8Bits vs Shibari (1932 views)
powi
varadi
sebi
varadi
sebi
Devix
agsor
h2o
agsor
h2o
04.04.21 19:00 CEST
Awards | awarded to | for |
Lady Macbeth | Shibari.h2o | 27 kills |
Killing Spree | Shibari.agsor | 5 frags without being killed |
Accountant | Shibari.h2o | 142% kills/killed ratio |
He's dead, Jim! | Shibari.agsor | 5 gibs |
...and stay dead! | Shibari.agsor | 21% gibs/kill |
Lead Poisoning | Shibari.h2o | 27 SMG kills |
Spammity spam spam! | Shibari.devix | 2 SPAM kills |
Fragstealer | Shibari.h2o | 158 damage per frag |
Die! Damn you, Die! | 8bits-varadi | 287 damage per frag |
What objective? | Shibari.devix | 161 XP |
Red Shirt | 8bits-adze | 33 deaths |
Are these pliers sharp? | 8bits-varadi | 6 deaths without fragging |
Med Pack Whore | Shibari.devix | 175 damage per death |
Eyes Wide Shut | Shibari.h2o | 1 team kills |
Gingerbread man | Shibari.h2o | 8 /kills |
» View plaintext endround stats
8bits-adze [Warmup]: | matter of fact i do |
Shibari.devix [Warmup]: | our map adler lets go |
Shibari.h2o [Warmup]: | yea noticed that after so many years |
8bits-powi [Countdown]: | here side or no side? |
Shibari.agsor [Countdown]: | here is side |
Shibari.devix [Countdown]: | XDDDDD |
Shibari.agsor [Countdown]: | allowerd |
[9:25]: | Allies capture the factory district! |
[8:45]: | Allies have destroyed the Main Gate! |
[7:32]: | Allies have destroyed the Bunker Controls! |
[7:32]: | Allies have destroyed the Bunker Controls! |
[7:32]: | Allies have destroyed the Bunker Controls! |
[7:32]: | Allies have destroyed the Bunker Controls! |
[7:32]: | Allies have destroyed the Bunker Controls! |
[7:32]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 2:28 |
[Intermission]: | 8bits-adze disconnected |
[Intermission]: | >>> Objective NOT reached in time (2:28) |
8bits-powi [Warmup]: | this serv sucks hard |
Shibari.agsor [Warmup]: | metal gear solid |
8bits-powi [Warmup]: | wait 1 has ping prob |
Shibari.agsor [Warmup]: | g o pls |
8bits-powi [Warmup]: | he is resetting router |
[9:15]: | The Doors are opening!! |
[8:42]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 1:17 |
8bits-powi [Intermission]: | wtf |
Shibari.devix [0:28]: | vote map |
[0:23]: | 8bits-varadicalled a vote. |
Shibari.devix [0:20]: | banned |
[0:07]: | Vote FAILED! (Change map to sw_goldrush_te) |
[Intermission]: | >>> Objective NOT reached in time (1:17) |
[11:17]: | Allies have damaged the East Wall |
[11:15]: | Allies have secured the forward bunker. |
[11:15]: | Door Controls have been constructed. |
[11:13]: | The Loading Doors are Opening! |
[11:07]: | The Allies have stolen a gold crate! |
[10:44]: | The Axis have intercepted the stolen gold crate! |
[10:33]: | The Loading Doors are Closing! |
[10:27]: | The Allies have stolen a gold crate! |
[10:14]: | The Loading Doors are Opening! |
[10:04]: | The Allies have secured a gold crate! |
[9:47]: | The Allies have stolen a gold crate! |
[9:30]: | The Loading Doors are Closing! |
[9:28]: | The Axis have intercepted the stolen gold crate! |
[9:27]: | The Allies have stolen a gold crate! |
[9:15]: | The Loading Doors are Opening! |
[9:11]: | Allies have escaped with the Gold! |
[9:11]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Clock set to: 2:48 |
[2:03]: | Allies have damaged the East Wall |
[0:59]: | Shibari.h2o disconnected |
[0:55]: | Allies capture the Forward Bunker! |
[0:25]: | Allies have secured the forward bunker. |
[0:25]: | Door Controls have been constructed. |
[0:23]: | The Loading Doors are Opening! |
[0:16]: | The Allies have stolen a gold crate! |
[Intermission]: | >>> Objective NOT reached in time (2:48) |
Shibari.devix [Intermission]: | gggggg |
Shibari.agsor [Intermission]: | kgg wp |
[Intermission]: | Shibari.devix disconnected |
8bits-powi [Intermission]: | wp |
[Intermission]: | Shibari.agsor disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.