Aimtastic vs Fudcup (3157 views)
hAFER
lazy
Helldembez
LoLLeR
mks
asmogan
lazy
Helldembez
LoLLeR
mks
asmogan
nismo
eiti
eraz
fausy
parzi
vein
eiti
eraz
fausy
parzi
vein
21.02.21 21:30 CET
Awards | awarded to | for |
Lady Macbeth | aim-tastic{ mKs x) | 110 kills |
Killing Spree | aim-tastic{ lazy | 10 frags without being killed |
Accountant | aim-tastic{ asmoji | 151% kills/killed ratio |
He's dead, Jim! | aim-tastic{ mKs x) | 40 gibs |
...and stay dead! | aim-tastic{ HFR :] | 47% gibs/kill |
Lead Poisoning | aim-tastic{ OoOO | 97 SMG kills |
Spammity spam spam! | aim-tastic{ mKs x) | 62 SPAM kills |
Fragstealer | aim-tastic{ mKs x) | 145 damage per frag |
Die! Damn you, Die! | Fe^QUr^QDa^CCzUz | 242 damage per frag |
What objective? | aim-tastic{ asmoji | 623 XP |
Red Shirt | FVUEDICNUYP | 122 deaths |
Are these pliers sharp? | FpUaDrCzUiP | 10 deaths without fragging |
Med Pack Whore | aim-tastic{ asmoji | 216 damage per death |
Eyes Wide Shut | aim-tastic{ mKs x) | 7 team kills |
Gingerbread man | aim-tastic{ HELLDEMBEZ | 30 /kills |
» View plaintext endround stats
aim-tastic{ mKs x) [Warmup]: | rup guys |
FnUiDSCmUOP [Warmup]: | :S |
aim-tastic{ mKs x) [Countdown]: | hf |
^JFeUiDtCiU*^JP [Countdown]: | hf |
Fe^QUr^QDa^CCzUz [Countdown]: | hfhf |
[14:44]: | Axis Command Post constructed. Charge speed increased! |
[13:22]: | The Allies have captured the forward bunker! |
[13:18]: | The Axis have captured the forward bunker! |
[13:17]: | The Allies have captured the forward bunker! |
FpUaDrCzUiP [13:10]: | :D:D:D:D:D:D:D:D:D |
FpUaDrCzUiP [13:09]: | :D:D:D:D:D:D:D:D:D |
FpUaDrCzUiP [13:06]: | SO IST DAS |
[12:40]: | The Allies have breached the Forward Bunker Gate! |
[12:30]: | The Allies have opened up the Forward spawn rear exit! |
[11:29]: | Allied team has destroyed the Axis Command Post! |
[11:13]: | Allied Command Post constructed. Charge speed increased! |
[11:11]: | The Allies have breached the Depot Gate! |
[11:01]: | The Depot Fence has been constructed. |
[10:53]: | Match is PAUSED! (Axis) |
[10:53]: | Match resuming in 225 seconds! |
[10:53]: | Match resuming in 210 seconds! |
[10:53]: | Match resuming in 195 seconds! |
[10:53]: | Match resuming in 180 seconds! |
[10:53]: | Match resuming in 165 seconds! |
[10:53]: | Match resuming in 10 seconds! |
[10:53]: | Match resuming in 9 seconds! |
[10:53]: | Match resuming in 8 seconds! |
[10:53]: | Match resuming in 7 seconds! |
[10:53]: | Match resuming in 6 seconds! |
[10:53]: | Match resuming in 5 seconds! |
[10:53]: | Match resuming in 4 seconds! |
[10:53]: | Match resuming in 3 seconds! |
[10:53]: | Match resuming in 2 seconds! |
[10:53]: | Match resuming in 1 seconds! |
[10:53]: | FIGHT! |
[10:34]: | The Allies have breached the Depot's east wall! |
[10:18]: | The Allies have breached the Depot's west wall! |
[8:14]: | The Allied Truck is in position! |
^JFeUiDtCiU*^JP [6:33]: | :D |
^JFeUiDtCiU*^JP [6:33]: | :D |
FVUEDICNUYP [6:33]: | the tilter |
FVUEDICNUYP [6:33]: | the tilter |
FVUEDICNUYP [6:32]: | the tilter |
FVUEDICNUYP [6:32]: | the tilter |
FnUiDSCmUOP [6:30]: | cu lan |
FnUiDSCmUOP [6:27]: | BAN HIM |
[5:37]: | The Crane Controls have been constructed. |
[5:36]: | The Allies have activated the crane! |
[5:22]: | The Allies have loaded the Gold Crate onto the Truck! |
Fe^QUr^QDa^CCzUz [4:37]: | gg lazy |
aim-tastic{ lazy [4:25]: | //////|| |
aim-tastic{ lazy [4:24]: | // || |
aim-tastic{ lazy [4:24]: | //______||__________________________ |
aim-tastic{ lazy [4:23]: | // _ || Wir fahren | |
aim-tastic{ lazy [4:23]: | || || mit | |
aim-tastic{ lazy [4:23]: | ||_______||___DEM TRUCK__________| |
aim-tastic{ lazy [4:22]: | |____________________________________| |
^JFeUiDtCiU*^JP [4:15]: | TJ MAYBE |
[4:07]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:52 |
^JFeUiDtCiU*^JP [Warmup]: | lazy merc |
FnUiDSCmUOP [Warmup]: | i cant play, messaging viko |
FVUEDICNUYP [Warmup]: | go |
[10:35]: | Axis Command Post constructed. Charge speed increased! |
[7:06]: | The Allies have captured the forward bunker! |
[6:23]: | The Allies have breached the Forward Bunker Gate! |
[6:22]: | The Allies have opened up the Forward spawn rear exit! |
FVUEDICNUYP [5:58]: | ? |
[5:14]: | Allied team has destroyed the Axis Command Post! |
[4:56]: | The Allies have breached the Depot Gate! |
[4:51]: | The Depot Fence has been constructed. |
[4:46]: | Allied Command Post constructed. Charge speed increased! |
[3:46]: | The Allies have breached the Depot's east wall! |
[2:42]: | The Allied Truck is in position! |
[2:25]: | The Crane Controls have been constructed. |
[2:23]: | The Allies have activated the crane! |
[2:10]: | The Allies have loaded the Gold Crate onto the Truck! |
[1:33]: | Match is PAUSED! (Axis) |
[1:33]: | Match resuming in 10 seconds! |
[1:33]: | Match resuming in 9 seconds! |
[1:33]: | Match resuming in 8 seconds! |
[1:33]: | Match resuming in 7 seconds! |
[1:33]: | Match resuming in 6 seconds! |
[1:33]: | Match resuming in 5 seconds! |
[1:33]: | Match resuming in 4 seconds! |
[1:33]: | Match resuming in 3 seconds! |
[1:33]: | Match resuming in 2 seconds! |
[1:33]: | Match resuming in 1 seconds! |
[1:33]: | FIGHT! |
^JFeUiDtCiU*^JP [0:29]: | :D |
^JFeUiDtCiU*^JP [0:29]: | :D |
^JFeUiDtCiU*^JP [0:29]: | :D |
[0:05]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 10:46 (original: 10:52) |
aim-tastic{ lazy [Intermission]: | :D |
^JFeUiDtCiU*^JP [Intermission]: | hoply |
Fe^QUr^QDa^CCzUz [Intermission]: | wp |
FnUiDSCmUOP [Intermission]: | i think i shat myself |
Fe^QUr^QDa^CCzUz [Countdown]: | hfhf |
aim-tastic{ HFR :] [Countdown]: | hf |
FFUADUCSUyP [Countdown]: | hf guys |
FpUaDrCzUiP [9:50]: | :D:D:D:D:D:D:D:D:D |
FpUaDrCzUiP [9:50]: | :D:D:D:D:D:D:D:D:D |
[8:32]: | Allies capture the factory district! |
[8:15]: | Axis Command Post constructed. Charge speed increased! |
[8:15]: | The side gate has been built! |
[8:02]: | Match is PAUSED! (Axis) |
FnUiDSCmUOP [8:01]: | scared? |
[8:02]: | Match resuming in 10 seconds! |
aim-tastic{ OoOO [8:02]: | y |
[8:02]: | Match resuming in 9 seconds! |
[8:02]: | Match resuming in 8 seconds! |
[8:02]: | Match resuming in 7 seconds! |
[8:02]: | Match resuming in 6 seconds! |
[8:02]: | Match resuming in 5 seconds! |
[8:02]: | Match resuming in 4 seconds! |
[8:02]: | Match resuming in 3 seconds! |
[8:02]: | Match resuming in 2 seconds! |
[8:02]: | Match resuming in 1 seconds! |
[8:02]: | FIGHT! |
[7:56]: | Allies have destroyed the Main Gate! |
[7:43]: | Allies have destroyed the Side Door! |
[6:28]: | Allied team has destroyed the Axis Command Post! |
[6:24]: | Allied Command Post constructed. Charge speed increased! |
[6:03]: | The side gate has been destroyed! |
FVUEDICNUYP [5:32]: | the tilter |
FVUEDICNUYP [5:32]: | the tilter |
FVUEDICNUYP [5:32]: | the tilter |
[2:32]: | Allies have destroyed the Bunker Controls! |
[2:32]: | Allies have destroyed the Bunker Controls! |
[2:32]: | Allies have destroyed the Bunker Controls! |
[2:32]: | Allies have destroyed the Bunker Controls! |
[2:32]: | Allies have destroyed the Bunker Controls! |
[2:32]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 9:28 |
aim-tastic{ mKs x) [Intermission]: | gg |
Fe^QUr^QDa^CCzUz [Intermission]: | wp |
FVUEDICNUYP [Warmup]: | the tilter |
Fe^QUr^QDa^CCzUz [Countdown]: | hfhf |
[8:13]: | Allies capture the factory district! |
[8:01]: | Allies have destroyed the Main Gate! |
[7:41]: | Axis Command Post constructed. Charge speed increased! |
[7:25]: | Allies have destroyed the Side Door! |
[7:02]: | Allied team has destroyed the Axis Command Post! |
[6:44]: | Allied Command Post constructed. Charge speed increased! |
aim-tastic{ mKs x) [5:30]: | this map again? |
[5:30]: | Allies have destroyed the Bunker Controls! |
[5:30]: | Allies have destroyed the Bunker Controls! |
[5:30]: | Allies have destroyed the Bunker Controls! |
[5:30]: | Allies have destroyed the Bunker Controls! |
[5:30]: | Allies have destroyed the Bunker Controls! |
[5:30]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Objective reached at 3:58 (original: 9:28) |
Fe^QUr^QDa^CCzUz [Intermission]: | wp |
aim-tastic{ HFR :] [Intermission]: | xD |
aim-tastic{ HELLDEMBEZ [Intermission]: | pub tactics paid off |
FpUaDrCzUiP [Warmup]: | im old and tired ;_; |
FnUiDSCmUOP [Warmup]: | my performance is sponsored by Dr Pepper |
Fe^QUr^QDa^CCzUz [Countdown]: | hfhf |
[14:40]: | Axis Command Post constructed. Charge speed increased! |
[14:23]: | Allied team has destroyed the Axis Command Post! |
[14:18]: | Allied Command Post constructed. Charge speed increased! |
aim-tastic{ lazy [13:32]: | :D |
aim-tastic{ lazy [13:31]: | :D |
aim-tastic{ mKs x) [11:56]: | :D |
[9:35]: | The Tank has been repaired! |
[9:32]: | Allied team has stolen the Tank! |
[9:30]: | The Tank has been damaged! |
[9:23]: | Axis team has destroyed the Allied Command Post! |
[9:10]: | Allied Command Post constructed. Charge speed increased! |
[9:02]: | The Tank has been repaired! |
[8:19]: | Truck Barrier #1 has been constructed. |
[8:01]: | The Tank has been damaged! |
[7:55]: | The Tank has been repaired! |
[7:39]: | Allied team has destroyed the Bank Doors! |
[7:29]: | The Tank has been damaged! |
[7:14]: | Axis team has destroyed the Allied Command Post! |
[6:52]: | Allied Command Post constructed. Charge speed increased! |
[6:12]: | Truck Barrier #1 has been destroyed. |
[5:11]: | Allied team is escaping with the Gold Crate! |
aim-tastic{ lazy [4:40]: | //////|| |
aim-tastic{ lazy [4:39]: | // || |
aim-tastic{ lazy [4:39]: | //______||__________________________ |
aim-tastic{ lazy [4:38]: | // _ || Wir fahren | |
aim-tastic{ lazy [4:38]: | || || mit | |
aim-tastic{ lazy [4:38]: | ||_______||___DEM TRUCK__________| |
aim-tastic{ lazy [4:37]: | |____________________________________| |
[4:11]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:48 |
aim-tastic{ HELLDEMBEZ [Intermission]: | 36% highest accuracy |
aim-tastic{ lazy [Warmup]: | :D |
aim-tastic{ HELLDEMBEZ [Warmup]: | this is a div2 game alright |
FnUiDSCmUOP [Warmup]: | so where did your italian friends go? |
aim-tastic{ mKs x) [Warmup]: | ww2 |
aim-tastic{ HELLDEMBEZ [Warmup]: | one is in france |
aim-tastic{ HELLDEMBEZ [Warmup]: | other one his ET go 999 every 5min |
aim-tastic{ HFR :] [Warmup]: | not france he is in dubaio |
aim-tastic{ HFR :] [Warmup]: | dubai |
aim-tastic{ HELLDEMBEZ [Warmup]: | or that |
aim-tastic{ HELLDEMBEZ [Warmup]: | same |
[10:34]: | Axis Command Post constructed. Charge speed increased! |
FnUiDSCmUOP [9:33]: | cu lan |
[6:47]: | Allied team has destroyed the Axis Command Post! |
FVUEDICNUYP [6:19]: | the tilter |
[5:58]: | Allied Command Post constructed. Charge speed increased! |
FVUEDICNUYP [5:27]: | the tilter |
Fe^QUr^QDa^CCzUz [3:25]: | carryyyyyyyyy on |
^JFeUiDtCiU*^JP [3:24]: | gg |
^JFeUiDtCiU*^JP [2:59]: | 4 mercs |
aim-tastic{ lazy [2:55]: | 2 |
aim-tastic{ HFR :] [2:53]: | 2 |
Fe^QUr^QDa^CCzUz [1:54]: | xD |
^JFeUiDtCiU*^JP [1:46]: | :D |
FFUADUCSUyP [0:17]: | ggs |
aim-tastic{ HELLDEMBEZ [0:09]: | gg |
^JFeUiDtCiU*^JP [0:08]: | GFGGS |
Fe^QUr^QDa^CCzUz [0:07]: | ggs |
[Intermission]: | >>> Objective NOT reached in time (10:48) |
aim-tastic{ lazy [Intermission]: | ggs |
Fe^QUr^QDa^CCzUz [Intermission]: | nice win as always hafer |
FVUEDICNUYP [Intermission]: | thanks keith for casting |
FnUiDSCmUOP [Intermission]: | GG WP! |
ttv/keithmss [Intermission]: | <3 |
aim-tastic{ OoOO [Intermission]: | GG |
aim-tastic{ OoOO [Intermission]: | :d |
[Intermission]: | FVUEDICNUYP disconnected |
aim-tastic{ asmoji [Intermission]: | ggs |
FnUiDSCmUOP [Intermission]: | thanks keith |
[Intermission]: | FeUrDaCzUz^ disconnected |
FpUaDrCzUiP [Intermission]: | :x |
FnUiDSCmUOP [Intermission]: | thanks viewers |
[Intermission]: | FFUADUCSUyP disconnected |
[Intermission]: | FnUiDSCmUOP disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.