Allied Command Post constructed. Charge speed increased!
[5:06]:
Axis have returned the objective!
[3:29]:
Allied team has transmitted the documents!
[Intermission]:
>>> Clock set to: 6:30
lil me [Intermission]:
lol
lil me [Intermission]:
stop gigglin like a fkin hyena u clown
Weapon-X [Intermission]:
crispy head moe they call him
lil me [Warmup]:
PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!
lil me [Warmup]:
PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!
lil me [Warmup]:
PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!
lil me [Warmup]:
PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!
lil me [Warmup]:
PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!
lil me [Warmup]:
PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!
lil me [Warmup]:
PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!
lil me [Warmup]:
PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!
[4:34]:
The Doors are opening!!
[3:55]:
Allied Command Post spawn active!
[3:55]:
Allied Command Post constructed. Charge speed increased!
[Intermission]:
>>> Objective NOT reached in time (6:30)
[Countdown]:
Vote FAILED! (Start Match )
[11:16]:
Allies have damaged the East Wall
[11:09]:
Allies capture the Forward Bunker!
[9:23]:
Door Controls have been constructed.
[9:23]:
Allies have secured the forward bunker.
[9:21]:
The Loading Doors are Opening!
[9:18]:
The Allies have stolen a gold crate!
(s) keith [9:08]:
!?!?!
[8:59]:
The Allies have secured a gold crate!
[8:56]:
The Allies have stolen a gold crate!
[8:43]:
The Allies have secured a gold crate!
[8:43]:
Allies have escaped with the Gold!
[Intermission]:
>>> Clock set to: 3:16
lil me [Warmup]:
PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!
lil me [Warmup]:
PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!
lil me [Warmup]:
PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!
[Countdown]:
Vote FAILED! (Start Match )
[2:43]:
Allies capture the Forward Bunker!
[2:23]:
Axis reclaim the Forward Bunker!
[1:59]:
Allies capture the Forward Bunker!
[Intermission]:
>>> Objective NOT reached in time (3:16)
[8:52]:
yucko disconnected
[8:35]:
veiinn disconnected
[8:33]:
Weapon-X disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.