Team-Visual vs TCGOnline.nl (2047 views)
GiZmOoO
Jay
outlAw
Jay
outlAw
Abj
lEku
h2o
lEku
h2o
17.05.19 21:15 CEST
Awards | awarded to | for |
Lady Macbeth | viSualoutlAw | 45 kills |
Killing Spree | TCGO indyferentny | 4 frags without being killed |
Accountant | TCGO h2o | 100% kills/killed ratio |
He's dead, Jim! | viSualoutlAw | 11 gibs |
...and stay dead! | TCGO indyferentny | 26% gibs/kill |
Lead Poisoning | viSualoutlAw | 39 SMG kills |
Spammity spam spam! | TCGO h2o | 8 SPAM kills |
Fragstealer | viSualoutlAw | 165 damage per frag |
Die! Damn you, Die! | TCGO indyferentny | 283 damage per frag |
What objective? | TCGO h2o | 254 XP |
Red Shirt | viSualdjee | 51 deaths |
Are these pliers sharp? | TCGO indyferentny | 9 deaths without fragging |
Med Pack Whore | viSualGiZmOoO | 165 damage per death |
Eyes Wide Shut | TCGO lEku | 2 team kills |
Gingerbread man | TCGO lEku | 13 /kills |
» View plaintext endround stats
viSualGiZmOoO [Warmup]: | jay brb toilet |
viSualoutlAw [Warmup]: | CSGo |
viSualGiZmOoO [Countdown]: | gl hf boys |
viSualoutlAw [Countdown]: | glhf |
[11:28]: | Allies capture the Forward Bunker! |
[11:14]: | Allies have damaged the East Wall |
[9:26]: | Door Controls have been constructed. |
[9:26]: | Allies have secured the forward bunker. |
[9:16]: | The Allies have stolen a gold crate! |
[9:00]: | The Axis have intercepted the stolen gold crate! |
[8:56]: | The Allies have stolen a gold crate! |
[8:25]: | The Loading Doors are Opening! |
[8:01]: | The Allies have secured a gold crate! |
[7:56]: | The Allies have stolen a gold crate! |
[7:52]: | The Loading Doors are Closing! |
[7:38]: | The Loading Doors are Opening! |
[7:27]: | The Allies have secured a gold crate! |
[7:27]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 4:32 |
viSualoutlAw [Intermission]: | gg |
[Countdown]: | Allies capture the Forward Bunker! |
[3:42]: | Allies capture the Forward Bunker! |
[3:04]: | Door Controls have been constructed. |
[3:04]: | Allies have secured the forward bunker. |
[3:02]: | The Loading Doors are Opening! |
[2:49]: | The Allies have stolen a gold crate! |
[2:48]: | The Loading Doors are Closing! |
[2:04]: | The Allies have stolen a gold crate! |
[2:04]: | The Axis have intercepted the stolen gold crate! |
[0:30]: | The Loading Doors are Opening! |
[0:27]: | The Allies have secured a gold crate! |
[0:08]: | The Allies have stolen a gold crate! |
TCGO indyferentny [0:04]: | gg |
[Intermission]: | >>> Objective NOT reached in time (4:32) |
viSualoutlAw [Intermission]: | gg |
[Countdown]: | Axis have captured the Forward Bunker! |
[9:05]: | The Axis have blown the Main Entrance! |
[8:51]: | Axis have captured the Forward Bunker! |
[4:43]: | Allies have reclaimed the Forward Bunker! |
[4:25]: | Axis have captured the Forward Bunker! |
[2:47]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Clock set to: 7:12 |
[6:52]: | Axis have captured the Forward Bunker! |
[6:13]: | The Axis have blown the Main Entrance! |
[5:52]: | Allies have reclaimed the Forward Bunker! |
[5:47]: | Axis have captured the Forward Bunker! |
TCGO indyferentny [3:51]: | xd |
TCGO indyferentny [3:49]: | xddddddddd |
[2:21]: | Allies have reclaimed the Forward Bunker! |
[2:00]: | Axis have captured the Forward Bunker! |
[1:56]: | Allies have reclaimed the Forward Bunker! |
[1:53]: | Axis have captured the Forward Bunker! |
[1:52]: | Allies have reclaimed the Forward Bunker! |
[1:47]: | Axis have captured the Forward Bunker! |
[0:22]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Objective reached at 6:49 (original: 7:12) |
viSualoutlAw [Intermission]: | gg |
viSualGiZmOoO [Intermission]: | gg |
[Intermission]: | viSualoutlAw disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.