Born to Be Lame vs 30 seconds to MARS (1732 views)
Wizzard
SkyLine
Baczo
SkyLine
Baczo
Damon
GiZmO
s1LENT
GiZmO
s1LENT
05.04.21 20:45 CEST
Awards | awarded to | for |
Lady Macbeth | gizmo #30stm | 64 kills |
Killing Spree | gizmo #30stm | 10 frags without being killed |
Accountant | gizmo #30stm | 139% kills/killed ratio |
He's dead, Jim! | s1lent #30stm | 15 gibs |
...and stay dead! | s1lent #30stm | 25% gibs/kill |
Lead Poisoning | gizmo #30stm | 53 SMG kills |
Spammity spam spam! | gizmo #30stm | 9 SPAM kills |
Fragstealer | s1lent #30stm | 186 damage per frag |
Die! Damn you, Die! | [^GB] Baczo | 308 damage per frag |
What objective? | gizmo #30stm | 466 XP |
Red Shirt | [^GB] Baczo | 88 deaths |
Are these pliers sharp? | [^GB] Baczo | 22 deaths without fragging |
Med Pack Whore | gizmo #30stm | 208 damage per death |
Eyes Wide Shut | damonje #30stm | 3 team kills |
Gingerbread man | s1lent #30stm | 17 /kills |
» View plaintext endround stats
s1lent #30stm [Countdown]: | hf |
[B] SkyLine [Countdown]: | gl hf |
gizmo #30stm [Countdown]: | glhf |
damonje #30stm [Countdown]: | HF |
[B] SkyLine [11:18]: | mno |
[B] SkyLine [11:17]: | kurwa |
[B] SkyLine [11:16]: | pewnie |
[B] SkyLine [11:16]: | xD |
[10:40]: | The Tank has been repaired! |
[10:05]: | The Tank has been damaged! |
[5:56]: | The Tank has been repaired! |
[5:53]: | Allied team has stolen the Tank! |
[5:02]: | Axis Command Post constructed. Charge speed increased! |
[4:31]: | Truck Barrier #1 has been constructed. |
[4:11]: | The Tank has been damaged! |
[3:05]: | Allied team has destroyed the Axis Command Post! |
[1:26]: | The Tank has been repaired! |
[Intermission]: | >>> Clock set to: 12:00 |
[B] SkyLine [Countdown]: | XD |
[11:36]: | Allied Command Post constructed. Charge speed increased! |
[10:39]: | The Tank has been repaired! |
[10:36]: | Allied team has stolen the Tank! |
[9:21]: | Allied team has destroyed the Bank Doors! |
[9:16]: | The Tank has been damaged! |
[B] SkyLine [9:10]: | gg |
[9:02]: | Allied team is escaping with the Gold Crate! |
[8:01]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 3:58 (original: 12:00) |
[B] SkyLine [Intermission]: | nice time |
[11:17]: | Allies have damaged the East Wall |
[11:08]: | Allies capture the Forward Bunker! |
[10:38]: | Door Controls have been constructed. |
[10:38]: | Allies have secured the forward bunker. |
[10:18]: | The Allies have stolen a gold crate! |
[9:44]: | The Loading Doors are Opening! |
[9:41]: | The Allies have secured a gold crate! |
[9:37]: | The Allies have stolen a gold crate! |
[9:34]: | The Loading Doors are Closing! |
[9:30]: | The Axis have intercepted the stolen gold crate! |
[9:18]: | The Allies have stolen a gold crate! |
[9:06]: | The Loading Doors are Opening! |
[8:40]: | The Axis have intercepted the stolen gold crate! |
[8:36]: | The Allies have stolen a gold crate! |
[8:35]: | The Loading Doors are Closing! |
[8:03]: | The Loading Doors are Opening! |
[7:38]: | The Loading Doors are Closing! |
[7:37]: | The Allies have secured a gold crate! |
[7:37]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 4:22 |
[B] SkyLine [Intermission]: | gg |
[3:38]: | Allies have damaged the East Wall |
[2:46]: | Allies capture the Forward Bunker! |
[2:31]: | Door Controls have been constructed. |
[2:31]: | Allies have secured the forward bunker. |
[2:21]: | The Allies have stolen a gold crate! |
[2:00]: | The Loading Doors are Opening! |
[1:47]: | The Loading Doors are Closing! |
[1:32]: | The Axis have intercepted the stolen gold crate! |
[1:21]: | The Allies have stolen a gold crate! |
[0:22]: | Axis have returned the objective! |
[0:22]: | The Axis have intercepted the stolen gold crate! |
[Intermission]: | >>> Objective NOT reached in time (4:22) |
[B] SkyLine [Countdown]: | hf |
gizmo #30stm [Countdown]: | hf |
[B] SkyLine [8:14]: | kurwa |
[B] SkyLine [8:13]: | scheise |
[7:32]: | Allies capture the factory district! |
[7:26]: | Axis Command Post constructed. Charge speed increased! |
[7:22]: | Allies have destroyed the Main Gate! |
[6:48]: | Allies have destroyed the Side Door! |
[6:03]: | The side gate has been built! |
damonje #30stm [2:25]: | gg |
[2:02]: | Allies have destroyed the Bunker Controls! |
[2:02]: | Allies have destroyed the Bunker Controls! |
[2:02]: | Allies have destroyed the Bunker Controls! |
[2:02]: | Allies have destroyed the Bunker Controls! |
[2:02]: | Allies have destroyed the Bunker Controls! |
[2:02]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 7:57 |
[7:05]: | Allies capture the factory district! |
[6:51]: | The side gate has been built! |
[6:39]: | Allies have destroyed the Main Gate! |
[6:12]: | Allied Command Post constructed. Charge speed increased! |
[6:09]: | Allies have destroyed the Side Door! |
[6:03]: | The side gate has been destroyed! |
[B] SkyLine [4:14]: | gg |
Rgggg [4:12]: | O_o |
[^GB] Baczo [4:10]: | GG |
[4:02]: | Allies have destroyed the Bunker Controls! |
[4:02]: | Allies have destroyed the Bunker Controls! |
[4:02]: | Allies have destroyed the Bunker Controls! |
[4:02]: | Allies have destroyed the Bunker Controls! |
[4:02]: | Allies have destroyed the Bunker Controls! |
[4:02]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Objective reached at 3:55 (original: 7:57) |
[B] SkyLine [Intermission]: | thx for game |
[B] SkyLine [Intermission]: | gg |
[Intermission]: | [B] SkyLine disconnected |
gizmo #30stm [Intermission]: | gg |
damonje #30stm [Intermission]: | THX |
damonje #30stm [Intermission]: | GG |
s1lent #30stm [Intermission]: | ^ggg |
[Intermission]: | [B] Baczo disconnected |
[Intermission]: | damonje #30stm disconnected |
[Intermission]: | Rgggg disconnected |
[Intermission]: | s1lent #30stm disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.