7 SPAM kills
Fragstealer viSualoutlAw 136 damage per frag
Die! Damn you, Die! viSualGiZmOoO 485 damage per frag
What objective? viSualoutlAw 261 XP
Red Shirt cRe.s1LENT 52 deaths
Are these pliers sharp? cRe.Aq 10 deaths without fragging
Med Pack Whore viSualdjee 190 damage per death
Eyes Wide Shut cRe.gr0ss 2 team kills
Gingerbread man cRe.Aq 16 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
viSualGiZmOoO6825728411011272786074610/03/124/252/326014838
viSualoutlAw14026156408001474315777180/02/447/187/413314443
viSualdjee1072153230800858785698900/02/030/210/218419045
cRe.Aq10573311611117013420587175491690/07/0101/219/219216145
cRe.gr0ss51214244740211586573542240/01/124/341/124415636
cRe.s1LENT471732552410556977009180/02/318/405/622813237
cRe.Aq56198285030116598762242010/02/323/284/3214124510
cRe.515857714911133217549205874430/05/365/2810/322913748
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSualGiZmOoO1669212000221121914180/00/02/90/1K/DDDKDDDD/DDD
viSualoutlAw130961713300420051529180/00/114/63/2K/D/KDKKDKKDKDKDKDK/KK/KDDKKKK
viSualdjee727381120002021198600/01/07/100/1DKKDDDKDDDDDKDKDKKK
cRe.Aq732382736500661385429360/01/123/253/4
cRe.gr0ss7547912200415351906180/00/08/81/0D//DKDKKDDKKK/K/KKDDD
cRe.s1LENT9058101120021468208400/01/17/62/3DDK/KDDDKK/DKXKKDKKDKD
cRe.Aq84591113001324262148530/00/010/92/1K/KDKKDKKK/DKDDDKDKKT/DDD
cRe.831643036401954296138710/01/125/235/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSualGiZmOoO10072121210142637206770/03/19/71/0/DKKK/K/KDKKDKDDKDKDTDKK/
viSualoutlAw13665151130042599178100/00/214/51/0KK/KDKDKK/KDK/KK/KDKDDKKDK
viSualdjee1005488100314081563360/00/08/50/1KK/K/DK/KDKDDDKXK
cRe.Aq11219135315011166445411430/03/331/172/1
cRe.gr0ss3548617000319152549360/00/16/130/0DDDDDDK/KDKDDDKKD/DD/KD
cRe.s1LENT2156314010217162025180/01/02/100/1DDDKSDDDKDDK/D/DD
cRe.Aq68791116300617802070900/02/28/71/1DDK/K/KDDDDDDKKKKK/K//KK/DD
cRe.41183204731011541166441440/03/316/301/2
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSualGiZmOoO821161417000625292093360/00/013/91/2DK/DKKDDKK/KDKK/KK/KDKK/DDDD/KD
viSualoutlAw150100241620062827246700/02/119/73/2K//KKDDKKKKDKKDKDKKKD/KK/K/DKDDKK/KDKKKK
viSualdjee145881611500524492149540/01/015/60/0DKDKKDK/K/KK/KK/K/KKDKDKKKD
cRe.Aq12630454447001778056709900/03/147/224/4
cRe.gr0ss501199182024241528991700/01/010/130/1//DKTDKDKDDKDDKKD/DD/KDKTDKDD
cRe.s1LENT4459122720012513290000/00/29/243/2DDD/DKXKDDDKDDDKDDDDDDDKDDKDKXKKKDDDDKDDK
cRe.Aq2860621000717812006580/00/15/121/1KK//K///DDKDDDD//DDDDKDDKDD
cRe.41238276640212670978052280/01/324/494/4

» View plaintext endround stats
Player Chats
cRe.Aq [Warmup]: go start
viSualGiZmOoO [Warmup]: f3 emils
viSualoutlAw [Warmup]: we are ready
viSualoutlAw [Warmup]: LUL
cRe.Aq [Warmup]: dude i cant play like that
viSualoutlAw [Warmup]: we said restart
viSualoutlAw [Warmup]: mate
viSualoutlAw [Warmup]: its fine
viSualoutlAw [Warmup]: we gonna make up with attack
cRe.s1LENT [Warmup]: NICE PC
viSualoutlAw [Warmup]: ur hittable
viSualoutlAw [Warmup]: fuckkk
viSualoutlAw [Warmup]: :D
cRe.s1LENT [Warmup]: :(
viSualGiZmOoO [Warmup]: aq got problems with his colors or smth?
cRe.s1LENT [Warmup]: Nah pc
viSualoutlAw [Warmup]: stuttering
cRe.s1LENT [Warmup]: laggy as fuck
viSualGiZmOoO [Warmup]: :
viSualGiZmOoO [Warmup]: :/
cRe.Aq [Warmup]: still shit
cRe.gr0ss [Countdown]: GL
cRe.Aq [Countdown]: leggo
[11:34]: The Allies have captured the forward bunker!
[11:12]: Axis Command Post constructed. Charge speed increased!
[10:50]: The Allies have breached the Forward Bunker Gate!
[10:49]: Allied team has destroyed the Axis Command Post!
[10:46]: Allied Command Post constructed. Charge speed increased!
[10:05]: The Allies have opened up the Forward spawn rear exit!
[9:26]: The Allies have breached the Depot Gate!
[9:19]: The Depot Fence has been constructed.
[8:48]: The Allies have breached the Depot's east wall!
[8:29]: The Allied Truck is in position!
[8:22]: The Crane Controls have been constructed.
[8:21]: The Allies have activated the crane!
[8:08]: The Allies have loaded the Gold Crate onto the Truck!
[5:35]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 6:24
viSualoutlAw [Intermission]: gg
cRe.gr0ss [Intermission]: gg
viSualGiZmOoO [Intermission]: solid 2 kills
viSualoutlAw [Warmup]: die damm die
viSualoutlAw [Warmup]: 1000 dmg per kill
cRe.s1LENT [Warmup]: dont taje these pcs here :D
cRe.s1LENT [Warmup]: Take
cRe.gr0ss [5:35]: ns
cRe.s1LENT [4:57]: :)
cRe.s1LENT [4:56]: :)
cRe.s1LENT [4:56]: :)
cRe.s1LENT [4:56]: :)
cRe.s1LENT [4:56]: :)
cRe.s1LENT [4:56]: :)
cRe.s1LENT [4:56]: :)
[2:25]: The Allies have captured the forward bunker!
[2:24]: The Axis have captured the forward bunker!
[2:22]: The Allies have captured the forward bunker!
[2:21]: The Axis have captured the forward bunker!
[2:16]: The Allies have captured the forward bunker!
viSualGiZmOoO [2:09]: RUN FOREST RUN
cRe.s1LENT [2:06]: :)
cRe.s1LENT [2:06]: :)
[1:49]: TLM{mental} connected
[1:44]: TLM{mental} disconnected
[1:28]: The Allies have opened up the Forward spawn rear exit!
[1:26]: The Allies have breached the Forward Bunker Gate!
cRe.s1LENT [0:09]: :(
cRe.s1LENT [0:09]: :)
cRe.s1LENT [0:09]: :(
cRe.s1LENT [0:09]: :)
cRe.s1LENT [0:09]: :(
cRe.s1LENT [0:08]: :(
[0:00]: The Allies have breached the Depot Gate!
[Intermission]: >>> Objective NOT reached in time (6:24)
viSualoutlAw [Intermission]: gg
cRe.gr0ss [Intermission]: gg
viSualGiZmOoO [Intermission]: map?
cRe.gr0ss [Countdown]: glhf
viSualoutlAw [Countdown]: glhf
viSualGiZmOoO [Countdown]: zou2
[9:39]: Allies capture the factory district!
[9:00]: The side gate has been built!
[8:56]: Match is PAUSED! (Allies)
[8:56]: Match resuming in 10 seconds!
[8:56]: Match resuming in 9 seconds!
[8:56]: Match resuming in 8 seconds!
[8:56]: Match resuming in 7 seconds!
[8:56]: Match resuming in 6 seconds!
[8:56]: Match resuming in 5 seconds!
[8:56]: Match resuming in 4 seconds!
[8:56]: Match resuming in 3 seconds!
[8:56]: Match resuming in 2 seconds!
[8:56]: Match resuming in 1 seconds!
[8:56]: FIGHT!
[8:49]: Allies have destroyed the Main Gate!
[8:45]: Allies have destroyed the Side Door!
[8:13]: Allied Command Post constructed. Charge speed increased!
[7:44]: The side gate has been destroyed!
[6:36]: The side gate has been built!
[4:24]: The side gate has been destroyed!
cRe.s1LENT [0:16]: D: this shit
[Intermission]: >>> Clock set to: 10:00
cRe.gr0ss [Intermission]: Xp is skill
cRe.gr0ss [Intermission]: remember bois
cRe.gr0ss [Warmup]: nice aim noob
cRe.gr0ss [Warmup]: thought u pracced
viSualoutlAw [Warmup]: ONLINE ONLY
viSualoutlAw [Warmup]: @D
cRe.gr0ss [Warmup]: xD\
viSualGiZmOoO [Warmup]: not bad for inactive gross
viSualoutlAw [Warmup]: unhit
viSualGiZmOoO [Warmup]: so is he going to try and play the round or gg_
cRe.gr0ss [Warmup]: i wanna play
cRe.s1LENT [Warmup]: if his pc doesnt crash again ye :D
viSualoutlAw [Warmup]: well that was intense, not that intense, but still pretty intense
viSualGiZmOoO [Warmup]: wtf is that for a pc
cRe.gr0ss [Warmup]: NEIN

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.