Gather Team A vs Gather Team B (758 views)
1
Team SkyLine
0
Team Wizzard
SkyLine
agsor
mENACE
agsor
mENACE
Wizzard
Risk
vikM
Risk
vikM
31.10.20 18:30 CET
Awards | awarded to | for |
Lady Macbeth | SMS|SkyLine | 47 kills |
Killing Spree | SMS|SkyLine | 8 frags without being killed |
Accountant | SMS|SkyLine | 107% kills/killed ratio |
He's dead, Jim! | SMS|SkyLine | 11 gibs |
...and stay dead! | SMS|SkyLine | 23% gibs/kill |
Lead Poisoning | agsor | 33 SMG kills |
Spammity spam spam! | SMS|SkyLine | 6 SPAM kills |
Fragstealer | agsor | 176 damage per frag |
Die! Damn you, Die! | Wizzard | 247 damage per frag |
What objective? | SMS|SkyLine | 226 XP |
Red Shirt | vik | 59 deaths |
Are these pliers sharp? | vik | 13 deaths without fragging |
Med Pack Whore | SMS|SkyLine | 172 damage per death |
Eyes Wide Shut | agsor | 1 team kills |
Gingerbread man | agsor | 18 /kills |
» View plaintext endround stats
dsadasdsaads [Warmup]: | 1.6k w defie |
dsadasdsaads [Warmup]: | :DDDDDDDDDDDDDDDDDDDDDDDDD |
SMS|SkyLine [Warmup]: | licza sie starania |
SMS|SkyLine [Warmup]: | :D |
[8:02]: | sfdbsfvsbf connected |
mENACEEEEEE [7:10]: | my key |
[7:09]: | The Allies have captured the forward bunker! |
[7:00]: | The Axis have captured the forward bunker! |
[5:55]: | The Allies have captured the forward bunker! |
SMS|SkyLine [5:54]: | xD |
SMS|SkyLine [5:54]: | XD |
dsadasdsaads [5:54]: | :x) |
SMS|SkyLine [5:53]: | XD |
SMS|SkyLine [5:53]: | XD |
[5:52]: | The Axis have captured the forward bunker! |
[5:51]: | The Allies have captured the forward bunker! |
dsadasdsaads [5:50]: | :DDDDDDDDDDDDDDDDDDDDDDDDD |
dsadasdsaads [5:50]: | :DDDDDDDDDDDDDDDDDDDDDDDDD |
dsadasdsaads [5:50]: | :DDDDDDDDDDDDDDDDDDDDDDDDD |
dsadasdsaads [5:49]: | :DDDDDDDDDDDDDDDDDDDDDDDDD |
dsadasdsaads [5:49]: | :DDDDDDDDDDDDDDDDDDDDDDDDD |
Wizzard [5:48]: | xd |
Wizzard [5:48]: | xd |
[5:09]: | The Allies have breached the Forward Bunker Gate! |
[5:08]: | Axis Command Post constructed. Charge speed increased! |
[5:00]: | The Allies have opened up the Forward spawn rear exit! |
dsadasdsaads [4:38]: | :DDDDDDDDDDDDDDDDDDDDDDDDD |
mENACEEEEEE [4:37]: | :D? |
[3:48]: | The Allies have breached the Depot Gate! |
dsadasdsaads [3:45]: | :x) |
[3:43]: | The Depot Fence has been constructed. |
[3:17]: | Allied team has destroyed the Axis Command Post! |
[3:13]: | Allied Command Post constructed. Charge speed increased! |
[1:51]: | terrryt disconnected |
[1:10]: | The Allies have breached the Depot's east wall! |
dsadasdsaads [1:08]: | Xd |
agsor [1:05]: | :D |
dsadasdsaads [0:43]: | :XD |
mENACEEEEEE [0:28]: | :D? |
dsadasdsaads [0:27]: | :x) |
vik [0:21]: | wtf |
[Intermission]: | >>> Objective NOT reached in time (8:09) |
dsadasdsaads [Intermission]: | o kurwa kto zawital |
dsadasdsaads [Intermission]: | nasz przyjaciel szymon mnie ogladal |
mENACEEEEEE [Intermission]: | maybe go fastadler |
dsadasdsaads [Intermission]: | can be |
dsadasdsaads [Warmup]: | fast loose |
SMS|SkyLine [Warmup]: | xD |
terrryt [8:36]: | how |
terrryt [8:27]: | did |
[8:19]: | The Doors are opening!! |
[7:57]: | Allied Command Post spawn active! |
[7:57]: | Allied Command Post constructed. Charge speed increased! |
dsadasdsaads [6:36]: | :DDDDDDDDDDDDDDDDDDDDDDDDD |
dsadasdsaads [5:56]: | za wysokie progi |
dsadasdsaads [5:35]: | :x) |
mENACEEEEEE [5:21]: | no hp |
dsadasdsaads [5:19]: | :X |
dsadasdsaads [5:16]: | u get 3 insta |
dsadasdsaads [5:15]: | hs |
dsadasdsaads [5:14]: | :XD |
mENACEEEEEE [5:12]: | it's ok |
dsadasdsaads [3:47]: | :DDDDDDDDDDDDDDDDDDDDDDDDD |
dsadasdsaads [3:44]: | kurwo jebana |
dsadasdsaads [3:41]: | lysy cwelu |
dsadasdsaads [2:47]: | :DDDDDDDDDDDDDDDDDDDDDDDDD |
dsadasdsaads [2:47]: | :DDDDDDDDDDDDDDDDDDDDDDDDD |
dsadasdsaads [2:47]: | :DDDDDDDDDDDDDDDDDDDDDDDDD |
mENACEEEEEE [1:57]: | :D? |
dsadasdsaads [1:55]: | :DDDDDDDDDDDDDDDDDDDDDDDDD |
dsadasdsaads [1:47]: | nooo |
dsadasdsaads [1:47]: | how |
dsadasdsaads [1:40]: | this h2o cfg is wierd as fuck |
[0:47]: | UnnamedPlayer connected |
aimbots.ru sfdbsfvsbf [0:34]: | agsor leaning back |
aimbots.ru sfdbsfvsbf [0:07]: | vik soldier |
aimbots.ru sfdbsfvsbf [0:04]: | we shoot shoot |
[Intermission]: | >>> Clock set to: 10:00 |
SMS|SkyLine [Intermission]: | comando |
SMS|SkyLine [Intermission]: | foka |
dsadasdsaads [Intermission]: | GGS |
aimbots.ru sfdbsfvsbf [Intermission]: | soz4ownage |
aimbots.ru sfdbsfvsbf [Intermission]: | soz4ownage |
aimbots.ru sfdbsfvsbf [Intermission]: | soz4ownage |
dsadasdsaads [Intermission]: | !rl |
[Intermission]: | dsadasdsaads disconnected |
[Intermission]: | Axis have returned the objective! |
[Intermission]: | SMS|SkyLine disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.