te_valhalla
Round 1:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Axis LoCkheedDoSAuRo 14 12 0 0 53 0 1400 1200 0 44
---------------------------------------------------------------------
Axis Totals 14 12 0 0 53 0 1400 1200 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies Damon*** 12 14 0 0 46 0 1200 1400 0 30
---------------------------------------------------------------------
Allies Totals 12 14 0 0 46 0 1200 1400 0 0
Round 2:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Axis Damon*** 27 26 0 0 50 0 2740 2600 0 49
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Axis Totals 27 26 0 0 50 0 2740 2600 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies LoCkheedDoSAuRo 26 27 0 0 49 0 2600 2740 0 31
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Allies Totals 26 27 0 0 49 0 2600 2740 0 0
ctf_multi
Round 1:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Axis Damon*** 7 10 3 0 41 0 852 1179 0 21
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Axis Totals 7 10 3 0 41 0 852 1179 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies LoCkheedDoSAuRo 10 8 3 0 55 1 1179 852 0 38
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Allies Totals 10 8 3 0 55 1 1179 852 0 1
Round 2:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Axis LoCkheedDoSAuRo 7 5 1 0 58 0 942 518 0 23
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Axis Totals 7 5 1 0 58 0 942 518 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies Damon*** 5 7 3 0 41 0 518 942 0 11
---------------------------------------------------------------------
Allies Totals 5 7 3 0 41 0 518 942 0 0
Player Chats
LoCkheedDoSAuRoS [Warmup]:
sk on?
LoCkheedDoSAuRoS [Warmup]:
:^)
Damon*** [Warmup]:
ye
LoCkheedDoSAuRoS [Warmup]:
kk
Damon*** [Countdown]:
gl
LoCkheedDoSAuRoS [Countdown]:
hf
Damon*** [9:52]:
?
Damon*** [9:49]:
self kill
Damon*** [9:49]:
?
[9:46]:
Damon***called a vote.
LoCkheedDoSAuRoS [9:44]:
I just asked: D
LoCkheedDoSAuRoS [9:40]:
you said ye
LoCkheedDoSAuRoS [9:40]:
:D
[9:36]:
*** Match Reset! ***
[9:36]:
Vote passed!
Damon*** [Warmup]:
not
Damon*** [Warmup]:
lock
Damon*** [Warmup]:
im stupid
Damon*** [Warmup]:
soz
Damon*** [Warmup]:
xD
LoCkheedDoSAuRoS [Warmup]:
ok so without sk
Damon*** [Warmup]:
YES
Damon*** [Warmup]:
thats why i reseted it
Damon*** [Countdown]:
if you use the barrier to tap aswell
Damon*** [Countdown]:
you lose the round
Damon*** [Countdown]:
basic 1o1 rules
[4:42]:
Axis win!
Damon*** [4:40]:
GG
[4:39]:
end
LoCkheedDoSAuRoS [Intermission]:
GG
[Intermission]:
>>> Clock set to: 5:20
[Intermission]:
Axis have returned the objective!
[2:15]:
Axis have returned the objective!
LoCkheedDoSAuRoS [2:10]:
gg
[2:07]:
Allies win!
Damon*** [2:05]:
GG
[2:04]:
end
[Intermission]:
>>> Objective reached at 3:16 (original: 5:20)
LoCkheedDoSAuRoS [Intermission]:
used to sk
Damon*** [Intermission]:
pretty harder like that huh
Damon*** [Warmup]:
gg
Damon*** [Warmup]:
READY Lock?
LoCkheedDoSAuRoS [Warmup]:
as you can see
[Intermission]:
>>> Clock set to: 5:00
Damon*** [Intermission]:
gg
LoCkheedDoSAuRoS [Intermission]:
GG
[Intermission]:
>>> Objective NOT reached in time (5:00)
LoCkheedDoSAuRoS [Intermission]:
gg
Damon*** [Intermission]:
GG
[Intermission]:
Damon*** disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.