Momentum Gaming vs az8sense (1867 views)
seeD
Bob Funclub
ryzyK
Jason Hayes
bystry
h2o
Bob Funclub
ryzyK
Jason Hayes
bystry
h2o
shivaj
ag0n
caga
mesh
r0th
setupj
takerj
ag0n
caga
mesh
r0th
setupj
takerj
26.03.21 21:30 CET
Awards | awarded to | for |
Lady Macbeth | mMm Bystry | 108 kills |
Killing Spree | mMm h2o | 9 frags without being killed |
Accountant | mMm Bystry | 127% kills/killed ratio |
He's dead, Jim! | mMm h2o | 32 gibs |
...and stay dead! | mMm bbi | 46% gibs/kill |
Lead Poisoning | mMm h2o | 89 SMG kills |
Spammity spam spam! | portuguese style | 63 SPAM kills |
Fragstealer | portuguese style | 146 damage per frag |
Die! Damn you, Die! | AZ^L8 SHiVAji :^KX^JDD | 256 damage per frag |
What objective? | mMm h2o | 642 XP |
Red Shirt | AZ^L8 SHiVAji :^KX^JDD | 114 deaths |
Are these pliers sharp? | CAGA | 14 deaths without fragging |
Med Pack Whore | mMm Bystry | 185 damage per death |
Eyes Wide Shut | CAGA | 7 team kills |
Gingerbread man | portuguese style | 35 /kills |
» View plaintext endround stats
AZ8 mshggh [Warmup]: | sorry for the delay, they are having coffee talk |
AZ^L8 SHiVAji :^KX^JDD [Warmup]: | XDDDD |
AZ^L8 SHiVAji :^KX^JDD [Warmup]: | true |
mMm seeD [Warmup]: | well we dont have much tinme |
mMm seeD [Warmup]: | :/ |
AZ8 mshggh [Warmup]: | </3 |
mMm seeD [Warmup]: | 2 - 3 maps |
AZ^L8 SHiVAji :^KX^JDD [Warmup]: | 4 :PPPpp |
[14:45]: | Axis Command Post constructed. Charge speed increased! |
[13:05]: | The Tank has been repaired! |
[13:03]: | The Tank has been damaged! |
[11:38]: | The Tank has been repaired! |
[11:36]: | Allied team has stolen the Tank! |
[11:23]: | Truck Barrier #1 has been constructed. |
[10:33]: | The Tank has been damaged! |
[10:12]: | The Tank has been repaired! |
[10:01]: | The Tank has been damaged! |
[9:50]: | Allied team has destroyed the Axis Command Post! |
[9:14]: | Match is PAUSED! (Axis) |
[9:13]: | Match resuming in 225 seconds! |
[9:13]: | Match resuming in 210 seconds! |
[9:13]: | Match resuming in 195 seconds! |
[9:13]: | Match resuming in 10 seconds! |
[9:13]: | Match resuming in 9 seconds! |
[9:13]: | Match resuming in 8 seconds! |
[9:13]: | Match resuming in 7 seconds! |
[9:13]: | Match resuming in 6 seconds! |
[9:13]: | Match resuming in 5 seconds! |
[9:13]: | Match resuming in 4 seconds! |
[9:13]: | Match resuming in 3 seconds! |
[9:13]: | Match resuming in 2 seconds! |
[9:13]: | Match resuming in 1 seconds! |
[9:13]: | FIGHT! |
[9:13]: | The Tank has been repaired! |
[9:06]: | Allied Command Post constructed. Charge speed increased! |
[9:01]: | Allied team has destroyed the Bank Doors! |
[8:18]: | Truck Barrier #1 has been destroyed. |
[7:16]: | Allied team is escaping with the Gold Crate! |
[7:04]: | The Tank has been damaged! |
[6:13]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:46 |
[8:32]: | Axis Command Post constructed. Charge speed increased! |
[8:15]: | Allied team has destroyed the Axis Command Post! |
[8:10]: | Allied Command Post constructed. Charge speed increased! |
[6:24]: | The Tank has been repaired! |
[6:21]: | Allied team has stolen the Tank! |
[6:18]: | The Tank has been damaged! |
[5:52]: | The Tank has been repaired! |
[5:18]: | Truck Barrier #1 has been constructed. |
[4:59]: | The Tank has been damaged! |
[4:46]: | The Tank has been repaired! |
[4:18]: | Allied team has destroyed the Bank Doors! |
[3:46]: | The Tank has been damaged! |
[3:40]: | Truck Barrier #1 has been destroyed. |
[1:17]: | Truck Barrier #1 has been constructed. |
[1:14]: | Allied team is escaping with the Gold Crate! |
[Intermission]: | >>> Objective NOT reached in time (8:46) |
[14:24]: | Allies capture the Forward Bunker! |
[14:22]: | Axis reclaim the Forward Bunker! |
[11:15]: | Allies capture the Forward Bunker! |
[11:13]: | Axis reclaim the Forward Bunker! |
[11:05]: | Allies capture the Forward Bunker! |
[11:04]: | Axis reclaim the Forward Bunker! |
[11:03]: | Allies capture the Forward Bunker! |
[10:15]: | Allies have destroyed the Door Control! |
[8:57]: | Axis have returned the objective! |
[8:48]: | Allied Command Post constructed. Charge speed increased! |
[6:59]: | Allies have transported the Power Supply! |
[6:57]: | Allies have activated the Gate Controls! |
[6:55]: | Magnetic seal deactivated - Gates opening! |
[6:27]: | The Rocket Controls have been dismantled. |
[5:57]: | Axis have returned the objective! |
[4:28]: | Allies have transported the Rocket Control! |
[Intermission]: | >>> Clock set to: 10:31 |
az8 spj :-] [Warmup]: | this map make's me cry |
az8 spj :-] [Warmup]: | bloody tears |
az8 spj :-] [Warmup]: | shit as fuck |
az8 spj :-] [Warmup]: | dunno who invented this shit thing |
mMm seeD [Warmup]: | well we played it first time |
mMm seeD [Warmup]: | or second |
az8 spj :-] [Warmup]: | well i wish i never played it |
let the bodies hit the floor [Warmup]: | They say first time is the hardest |
portuguese style [Warmup]: | :D |
portuguese style [Warmup]: | :D |
portuguese style [Warmup]: | :D |
[10:14]: | Axis Command Post constructed. Charge speed increased! |
[9:46]: | Match is PAUSED! (Axis) |
[9:46]: | Match resuming in 225 seconds! |
[9:46]: | Match resuming in 10 seconds! |
[9:46]: | Match resuming in 9 seconds! |
[9:46]: | Match resuming in 8 seconds! |
[9:46]: | Match resuming in 7 seconds! |
[9:46]: | Match resuming in 6 seconds! |
[9:46]: | Match resuming in 5 seconds! |
[9:46]: | Match resuming in 4 seconds! |
[9:46]: | Match resuming in 3 seconds! |
[9:46]: | Match resuming in 2 seconds! |
[9:46]: | Match resuming in 1 seconds! |
[9:46]: | FIGHT! |
[9:30]: | Allies have destroyed the Door Control! |
[9:04]: | Allies have transported the Power Supply! |
[9:02]: | Allies have activated the Gate Controls! |
[8:59]: | Magnetic seal deactivated - Gates opening! |
portuguese style [8:43]: | :D |
[6:09]: | The Rocket Controls have been dismantled. |
[5:38]: | Axis have returned the objective! |
[2:15]: | Allies have transported the Rocket Control! |
[Intermission]: | >>> Objective reached at 8:16 (original: 10:31) |
mMm bbi [Intermission]: | gg |
AZ8 mshggh [Intermission]: | wp |
[14:42]: | Axis Command Post constructed. Charge speed increased! |
[14:09]: | The Allies have captured the forward bunker! |
[13:29]: | The Allies have breached the Forward Bunker Gate! |
[13:16]: | The Allies have opened up the Forward spawn rear exit! |
AZ8 mshggh [12:06]: | xD |
[12:01]: | Allied team has destroyed the Axis Command Post! |
[11:56]: | Allied Command Post constructed. Charge speed increased! |
[11:53]: | The Depot Fence has been constructed. |
[10:51]: | The Allies have breached the Depot Gate! |
[10:24]: | The Allies have breached the Depot's east wall! |
[7:35]: | The Allied Truck is in position! |
[6:54]: | The Crane Controls have been constructed. |
[6:53]: | The Allies have activated the crane! |
[6:40]: | The Allies have loaded the Gold Crate onto the Truck! |
[5:35]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 9:24 |
[9:02]: | Axis Command Post constructed. Charge speed increased! |
[8:39]: | The Allies have captured the forward bunker! |
[8:05]: | The Allies have breached the Forward Bunker Gate! |
[7:43]: | The Allies have opened up the Forward spawn rear exit! |
[7:20]: | Allied team has destroyed the Axis Command Post! |
[7:02]: | Allied Command Post constructed. Charge speed increased! |
[6:53]: | The Depot Fence has been constructed. |
[5:54]: | The Allies have breached the Depot's east wall! |
[5:23]: | The Allies have breached the Depot Gate! |
[4:48]: | The Allies have breached the Depot's west wall! |
[3:41]: | The Allied Truck is in position! |
[3:03]: | The Crane Controls have been constructed. |
[3:02]: | The Allies have activated the crane! |
[2:48]: | The Allies have loaded the Gold Crate onto the Truck! |
AZ8 mshggh [0:21]: | gg |
[Intermission]: | >>> Objective NOT reached in time (9:24) |
mMm bbi [Intermission]: | GG |
AZ8 mshggh [Intermission]: | ggs |
[Intermission]: | mMm h2o disconnected |
[Intermission]: | az8 spj :-] disconnected |
AZ^L8 SHiVAji :^KX^JDD [Intermission]: | ggs |
[Intermission]: | mMm bbi disconnected |
[Intermission]: | AZ8 mshggh disconnected |
[Intermission]: | portuguese style disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.