Allied Command Post constructed. Charge speed increased!
[8:17]:
Allied Command Post spawn active!
[6:27]:
Allied team has transmitted the documents!
[Intermission]:
>>> Objective reached at 3:32 (original: 10:00)
[Intermission]:
Players auto-banned:
[Intermission]:
BenitoCABRON, Virus64,
[Intermission]:
Appeal your ban at fearless-assassins.com
[Countdown]:
Players auto-banned:
[Countdown]:
BenitoCABRON, Virus64,
[Countdown]:
Appeal your ban at fearless-assassins.com
[11:23]:
dbC connected
[11:16]:
Allies have damaged the East Wall
[10:57]:
Allies capture the Forward Bunker!
[9:53]:
Allies have secured the forward bunker.
[9:53]:
Door Controls have been constructed.
[9:35]:
The Allies have stolen a gold crate!
[8:23]:
The Loading Doors are Opening!
[8:17]:
The Loading Doors are Closing!
[8:04]:
The Loading Doors are Opening!
[7:55]:
The Allies have secured a gold crate!
[7:49]:
The Loading Doors are Closing!
[7:15]:
The Allies have stolen a gold crate!
[6:34]:
The Loading Doors are Opening!
[6:28]:
Allies have escaped with the Gold!
[6:28]:
The Allies have secured a gold crate!
[Intermission]:
>>> Clock set to: 5:31
[Intermission]:
Players auto-banned:
[Intermission]:
BenitoCABRON, Virus64,
[Intermission]:
Appeal your ban at fearless-assassins.com
norEEEEEEEEEEEEEE [Warmup]:
baasje doe je nog hierna
norEEEEEEEEEEEEEE [Warmup]:
doe dan snel erbij
[Countdown]:
ETPlayer connected
[Countdown]:
Players auto-banned:
[Countdown]:
BenitoCABRON, Virus64,
[Countdown]:
Appeal your ban at fearless-assassins.com
[5:06]:
fausy disconnected
[4:48]:
Allies have damaged the East Wall
[4:37]:
Allies capture the Forward Bunker!
[3:54]:
Axis reclaim the Forward Bunker!
[3:14]:
Allies capture the Forward Bunker!
tw1NnNny [0:24]:
GG
[0:23]:
tw1NnNny disconnected
[0:16]:
Axis reclaim the Forward Bunker!
norEEEEEEEEEEEEEE [0:13]:
doe plusje
[Intermission]:
>>> Objective NOT reached in time (5:31)
[Intermission]:
webe disconnected
[Intermission]:
Players auto-banned:
[Intermission]:
BenitoCABRON, Virus64,
[Intermission]:
Appeal your ban at fearless-assassins.com
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.