Team-4D vs Aimtastic (3228 views)
seareal
olden
tomfu
Fausy
T4mj
Jonkkebob
olden
tomfu
Fausy
T4mj
Jonkkebob
rezta
ohnoes
hAFER
JasonHayes
SotoQWERTY
mKs
ohnoes
hAFER
JasonHayes
SotoQWERTY
mKs
29.11.20 19:15 CET
Awards | awarded to | for |
Lady Macbeth | 4D seareal | 55 kills |
Killing Spree | 4D seareal | 8 frags without being killed |
Accountant | 4D OldenSan | 135% kills/killed ratio |
He's dead, Jim! | aim. mKs | 21 gibs |
...and stay dead! | aim. mKs | 41% gibs/kill |
Lead Poisoning | 4D seareal | 47 SMG kills |
Spammity spam spam! | 4D FAUSyy | 29 SPAM kills |
Fragstealer | 4D FAUSyy | 155 damage per frag |
Die! Damn you, Die! | 4^DD ToMfu | 261 damage per frag |
What objective? | 4D seareal | 315 XP |
Red Shirt | aim. Dave | 67 deaths |
Are these pliers sharp? | aim. Dave | 11 deaths without fragging |
Med Pack Whore | aim. dbC | 155 damage per death |
Eyes Wide Shut | 4^DD ToMfu | 5 team kills |
Gingerbread man | 4^DD ToMfu | 11 /kills |
» View plaintext endround stats
aim. ohnoes [Warmup]: | is it possible to switch server after this map, since one of our players cant connect somehow |
4D seareal [Warmup]: | ask adminD: |
aim. hAFER [Warmup]: | ............................................................... |
4D FAUSyy [Warmup]: | let's go? |
aim. ohnoes [Warmup]: | but you guys dont mind switching server do you? |
aim. ohnoes [Warmup]: | if admin doesnt care |
4D seareal [Warmup]: | he needs to setup gtv |
4D seareal [Warmup]: | ask jere or menace :D |
4D t4Mj [Warmup]: | whos your last guy tho |
4D t4Mj [Warmup]: | and who is replacement |
aim. mKs [Warmup]: | soto is in the main lineuo |
aim. mKs [Warmup]: | and i am backup |
4D t4Mj [Countdown]: | hf |
4D t4Mj [Countdown]: | just to know, if there is chance to win then xd |
4D Jonkkeb0b [Countdown]: | hf |
aim. mKs [Countdown]: | :P |
4^DD ToMfu [Countdown]: | HF |
aim. mKs [Countdown]: | hf poty |
aim. mKs [14:58]: | tt |
[14:41]: | Axis Command Post constructed. Charge speed increased! |
[14:24]: | The Allies have captured the forward bunker! |
[14:09]: | norEEEEEEEEE disconnected |
[13:46]: | The Allies have breached the Forward Bunker Gate! |
[13:36]: | The Allies have opened up the Forward spawn rear exit! |
[11:20]: | Allied team has destroyed the Axis Command Post! |
[10:15]: | The Allies have breached the Depot Gate! |
[10:03]: | Allied Command Post constructed. Charge speed increased! |
[10:03]: | The Depot Fence has been constructed. |
[9:41]: | The Allies have breached the Depot's east wall! |
[8:29]: | The Crane Controls have been constructed. |
[8:29]: | The Allied Truck is in position! |
[8:00]: | The Crane Controls have been destroyed. |
[6:46]: | The Crane Controls have been constructed. |
[6:45]: | The Allies have activated the crane! |
[6:31]: | The Allies have loaded the Gold Crate onto the Truck! |
[4:34]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:25 |
[10:08]: | Axis Command Post constructed. Charge speed increased! |
[9:47]: | The Allies have captured the forward bunker! |
[9:37]: | The Axis have captured the forward bunker! |
[9:11]: | The Allies have captured the forward bunker! |
[8:30]: | The Allies have breached the Forward Bunker Gate! |
[8:29]: | The Allies have opened up the Forward spawn rear exit! |
[8:10]: | Allied team has destroyed the Axis Command Post! |
[7:57]: | Allied Command Post constructed. Charge speed increased! |
[6:51]: | The Depot Fence has been constructed. |
[6:49]: | The Allies have breached the Depot Gate! |
[6:24]: | The Allies have breached the Depot's east wall! |
[5:52]: | The Allies have breached the Depot's west wall! |
[5:23]: | The Allied Truck is in position! |
[5:19]: | The Crane Controls have been constructed. |
[5:19]: | The Allies have activated the crane! |
[5:05]: | The Allies have loaded the Gold Crate onto the Truck! |
[3:56]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 6:29 (original: 10:25) |
[11:38]: | Axis Command Post constructed. Charge speed increased! |
[11:20]: | Allies capture the Forward Bunker! |
[10:17]: | Allies have breached the Main Entrance and secured the Forward Bunker! |
[10:16]: | Allies have breached the Side Entrance! |
[9:25]: | Allied team has destroyed the Axis Command Post! |
[9:22]: | Allied Command Post constructed. Charge speed increased! |
[8:12]: | Allies have secured the East Radar Parts! |
[6:08]: | Allies have secured the West Radar Parts! |
[Intermission]: | >>> Clock set to: 5:51 |
4D t4Mj [Countdown]: | hf |
[5:34]: | Match is PAUSED! (Allies) |
[5:34]: | Match resuming in 225 seconds! |
[5:34]: | Match resuming in 210 seconds! |
[5:34]: | Match resuming in 10 seconds! |
[5:34]: | Match resuming in 9 seconds! |
[5:34]: | Match resuming in 8 seconds! |
[5:34]: | Match resuming in 7 seconds! |
[5:34]: | Match resuming in 6 seconds! |
[5:34]: | Match resuming in 5 seconds! |
[5:34]: | Match resuming in 4 seconds! |
[5:34]: | Match resuming in 3 seconds! |
[5:34]: | Match resuming in 2 seconds! |
[5:34]: | Match resuming in 1 seconds! |
[5:34]: | FIGHT! |
[5:23]: | Axis Command Post constructed. Charge speed increased! |
[4:14]: | Allies capture the Forward Bunker! |
[3:55]: | Match is PAUSED! (Axis) |
[3:55]: | Match resuming in 10 seconds! |
[3:55]: | Match resuming in 9 seconds! |
[3:55]: | Match resuming in 8 seconds! |
[3:55]: | Match resuming in 7 seconds! |
[3:55]: | Match resuming in 6 seconds! |
[3:55]: | Match resuming in 5 seconds! |
[3:55]: | Match resuming in 4 seconds! |
[3:55]: | Match resuming in 3 seconds! |
[3:55]: | Match resuming in 2 seconds! |
[3:55]: | Match resuming in 1 seconds! |
[3:55]: | FIGHT! |
[3:35]: | Allies have breached the Main Entrance and secured the Forward Bunker! |
[3:12]: | Allies have breached the Side Entrance! |
[2:26]: | Allied team has destroyed the Axis Command Post! |
[2:23]: | Allied Command Post constructed. Charge speed increased! |
[0:33]: | Allies have secured the East Radar Parts! |
[0:02]: | Axis have returned the objective! |
4D seareal [0:01]: | GG |
[Intermission]: | >>> Objective NOT reached in time (5:51) |
[Intermission]: | aim. rezta disconnected |
[Intermission]: | aim. hAFER disconnected |
[Intermission]: | aim. dbC disconnected |
4D Jonkkeb0b [Intermission]: | ggs |
[Intermission]: | 4D ToMfu disconnected |
[Intermission]: | aim. mKs disconnected |
CUBECASTFRANCIS [Intermission]: | wp bois |
[Intermission]: | aim. ohnoes disconnected |
[Intermission]: | 4D FAUSyy disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.