RANDOMiZED vs OVERLOAd (2681 views)













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Brackets
https://docs.google.com/spreadsheets/d/1UHZ_YrAT1tkZ-glh5fRmruHkMdte7NkhPvQrd3js3lc/edit#gid=0
02.06.19 20:00 GMT
Awards | awarded to | for |
Lady Macbeth | OVERLOAd saKen | 25 kills |
Killing Spree | OVERLOAd gastarbeider | 11 frags without being killed |
Accountant | OVERLOAd gastarbeider | 175% kills/killed ratio |
He's dead, Jim! | OVERLOAd JOSHUA | 6 gibs |
...and stay dead! | [RMiZED^I] w3b3 | 38% gibs/kill |
Lead Poisoning | OVERLOAd gastarbeider | 23 SMG kills |
Spammity spam spam! | OVERLOAd JOSHUA | 5 SPAM kills |
Fragstealer | OVERLOAd gastarbeider | 130 damage per frag |
Die! Damn you, Die! | [RMiZED] Taiga | 379 damage per frag |
What objective? | OVERLOAd JOSHUA | 172 XP |
Red Shirt | [RMiZED^I] w3b3 | 27 deaths |
Are these pliers sharp? | [RMiZED] Taiga | 8 deaths without fragging |
Med Pack Whore | OVERLOAd Cupra | 201 damage per death |
Eyes Wide Shut | OVERLOAd JOSHUA | 2 team kills |
Gingerbread man | OVERLOAd saKen | 13 /kills |
» View plaintext endround stats
[11:38]: | Axis Command Post constructed. Charge speed increased! |
[10:12]: | Allies have breached the Side Entrance! |
[9:49]: | Allies capture the Forward Bunker! |
[9:08]: | Allies have breached the Main Entrance and secured the Forward Bunker! |
[4:45]: | Allied team has destroyed the Axis Command Post! |
OVERLOAd Pelliku [4:43]: | I loll'd in rl O.O XXDDDDDDDDDDDDDDDDDDDDD |
[4:40]: | Allied Command Post constructed. Charge speed increased! |
[RMiZED] Taiga [4:39]: | XD |
[RMiZED] doPiE [3:40]: | :P |
[Intermission]: | >>> Clock set to: 12:00 |
[RMiZED] Druwin [Intermission]: | gg |
[RMiZED] Taiga [Intermission]: | gg |
OliverQueen [Intermission]: | GG |
[RMiZED^I] w3b3 [Warmup]: | ggs wp |
OVERLOAd saKen [Warmup]: | gg |
OVERLOAd gastarbeider [Warmup]: | ggs |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.