Gather Team A vs Gather Team B (792 views)
1
Team kApot
0
Team Wizzard
kApot
base
Fausyy
base
Fausyy
Wizzard
Jere
vikM
Jere
vikM
23.01.21 21:00 CET
Awards | awarded to | for |
Lady Macbeth | intricate gargoyle | 39 kills |
Killing Spree | Wizzard | 4 frags without being killed |
Accountant | intricate gargoyle | 103% kills/killed ratio |
He's dead, Jim! | intricate gargoyle | 11 gibs |
...and stay dead! | intricate gargoyle | 28% gibs/kill |
Lead Poisoning | FAUSyy | 34 SMG kills |
Spammity spam spam! | baasje | 9 SPAM kills |
Fragstealer | FAUSyy | 160 damage per frag |
Die! Damn you, Die! | ^QO-O V i k | 273 damage per frag |
What objective? | intricate gargoyle | 235 XP |
Red Shirt | Wizzard | 53 deaths |
Are these pliers sharp? | ^QO-O V i k | 13 deaths without fragging |
Med Pack Whore | O-O Jere | 170 damage per death |
Eyes Wide Shut | ^QO-O V i k | 1 team kills |
Gingerbread man | FAUSyy | 19 /kills |
» View plaintext endround stats
FAUSyy [Warmup]: | yeh but we don't like supply |
FAUSyy [Warmup]: | we like escape |
O-O Jere [Warmup]: | :-D |
baasje [Warmup]: | if decider its ice :D |
Wizzard [Warmup]: | lemme warmup |
^QO-O V i k [Countdown]: | map 3 escap |
[Countdown]: | Appeal your ban at fearless-assassins.com |
[Countdown]: | DaMcIO, Magneta, CRAP, -.-s, Mikele, |
[Countdown]: | Players auto-banned: |
[9:01]: | Axis Command Post constructed. Charge speed increased! |
O-O Jere [8:58]: | :-D |
[8:38]: | constan connected |
[8:17]: | The Allies have captured the forward bunker! |
[7:50]: | The Depot Fence has been constructed. |
[7:26]: | The Allies have opened up the Forward spawn rear exit! |
[7:22]: | The Allies have breached the Forward Bunker Gate! |
[6:51]: | Allied team has destroyed the Axis Command Post! |
[6:33]: | Allied Command Post constructed. Charge speed increased! |
[6:29]: | The Allies have breached the Depot Gate! |
O-O Jere [5:57]: | :-D |
O-O Jere [5:57]: | :-D |
[3:19]: | The Allied Truck is in position! |
O-O Jere [3:13]: | ela vies menneke |
O-O Jere [3:13]: | :D |
[2:19]: | The Allies have breached the Depot's east wall! |
[1:24]: | The Crane Controls have been constructed. |
[1:22]: | The Allies have activated the crane! |
[1:09]: | The Allies have loaded the Gold Crate onto the Truck! |
[Intermission]: | >>> Clock set to: 12:00 |
O-O Jere [Intermission]: | gg |
^QO-O V i k [Intermission]: | gg |
[Intermission]: | Appeal your ban at fearless-assassins.com |
[Intermission]: | DaMcIO, Magneta, CRAP, -.-s, Mikele, |
[Intermission]: | Players auto-banned: |
[Countdown]: | Appeal your ban at fearless-assassins.com |
[Countdown]: | DaMcIO, Magneta, CRAP, -.-s, Mikele, |
[Countdown]: | Players auto-banned: |
baasje [11:46]: | xD |
baasje [11:42]: | never seen this |
FAUSyy [11:04]: | /dddd |
FAUSyy [11:02]: | HAHAHAHHAAH |
[9:53]: | The Allies have captured the forward bunker! |
[9:15]: | Allied Command Post constructed. Charge speed increased! |
[9:14]: | The Allies have opened up the Forward spawn rear exit! |
[9:11]: | The Allies have breached the Forward Bunker Gate! |
[8:58]: | The Depot Fence has been constructed. |
baasje [8:29]: | xD |
O-O Jere [8:28]: | :-D |
[8:18]: | The Allies have breached the Depot's east wall! |
O-O Jere [7:19]: | :-D |
[6:37]: | The Allies have breached the Depot Gate! |
[6:01]: | The Allies have breached the Depot's west wall! |
[5:06]: | The Allied Truck is in position! |
[4:55]: | The Crane Controls have been constructed. |
[4:55]: | The Allies have activated the crane! |
[4:41]: | The Allies have loaded the Gold Crate onto the Truck! |
O-O Jere [2:46]: | :-D |
[2:19]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:41 (original: 12:00) |
[Intermission]: | intricate gargoyle disconnected |
[Intermission]: | FAUSyy disconnected |
[Intermission]: | constan disconnected |
[Intermission]: | Appeal your ban at fearless-assassins.com |
[Intermission]: | DaMcIO, Magneta, CRAP, -.-s, Mikele, |
[Intermission]: | Players auto-banned: |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.