Gather Team A vs Gather Team B (808 views)
1
Team roltz
1
Team Riskhaha
roltz
Wizzard
imsupahigh
Wizzard
imsupahigh
Riskhaha
SkyLine
JasonHayes
SkyLine
JasonHayes
30.08.20 21:55 CEST
Awards | awarded to | for |
Lady Macbeth | Risk- | 33 kills |
Killing Spree | Risk- | 3 frags without being killed |
Accountant | Risk- | 87% kills/killed ratio |
He's dead, Jim! | Risk- | 5 gibs |
...and stay dead! | dbC | 16% gibs/kill |
Lead Poisoning | Risk- | 27 SMG kills |
Spammity spam spam! | Risk- | 6 SPAM kills |
Fragstealer | Risk- | 88 damage per frag |
Die! Damn you, Die! | vibe100 | 165 damage per frag |
What objective? | Sky^LLine | 143 XP |
Red Shirt | vibe100 | 40 deaths |
Are these pliers sharp? | vibe100 | 9 deaths without fragging |
Med Pack Whore | Sky^LLine | 101 damage per death |
Eyes Wide Shut | dbC | 1 team kills |
Gingerbread man | Risk- | 13 /kills |
» View plaintext endround stats
[11:38]: | The Allies have captured the forward bunker! |
[11:37]: | The Axis have captured the forward bunker! |
[10:15]: | The Allies have captured the forward bunker! |
[10:13]: | The Axis have captured the forward bunker! |
[8:51]: | The Allies have captured the forward bunker! |
[8:46]: | The Axis have captured the forward bunker! |
Wizzard [5:58]: | brawo za wybor |
[5:47]: | Match is PAUSED! (Axis) |
[5:47]: | Match resuming in 225 seconds! |
[5:47]: | Match resuming in 210 seconds! |
[5:47]: | Match resuming in 195 seconds! |
[5:47]: | Match resuming in 180 seconds! |
[5:47]: | Match resuming in 165 seconds! |
[5:47]: | Match resuming in 150 seconds! |
[5:47]: | Match resuming in 135 seconds! |
[5:47]: | Match resuming in 120 seconds! |
[5:47]: | SkyLine Server command overflow |
[5:47]: | Match resuming in 105 seconds! |
[5:47]: | Match resuming in 90 seconds! |
[5:47]: | Match resuming in 75 seconds! |
[5:47]: | tw1N:Z connected |
[5:47]: | Match resuming in 60 seconds! |
[5:47]: | Match resuming in 45 seconds! |
[5:47]: | Match resuming in 30 seconds! |
tw1N [5:47]: | first map? |
[5:47]: | Match resuming in 15 seconds! |
[5:47]: | Match resuming in 10 seconds! |
[5:47]: | Match resuming in 9 seconds! |
[5:47]: | Match resuming in 8 seconds! |
[5:47]: | Match resuming in 7 seconds! |
[5:47]: | Match resuming in 6 seconds! |
[5:47]: | Match resuming in 5 seconds! |
[5:47]: | Match resuming in 4 seconds! |
[5:47]: | Match resuming in 3 seconds! |
[5:47]: | Match resuming in 2 seconds! |
[5:47]: | Match resuming in 1 seconds! |
[5:47]: | FIGHT! |
[5:47]: | Match is PAUSED! (Axis) |
[5:47]: | Match resuming in 225 seconds! |
[5:47]: | Match resuming in 210 seconds! |
[5:47]: | Match resuming in 195 seconds! |
[5:47]: | Match resuming in 180 seconds! |
[5:47]: | Match resuming in 165 seconds! |
[5:47]: | Match resuming in 150 seconds! |
[5:47]: | SkyLine connected |
[5:47]: | Match resuming in 135 seconds! |
vibe100 [5:47]: | leggo |
[5:47]: | Match resuming in 120 seconds! |
[5:47]: | Match resuming in 105 seconds! |
Wizzard [5:47]: | un? |
[5:47]: | Match resuming in 10 seconds! |
[5:47]: | Match resuming in 9 seconds! |
[5:47]: | Match resuming in 8 seconds! |
[5:47]: | Match resuming in 7 seconds! |
[5:47]: | Match resuming in 6 seconds! |
[5:47]: | Match resuming in 5 seconds! |
[5:47]: | Match resuming in 4 seconds! |
[5:47]: | Match resuming in 3 seconds! |
[5:47]: | Match resuming in 2 seconds! |
[5:47]: | Match resuming in 1 seconds! |
[5:47]: | FIGHT! |
[2:19]: | The Allies have captured the forward bunker! |
[2:18]: | The Axis have captured the forward bunker! |
[1:49]: | The Allies have captured the forward bunker! |
[1:11]: | The Allies have breached the Forward Bunker Gate! |
[0:39]: | The Allies have opened up the Forward spawn rear exit! |
[0:11]: | Allied Command Post constructed. Charge speed increased! |
[Intermission]: | >>> Clock set to: 12:00 |
[9:40]: | The Allies have breached the Forward Bunker Gate! |
[9:26]: | Axis Command Post constructed. Charge speed increased! |
[8:53]: | The Allies have opened up the Forward spawn rear exit! |
[8:37]: | Allied team has destroyed the Axis Command Post! |
[8:08]: | Allied Command Post constructed. Charge speed increased! |
[7:34]: | The Depot Fence has been constructed. |
[7:02]: | The Allies have breached the Depot's east wall! |
[6:10]: | Match is PAUSED! (Allies) |
Risk- [6:10]: | Xd |
Risk- [6:10]: | Xd |
Wizzard [6:10]: | XD |
Risk- [6:10]: | znowu prad wyjebalo |
Risk- [6:10]: | :XD |
Risk- [6:10]: | :XD |
Risk- [6:10]: | :XD |
Risk- [6:10]: | :XD |
[6:10]: | Match resuming in 225 seconds! |
Wizzard [6:10]: | lysy nie placi |
Risk- [6:10]: | on ma taki przelacznik |
Risk- [6:10]: | 360 |
[6:10]: | Match resuming in 210 seconds! |
Risk- [6:10]: | i podpisanego kazdego sasiada |
Risk- [6:10]: | i codziennie przekreca |
[6:10]: | Match resuming in 195 seconds! |
[6:10]: | Match resuming in 180 seconds! |
[6:10]: | Match resuming in 165 seconds! |
[6:10]: | Match resuming in 150 seconds! |
[6:10]: | Match resuming in 135 seconds! |
[6:10]: | SkyLine Server command overflow |
[6:10]: | Match resuming in 120 seconds! |
[6:10]: | Match resuming in 105 seconds! |
[6:10]: | Match resuming in 90 seconds! |
[6:10]: | Match resuming in 75 seconds! |
[6:10]: | Match resuming in 60 seconds! |
[6:10]: | Match resuming in 45 seconds! |
Wizzard [6:10]: | nie wroci |
[6:10]: | Match resuming in 30 seconds! |
[6:10]: | Match resuming in 15 seconds! |
Wizzard [6:10]: | risk |
Wizzard [6:10]: | draw |
Wizzard [6:10]: | i lecimy nowy |
Risk- [6:10]: | czemu |
Wizzard [6:10]: | nie wroci napisal |
[6:10]: | Match resuming in 10 seconds! |
[6:10]: | Match resuming in 9 seconds! |
vibe100 [6:10]: | ye go draw |
[6:10]: | Match resuming in 8 seconds! |
[6:10]: | Match resuming in 7 seconds! |
Risk- [6:10]: | no dobra |
[6:10]: | Match resuming in 6 seconds! |
vibe100 [6:10]: | not waitin any more |
[6:10]: | Match resuming in 5 seconds! |
[6:10]: | Match resuming in 4 seconds! |
[6:10]: | Match resuming in 3 seconds! |
[6:10]: | Match resuming in 2 seconds! |
[6:10]: | Match resuming in 1 seconds! |
[6:10]: | FIGHT! |
[6:05]: | Risk- disconnected |
[6:04]: | tw1N disconnected |
[6:02]: | dbC disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.