Allied Command Post constructed. Charge speed increased!
[8:37]:
Allied Command Post constructed. Charge speed increased!
U$A retard [7:59]:
6 seconds late
[7:50]:
The Service Door has been breached!
[7:02]:
The Allies have transmitted the Supply Documents!
[Intermission]:
>>> Clock set to: 2:57
quAke [Warmup]:
RUP
[Countdown]:
Vote FAILED! (Start Match )
[1:45]:
The Main Door has been breached!
[Intermission]:
>>> Objective NOT reached in time (2:57)
webe [Intermission]:
mg highest dmg
webe [Warmup]:
idiot opponent
quAke [Warmup]:
RUP
webe [Warmup]:
classic juicy panzer
juicy [Warmup]:
;d
webe [Warmup]:
1m shot and misses completely
TuborgGamer [Warmup]:
8D
quAke [Warmup]:
strong panz
juicy [Warmup]:
tg toi
quAke [Warmup]:
:D
quAke [Warmup]:
:D
quAke [Warmup]:
:D
[11:38]:
Axis Command Post constructed. Charge speed increased!
[11:20]:
t1mmAe' connected
[11:07]:
Allied team has destroyed the Axis Command Post!
[10:51]:
Allied Command Post constructed. Charge speed increased!
[10:47]:
Allies have breached the Side Entrance!
[10:42]:
Allies capture the Forward Bunker!
[10:37]:
Axis reclaim the Forward Bunker!
[10:34]:
Allies capture the Forward Bunker!
[9:32]:
Allies have breached the Main Entrance and secured the Forward Bunker!
[8:41]:
gerard connected
[8:35]:
Allies have secured the East Radar Parts!
Gerard Joling [6:55]:
XD
Gerard Joling [5:14]:
gedronken?
norEEEEEEEEEEE [5:10]:
gisteren te veel ja
Gerard Joling [5:07]:
ja he
Jerome [1:38]:
:x)
[0:25]:
U$A retard disconnected
norEEEEEEEEEEE [0:00]:
iedereen gedronken lijkt me @constan
[Intermission]:
>>> Clock set to: 12:00
Gerard Joling [Intermission]:
XD
TuborgGamer [Intermission]:
big gaming
[Intermission]:
norEEEEEEEEEEE disconnected
[Intermission]:
juicy disconnected
[Intermission]:
Kimi|AHK disconnected
[Intermission]:
webe disconnected
[Intermission]:
Rg.. disconnected
[Intermission]:
quAke disconnected
[Intermission]:
Gerard Joling disconnected
[Intermission]:
dbC disconnected
[Intermission]:
crs.jMk disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.