re+play vs let's lean (1472 views)
Swanidius
squalli
vokki
squalli
vokki
agsor
rgmann
Snjh
rgmann
Snjh
11.10.20 19:00 CEST
Awards | awarded to | for |
Lady Macbeth | ll sanjii | 44 kills |
Killing Spree | ll sanjii | 8 frags without being killed |
Accountant | ll agsor | 120% kills/killed ratio |
He's dead, Jim! | ll Rgman | 12 gibs |
...and stay dead! | ll Rgman | 40% gibs/kill |
Lead Poisoning | ll sanjii | 39 SMG kills |
Spammity spam spam! | ll Rgman | 7 SPAM kills |
Fragstealer | re+play Swanidius | 165 damage per frag |
Die! Damn you, Die! | ^Pre+play squalli | 283 damage per frag |
What objective? | ll sanjii | 287 XP |
Red Shirt | ^Pre+play vokki | 51 deaths |
Are these pliers sharp? | ^Pre+play vokki | 9 deaths without fragging |
Med Pack Whore | ^Pre+play squalli | 171 damage per death |
Eyes Wide Shut | re+play Swanidius | 3 team kills |
Gingerbread man | ll sanjii | 17 /kills |
» View plaintext endround stats
re+play Swanidius [Warmup]: | I'm Batman |
[8:46]: | The Doors are opening!! |
re+play Swanidius [8:17]: | XDDDDDDDDDD |
^Pre+play squalli [8:09]: | sexyhot: cos that was just aimbot like |
^Pre+play squalli [8:09]: | sexyhot: if that is u squall ur a fucking god |
^Pre+play squalli [8:09]: | sexyhot:this is ridiculous tbh |
[8:07]: | Allied Command Post spawn active! |
[8:07]: | Allied Command Post constructed. Charge speed increased! |
re+play Swanidius [7:17]: | XDDd |
[7:07]: | Main blast door opening! |
[6:39]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 3:20 |
re+play Swanidius [Warmup]: | I'm Batman |
[Intermission]: | >>> Objective NOT reached in time (3:20) |
re+play Swanidius [Warmup]: | I'm Batman |
[11:12]: | Allies have damaged the East Wall |
[9:34]: | Allies capture the Forward Bunker! |
ll sanjii [8:10]: | xD |
[6:37]: | Door Controls have been constructed. |
[6:37]: | Allies have secured the forward bunker. |
[6:36]: | The Loading Doors are Opening! |
[6:35]: | The Allies have stolen a gold crate! |
[5:58]: | The Axis have intercepted the stolen gold crate! |
[5:57]: | The Loading Doors are Closing! |
[5:48]: | The Allies have stolen a gold crate! |
[5:42]: | The Axis have intercepted the stolen gold crate! |
[5:28]: | The Allies have stolen a gold crate! |
[4:26]: | The Loading Doors are Opening! |
[4:14]: | The Allies have secured a gold crate! |
[4:08]: | The Allies have stolen a gold crate! |
[3:46]: | The Loading Doors are Closing! |
[2:59]: | The Loading Doors are Opening! |
[2:55]: | The Loading Doors are Closing! |
[1:58]: | Axis have returned the objective! |
[1:58]: | The Axis have intercepted the stolen gold crate! |
[1:47]: | The Allies have stolen a gold crate! |
[0:56]: | The Loading Doors are Opening! |
[0:31]: | The Axis have intercepted the stolen gold crate! |
[0:27]: | The Allies have stolen a gold crate! |
[Intermission]: | >>> Clock set to: 12:00 |
re+play Swanidius [Intermission]: | gg |
ll agsor [Intermission]: | gg |
re+play Swanidius [Warmup]: | I'm Batman |
[Countdown]: | Axis team unlocked by re+play Swanidius |
[11:15]: | Allies have damaged the East Wall |
[11:15]: | Allies have damaged the West Wall |
[11:09]: | Allies capture the Forward Bunker! |
[9:38]: | Door Controls have been constructed. |
[9:38]: | Allies have secured the forward bunker. |
[9:25]: | The Allies have stolen a gold crate! |
[9:19]: | The Loading Doors are Opening! |
re+play Swanidius [9:15]: | xD |
[9:11]: | The Allies have secured a gold crate! |
re+play Swanidius [8:54]: | gg |
[8:46]: | The Allies have stolen a gold crate! |
[8:33]: | The Allies have secured a gold crate! |
[8:33]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Objective reached at 3:26 (original: 12:00) |
[Intermission]: | re+play squalli disconnected |
ll sanjii [Intermission]: | ggs |
[Intermission]: | ll agsor disconnected |
[Intermission]: | ll sanjii disconnected |
[Intermission]: | ll Rgman disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.