Team Germany 1 vs Momentum (2009 views)

de psiquh
de mKs
de t1mmae
de stownage
de haZer
si squaze
pl Bystry
pl Skyline
de plumps
nl Kai
sk kimi
be dmxj
6on6 ODC #2
Division 2
3rd Place Match
https://challonge.com/6on6et3
Awards awarded to for
Lady Macbeth *** mKs 84 kills
Killing Spree Momentum.SkyLine 10 frags without being killed
Accountant *** squAze 127% kills/killed ratio
He's dead, Jim! *** stowni 35 gibs
...and stay dead! *** squAze 45% gibs/kill
Lead Poisoning Momentum.SkyLine 65 SMG kills
Spammity spam spam! *** loopingludi 36 SPAM kills
Fragstealer *** mKs 147 damage per frag
Die! Damn you, Die! Momentum.plumps 203 damage per frag
What objective? *** squAze 525 XP
Red Shirt Momentum.plumps 100 deaths
Are these pliers sharp? ^CMomentum^C.Dmxj^C? 16 deaths without fragging
Med Pack Whore Momentum.Kai! 186 damage per death
Eyes Wide Shut *** mKs 7 team kills
Gingerbread man *** loopingludi 26 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
*** t1mmAe843815363110399108113654160/04/947/355/1117218045
*** loopingludi823145668130226936780123460/013/69/3236/516711835
*** mKs11241784752607131148079109161/07/753/4520/1213710557
*** stowni104402817735131614315891710200/14/1243/4334/1117711445
*** psiquh10040165651902910852109084300/01/356/4210/1316716865
*** squAze127525766034031113181107073550/08/958/2913/1217317865
*** 101244041540813812084683035781934831/037/9266/29118/1216614455
^CMomentum^C.Dmxj^C?3831534891400175520110081440/01/932/441/18162124316
Momentum.Bystry6330649781404118968129054320/06/443/444/1918316545
Momentum.SkyLine105509827719121515937125163470/06/765/4113/15194160106
Momentum.plumps40313401001412128026109262230/01/235/556/29201108410
Momentum.kimi!8929967752101101058379663320/028/107/4428/1215810665
Momentum.Kai!724265170111378785129822640/04/549/431/1417218335
Momentum.6621683234899331272578196830317420/046/5231/4353/1417814158
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
*** t1mmAe761251621103529073741880/01/314/84/6//TKDKD//KKKXKDKDK/KDTKKDTKKDDKXDDKDDDDKDD
*** loopingludi108115252380114362418341660/06/10/820/1D/KK/KKKD/K/K/K//K/K/KKT/XDDKKD//KD/KKDKKDKK/KDKKK
*** mKs125138342716029422724993420/02/119/146/4DD/KDK/KDKDDKKKKK/KDDKDD/D/TKKKK/DKK/KKK/KKK/KKDDKKDKDKDTKKKDKXK
*** stowni122170433518037729235925230/02/528/2016/7KDKKDKDTKXDDKDKDK/KKDDKDTKD/KKDD/D/KKKK/KDKXKKDDKKXK/KK/KKDTKDKXDDKDKXDKDKKKDDKKKDKKKD
*** psiquh1081502523800739353650580/00/023/122/5K/KKXKDK/KK/KD/KKDK/KD/DKXDKKDKDDKKDDKD/DDDKKKKKKD
*** squAze138197251811035466841432350/01/123/94/4D/DKKKD/KKKKKDKD/KDKK/DKK/KKKKKKKDDTDDTDKDKKKXT
*** 1138951681476201247266531945914120/012/11107/7152/27
^CMomentum^C.Dmxj^C?167463750071534411800/00/36/150/10//KDD/DDDDDDKDDKDDDDDDD/DKDDKD//DDD/DDDDKDD
Momentum.Bystry519417334023277153951060/00/117/182/11KDTDKDDTDDDDDKDDKDD/D/KDDDKDKDDKKKDKDDK/DKKKDDKDKXDDD
Momentum.SkyLine871722933611658645397700/02/025/183/7KDK/DKK/KKK/DKDKDKSKDD/KDK/KK/KDDDKDDDDDDKDKKDKKKKKDDKKDDTDDKDK
Momentum.plumps261071038200327354118180/00/16/224/11DDDDKD/DX/KKDKDDDDKDDDKDDKDDD/DDKDDDDKDDKDDDDDDDD
Momentum.kimi!80972126800334302876480/08/30/1711/3KKXKKXKDD/DKDKDDKDDKKKKDD/KDDKDDDD/KKKDKKDKDKDDDD
Momentum.Kai!6815017251110312547491560/00/318/180/3DDTDSDDKDDDKDDDKKKKDDKDDKDKKKDKKKDDDDDKKDKD
Momentum.5569410019226242219459266533980/010/1172/10820/45

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
*** t1mmAe9410716174002226328181300/03/113/100/3DDDDKKD/DDDKK/KKDKDKKDKDKKKDKDKKD
*** loopingludi71751521201421932253720/02/20/1114/3KDKK/DK/DKDKDDDDDK/D/TDDKKKDKDDKKDKKD
*** mKs739414192022211520132480/00/510/85/4KDKKKDDKDDDDK/DDDDKDKDDKKDKDK/KTKDT
*** stowni887915175005255722531480/00/17/95/3DK/K//KDK/DD/KDKDKKDDKKDDDKKDKXKK
*** psiquh10012318188001294832091300/00/216/122/4KDDKDKDDDDKDKKDKKDKDDKDKDKDKKKKD/KKDX
*** squAze11111019171100231672433540/03/411/65/5DDDKKKDD/DDDK/KKXKKDKKDDKDDKKDKKDKKKK
*** 905889710932031615243149797820/08/1557/5631/22
^CMomentum^C.Dmxj^C?50106918600515962499180/01/18/100/2K/DKDKDD/K/DDD/DKDKKKKDDD/D
Momentum.Bystry57761119300318662923540/01/210/100/4D/K/DKD/XKDKDDKKDDDKKKDDKDDKDDD
Momentum.SkyLine1281302721700245432502980/00/219/138/5DKDD/KKDDDKKKKKKKKKKK/DDKKDKKKXDDDKKDDDKKKDKDDKDK
Momentum.plumps3887821511316752608800/00/08/101/7/KDKDKDKDDD/KTDD/DDDKKSDDKDDDDD
Momentum.kimi!13010626208003356518851470/013/40/610/6K/KDKKKKDKKKKKK/K/DKKKDKKDKKDDKDKKDDDKDDDDKKDD
Momentum.Kai!701041217901317342826280/01/012/90/4K/D/KD/KDKKDKDKKTKDDKDDDKDDDKD
Momentum.796099311638121914979152434250/016/957/5819/28
Player Summary for bremen_b3
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
*** t1mmAe6153813200113652504540/00/18/100/2DDKKKK/KDDKDDDDKDDDKDX
*** loopingludi6461914300620221991360/04/14/71/1DKDKK/DDKK/DD//KDKD//KKX
*** mKs525710194021185620822441/00/09/162/2KDDDKDKDDKDDKDDDDKDD/DDDKDTKKKT
*** stowni85771214600323881840700/12/25/95/0/KDKDKDKK/KDKKDDDKDDD/KKKDX
*** psiquh84771113001022772719670/01/011/100/3DKDKDKDDDDDKDDDKDKKKKDTKK
*** squAze851001214400320701958300/03/38/51/3/KD/KDDDDKKKK/KDDDDKKKDKKD
*** 72425628719031411978130945011/110/745/579/11
^CMomentum^C.Dmxj^C?100621111200313121799720/00/110/71/1DK/DK/DKKKD/KKDKDDKKKXD
Momentum.Bystry906910113023207719771820/03/18/71/0KK/KDKDKDKTKDT/DKDK/DKD
Momentum.SkyLine1419017125005336921051350/01/414/32/2K/DXKDKXKKKDKDKK/KK/KKKK//DDKKD
Momentum.plumps52551121201418722011890/00/111/111/5/DK/DDDDKKDDKDKD/KKT/DKKKKDDDDDDD
Momentum.kimi!1077215144013226315491370/03/27/106/0KDKDDKKTDDDK/KKDKDKKXKDK/KKDDK/
Momentum.Kai!75105912101122012537440/01/29/90/1KDDKKDDKKXDK/DKKKDDTDDD
Momentum.94453738117051913094119786590/08/1159/4711/9

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
*** t1mmAe1089613124001257323021440/00/412/71/0DKKDDKDKKDKKKDKKDDKD/KDDK
*** loopingludi7063710000215281934720/01/25/61/0DDDDKKDKD/K/KKKDD
*** mKs2601282610401132821316820/05/115/77/2KKD/KTKKKKDKKDKDXDKKKDKKDKKKKDKKDKKKKK
*** stowni1007611116101207812322790/00/43/58/1KDDKXKKDDK/DDKKKDKKDKDS
*** psiquh1005111113011169213301750/00/16/86/1KKDKKKDDDKKD/TDKDDDKKDK
*** squAze1811182011800132762173360/01/116/93/0KK/KKDKDKDKDKKDKKDKDKKDKKKKKDDK
*** 13753288652512714429102877880/07/1357/4226/4
^CMomentum^C.Dmxj^C?3473823100210782592540/00/48/120/5DKD/DDDDD/KDKKDDDDKKDDDKDKDDDDD
Momentum.Bystry73671115400222542610900/02/08/91/4DDK/DKKKKDKKDKDDDKDDK/DKDD
Momentum.SkyLine81117911101221612512440/03/17/70/1TK/DDD/DKKDKDDKKDKKKD
Momentum.plumps55641120500217442189360/01/010/120/6DKKKDDKD/KDDDKK/DDDKDDKDDDKDKDD
Momentum.kimi!332451510011325165600/04/10/111/3DXD/KDDKDKDDDDDKDDKDD
Momentum.Kai!81671316000317252870360/02/010/71/6DKKDDK/KDKDKDDKKK/DKDKDDKDDK/
Momentum.604125710012011210287144292600/012/643/583/25

» View plaintext endround stats
Player Chats
Momentum.kimi! [Countdown]: hf
Momentum.plumps [Countdown]: hf
*** loopingludi [Countdown]: gl hf
Momentum.SkyLine [Countdown]: gl hf
*** mKs [14:47]: nice
[12:12]: Axis Command Post constructed. Charge speed increased!
[8:35]: The Allies have captured the forward bunker!
Momentum.kimi! [8:34]: :)
Momentum.kimi! [8:34]: :)
[8:33]: The Axis have captured the forward bunker!
Momentum.kimi! [8:33]: :)
[8:28]: The Allies have captured the forward bunker!
[8:23]: The Depot Fence has been constructed.
[8:02]: The Allies have breached the Forward Bunker Gate!
[7:31]: The Allies have opened up the Forward spawn rear exit!
[6:36]: The Allies have breached the Depot's west wall!
[5:51]: Allied team has destroyed the Axis Command Post!
[5:47]: Allied Command Post constructed. Charge speed increased!
[3:51]: The Allies have breached the Depot Gate!
[3:24]: The Allies have breached the Depot's east wall!
[3:05]: The Allied Truck is in position!
[2:21]: The Crane Controls have been constructed.
[2:21]: The Allies have activated the crane!
[2:07]: The Allies have loaded the Gold Crate onto the Truck!
Momentum.SkyLine [0:37]: gg
[Intermission]: >>> Clock set to: 15:00
[14:42]: Axis Command Post constructed. Charge speed increased!
[13:01]: The Allies have breached the Forward Bunker Gate!
[12:17]: The Allies have opened up the Forward spawn rear exit!
[10:49]: Allied team has destroyed the Axis Command Post!
[10:45]: Allied Command Post constructed. Charge speed increased!
[10:06]: The Allies have breached the Depot Gate!
[9:26]: The Allied Truck is in position!
[9:04]: The Allies have breached the Depot's east wall!
[7:54]: The Crane Controls have been constructed.
Momentum.kimi! [5:42]: :D
[5:41]: The Allies have activated the crane!
*** squAze [5:40]: xd
[5:28]: The Allies have loaded the Gold Crate onto the Truck!
*** stowni [4:57]: :D
*** psiquh [4:31]: gg
[4:24]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 10:36 (original: 15:00)
Momentum.kimi! [Intermission]: gg
^CMomentum^C.Dmxj^C? [Intermission]: ru
^CMomentum^C.Dmxj^C? [Intermission]: rup
Momentum.plumps [Warmup]: kimi iam ruins with you
Momentum.plumps [Warmup]: x)
Momentum.plumps [Warmup]: x)
Momentum.plumps [Warmup]: x)
Momentum.plumps [Warmup]: x)
Momentum.plumps [Warmup]: x)
Momentum.plumps [Warmup]: x)
*** mKs [Warmup]: :D
*** squAze [Warmup]: XD
Momentum.kimi! [Warmup]: ok
*** squAze [Warmup]: xDDDDd
*** mKs [Warmup]: we are all with you kimi
*** psiquh [Warmup]: rup
*** psiquh [Warmup]: rup
*** psiquh [Warmup]: rup
*** psiquh [Warmup]: rup
*** psiquh [Warmup]: rup
*** squAze [Warmup]: rup jajco
*** psiquh [Warmup]: rup
*** psiquh [Warmup]: rup
*** psiquh [Warmup]: rup
*** psiquh [Warmup]: rup
Momentum.SkyLine [Countdown]: gl hf
*** mKs [Countdown]: have fun in ruins kimi
[14:40]: Axis Command Post constructed. Charge speed increased!
[13:16]: The Allies have captured the forward bunker!
[12:50]: The side door has been destroyed!
[12:31]: The main gate has been destroyed!
[11:15]: Allied team has destroyed the Axis Command Post!
[11:06]: Allied Command Post constructed. Charge speed increased!
[10:11]: The Allies have captured the keycard. The generator has been started!
[10:09]: Allied team has gained access to the truck!
[8:41]: The Wooden Barrier has been constructed.
[8:29]: The Truck has been repaired!
Momentum.kimi! [8:10]: :)
[7:08]: Allied team has escaped
[Intermission]: >>> Clock set to: 7:51
Momentum.SkyLine [Warmup]: go
Momentum.kimi! [Countdown]: hf
[7:14]: Axis Command Post constructed. Charge speed increased!
[7:08]: The Allies have captured the forward bunker!
[6:49]: Truck Barrier #1 has been constructed.
[6:46]: The side door has been destroyed!
[6:43]: The main gate has been destroyed!
[4:57]: Allied team has destroyed the Axis Command Post!
[4:54]: Allied Command Post constructed. Charge speed increased!
Momentum.kimi! [4:43]: :)
[4:01]: The Wooden Barrier has been constructed.
[3:25]: The Allies have captured the keycard. The generator has been started!
[3:24]: Allied team has gained access to the truck!
[2:30]: Truck Barrier #1 has been destroyed.
Momentum.SkyLine [1:23]: scheise
Momentum.SkyLine [1:20]: du bist eine eizel?
Momentum.SkyLine [1:12]: tut mir leid
Momentum.plumps [0:41]: gg
Momentum.Bystry [0:18]: verdomme
Momentum.kimi! [0:03]: ggs
Momentum.Bystry [0:02]: gg
[Intermission]: >>> Objective NOT reached in time (7:51)
*** psiquh [Intermission]: wp
Momentum.SkyLine [Intermission]: gg
*** psiquh [Intermission]: gg
^CMomentum^C.Dmxj^C? [Intermission]: Ok gg
[Intermission]: Momentum.Dmxj? disconnected
*** loopingludi [Intermission]: gg
*** squAze [Intermission]: gg
[Intermission]: Momentum.Bystry disconnected
[Intermission]: Momentum.SkyLine disconnected
[Intermission]: *** squAze disconnected
[Intermission]: Momentum.Kai! disconnected
[Intermission]: *** psiquh disconnected
[Intermission]: *** stowni disconnected
[Intermission]: *** t1mmAe disconnected
[Intermission]: Momentum.plumps disconnected
[Intermission]: *** loopingludi disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.