Gather Team A vs Gather Team B (892 views)
1
Team toxic
0
Team iNsAne
toxic
BOBiKA
Cupra
BloOdje
Testi
snp
BOBiKA
Cupra
BloOdje
Testi
snp
iNsAne
mENACE
Sebhes
mayan
agsor
Supra
mENACE
Sebhes
mayan
agsor
Supra
05.04.21 17:00 CEST
Awards | awarded to | for |
Lady Macbeth | Bonjwa | 48 kills |
Killing Spree | imsteve | 5 frags without being killed |
Accountant | sNp | 123% kills/killed ratio |
He's dead, Jim! | imsteve | 19 gibs |
...and stay dead! | 'xD Sebhes, | 45% gibs/kill |
Lead Poisoning | sNp | 33 SMG kills |
Spammity spam spam! | imsteve | 26 SPAM kills |
Fragstealer | mayanismongol | 116 damage per frag |
Die! Damn you, Die! | d..r.s..d | 232 damage per frag |
What objective? | sNp | 232 XP |
Red Shirt | XXX mENACE XXX | 45 deaths |
Are these pliers sharp? | agsor | 8 deaths without fragging |
Med Pack Whore | DDMS | 179 damage per death |
Eyes Wide Shut | imsteve | 3 team kills |
Gingerbread man | imsteve | 15 /kills |
» View plaintext endround stats
'xD Sebhes, [Warmup]: | TOILET |
szafa [Warmup]: | aimlock on landmines mayan? |
mayanismongol [Warmup]: | ye |
mayanismongol [Warmup]: | :/ |
mayanismongol [Warmup]: | hope i dont get banned |
mayanismongol [Warmup]: | because of such locks |
d..r.s..d [Warmup]: | u will for that rifle performance |
mayanismongol [Warmup]: | oof |
DDMS [Warmup]: | HOPE seareal does provide us with more good clips |
mayanismongol [Warmup]: | i can provide a clip where he trolls like mongol |
XXX mENACE XXX [Warmup]: | KIITOS KAUNOKAINEN |
[14:44]: | Axis Command Post constructed. Charge speed increased! |
[13:08]: | The Allies have breached the Forward Bunker Gate! |
[12:24]: | The Allies have opened up the Forward spawn rear exit! |
[11:54]: | Allied team has destroyed the Axis Command Post! |
[11:30]: | The Depot Fence has been constructed. |
[10:42]: | Allied Command Post constructed. Charge speed increased! |
mayanismongol [10:03]: | :D |
mayanismongol [10:02]: | wtf |
[9:35]: | The Allies have breached the Depot Gate! |
imsteve [9:03]: | ?? |
imsteve [9:01]: | MAYAN DIE? |
mayanismongol [8:57]: | no :/ |
[8:51]: | The Allies have breached the Depot's west wall! |
[8:49]: | The Allied Truck is in position! |
mayanismongol [8:29]: | the movement out of spawn |
[8:29]: | The Crane Controls have been constructed. |
[8:28]: | The Allies have activated the crane! |
mayanismongol [8:26]: | holy :D |
[8:14]: | The Allies have loaded the Gold Crate onto the Truck! |
[7:27]: | The Allies have breached the Depot's east wall! |
[5:33]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 9:27 |
'xD Sebhes, [Intermission]: | wp |
szafa [Intermission]: | proper dog role |
szafa [Intermission]: | even forgot to plant east |
mayanismongol [Warmup]: | pretty good |
XXX mENACE XXX [Warmup]: | KIITOS KAUNOKAINEN |
XXX mENACE XXX [Warmup]: | KIITOS KAUNOKAINEN |
d..r.s..d [Warmup]: | I wish you a pleasant game. |
[9:09]: | Axis Command Post constructed. Charge speed increased! |
[7:34]: | The Allies have captured the forward bunker! |
[7:18]: | The Depot Fence has been constructed. |
[7:02]: | The Allies have breached the Forward Bunker Gate! |
XXX iNsAne XXX [7:00]: | D: |
[6:51]: | The Allies have opened up the Forward spawn rear exit! |
[5:37]: | Allied team has destroyed the Axis Command Post! |
[5:14]: | Allied Command Post constructed. Charge speed increased! |
[4:41]: | The Allies have breached the Depot's east wall! |
[3:20]: | The Allies have breached the Depot Gate! |
mayanismongol [1:51]: | fkn hell |
[1:51]: | The Allies have breached the Depot's west wall! |
mayanismongol [1:48]: | around the corner |
Bonjwa [0:52]: | die |
[0:47]: | The Allied Truck is in position! |
mayanismongol [0:45]: | XD |
[Intermission]: | >>> Objective NOT reached in time (9:27) |
mayanismongol [Intermission]: | wp |
'xD Sebhes, [Intermission]: | gg |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.