digit gaming vs Born to Be Lame (2419 views)
ipod
vein
candy
vein
candy
Wizzard
SkyLine
Baczo
SkyLine
Baczo
ET Spring Cup 2021 Teams: 3on3 Play Offs
UB - 1/8 Finals
Best of 5
22.04.21 20:30 CEST
Awards | awarded to | for |
Lady Macbeth | digit ipod | 130 kills |
Killing Spree | [^GB] Baczo | 8 frags without being killed |
Accountant | digit isco | 82% kills/killed ratio |
He's dead, Jim! | digit vein | 28 gibs |
...and stay dead! | digit vein | 24% gibs/kill |
Lead Poisoning | digit ipod | 114 SMG kills |
Spammity spam spam! | [B] Wizzard | 13 SPAM kills |
Fragstealer | [B] Wizzard | 181 damage per frag |
Die! Damn you, Die! | [^GB] Baczo | 257 damage per frag |
What objective? | [^GB] Baczo | 902 XP |
Red Shirt | digit ipod | 183 deaths |
Are these pliers sharp? | [B] Wizzard | 14 deaths without fragging |
Med Pack Whore | [B] SkyLine | 160 damage per death |
Eyes Wide Shut | [B] Wizzard | 5 team kills |
Gingerbread man | digit ipod | 56 /kills |
» View plaintext endround stats
[B] SkyLine [Countdown]: | gl hf |
[11:35]: | Allies capture the Forward Bunker! |
[11:13]: | Allies have damaged the East Wall |
[9:59]: | Door Controls have been constructed. |
[9:59]: | Allies have secured the forward bunker. |
[9:57]: | The Loading Doors are Opening! |
[9:47]: | The Allies have stolen a gold crate! |
[9:41]: | The Loading Doors are Closing! |
[8:49]: | The Loading Doors are Opening! |
[8:26]: | The Allies have secured a gold crate! |
[8:18]: | The Allies have stolen a gold crate! |
[B] SkyLine [8:08]: | gg |
[8:04]: | The Allies have secured a gold crate! |
[8:04]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 3:55 |
[3:29]: | Allies capture the Forward Bunker! |
[3:10]: | Allies have damaged the East Wall |
[2:59]: | Door Controls have been constructed. |
[2:59]: | Allies have secured the forward bunker. |
[2:40]: | The Allies have stolen a gold crate! |
[2:12]: | The Axis have intercepted the stolen gold crate! |
[1:59]: | The Allies have stolen a gold crate! |
[1:33]: | The Loading Doors are Opening! |
[1:29]: | The Allies have secured a gold crate! |
[1:22]: | The Loading Doors are Closing! |
[1:17]: | The Allies have stolen a gold crate! |
[B] Wizzard [1:14]: | XD |
[0:13]: | The Loading Doors are Opening! |
[0:09]: | The Allies have secured a gold crate! |
[0:09]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Objective reached at 3:46 (original: 3:55) |
digit ipod [Warmup]: | PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!! |
digit ipod [Warmup]: | PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!! |
digit ipod [Warmup]: | PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!! |
digit ipod [Warmup]: | PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!! |
digit ipod [Warmup]: | PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!! |
digit vein [Warmup]: | gog |
[B] SkyLine [Countdown]: | gl hf |
[B] Wizzard [10:34]: | skiny ipod |
[B] Wizzard [10:34]: | :D |
digit ipod [10:32]: | xd |
[B] Wizzard [10:30]: | new version |
[9:47]: | The Allies have captured the forward bunker! |
[9:46]: | The Axis have captured the forward bunker! |
[9:44]: | The Allies have captured the forward bunker! |
[9:25]: | Axis Command Post constructed. Charge speed increased! |
[9:02]: | The Allies have breached the Forward Bunker Gate! |
[8:43]: | The Allies have opened up the Forward spawn rear exit! |
[2:28]: | The Depot Fence has been constructed. |
[2:12]: | The Allies have breached the Depot Gate! |
[1:29]: | Allied team has destroyed the Axis Command Post! |
[Intermission]: | >>> Clock set to: 12:00 |
[8:47]: | The Allies have captured the forward bunker! |
[8:34]: | The Depot Fence has been constructed. |
[8:28]: | Axis Command Post constructed. Charge speed increased! |
[8:07]: | The Allies have opened up the Forward spawn rear exit! |
[8:06]: | Allied team has destroyed the Axis Command Post! |
[8:04]: | The Allies have breached the Forward Bunker Gate! |
[8:00]: | Allied Command Post constructed. Charge speed increased! |
[6:34]: | The Allies have breached the Depot's east wall! |
[5:57]: | The Allies have breached the Depot Gate! |
[4:49]: | The Allied Truck is in position! |
[1:41]: | The Crane Controls have been constructed. |
[1:41]: | The Allies have activated the crane! |
[1:27]: | The Allies have loaded the Gold Crate onto the Truck! |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
digit ipod [Warmup]: | go wiz |
[9:17]: | The Main Door has been breached! |
[7:53]: | Allied Command Post constructed. Charge speed increased! |
[7:01]: | The Service Door has been breached! |
[6:28]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Clock set to: 3:31 |
[2:37]: | Allied Command Post constructed. Charge speed increased! |
[2:23]: | The Main Door has been breached! |
[B] SkyLine [0:45]: | gg |
[Intermission]: | >>> Objective NOT reached in time (3:31) |
digit ipod [Intermission]: | cointoss? |
[9:02]: | The Tank has been repaired! |
[9:00]: | Allied team has stolen the Tank! |
[8:34]: | Axis Command Post constructed. Charge speed increased! |
[7:38]: | Allied team has destroyed the Bank Doors! |
[7:30]: | Allied team has destroyed the Axis Command Post! |
[7:19]: | The Tank has been damaged! |
[6:49]: | Axis Command Post constructed. Charge speed increased! |
[6:28]: | Allied team has destroyed the Axis Command Post! |
[6:25]: | Allied Command Post constructed. Charge speed increased! |
[2:39]: | Allied team is escaping with the Gold Crate! |
[0:56]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 11:03 |
[9:58]: | Allied Command Post constructed. Charge speed increased! |
[6:16]: | The Tank has been repaired! |
[6:13]: | Allied team has stolen the Tank! |
digit isco [5:49]: | pause |
[5:47]: | Match is PAUSED! (Allies) |
[5:47]: | digit isco disconnected |
digit ipod [5:47]: | need 3rd :D |
[5:47]: | Match resuming in 225 seconds! |
[5:47]: | Match resuming in 210 seconds! |
[5:47]: | Match resuming in 195 seconds! |
[5:47]: | Match resuming in 180 seconds! |
[5:47]: | Match resuming in 165 seconds! |
[5:47]: | Match resuming in 150 seconds! |
[5:47]: | Match resuming in 135 seconds! |
[5:47]: | ETplayer connected |
[5:47]: | Match resuming in 120 seconds! |
[5:47]: | Match resuming in 10 seconds! |
[5:47]: | Match resuming in 9 seconds! |
[5:47]: | Match resuming in 8 seconds! |
[5:47]: | Match resuming in 7 seconds! |
[5:47]: | Match resuming in 6 seconds! |
[5:47]: | Match resuming in 5 seconds! |
[5:47]: | Match resuming in 4 seconds! |
[5:47]: | Match resuming in 3 seconds! |
[5:47]: | Match resuming in 2 seconds! |
[5:47]: | Match resuming in 1 seconds! |
[5:47]: | FIGHT! |
[5:42]: | Match is PAUSED! (Axis) |
[5:42]: | Match resuming in 10 seconds! |
[5:42]: | Match resuming in 9 seconds! |
[5:42]: | Match resuming in 8 seconds! |
[5:42]: | Match resuming in 7 seconds! |
[5:42]: | Match resuming in 6 seconds! |
[5:42]: | Match resuming in 5 seconds! |
[5:42]: | Match resuming in 4 seconds! |
[5:42]: | Match resuming in 3 seconds! |
[5:42]: | Match resuming in 2 seconds! |
[5:42]: | Match resuming in 1 seconds! |
[5:42]: | FIGHT! |
[5:37]: | Truck Barrier #1 has been constructed. |
[5:18]: | Axis team has destroyed the Allied Command Post! |
[4:54]: | Allied team has destroyed the Bank Doors! |
[4:50]: | The Tank has been damaged! |
[4:43]: | Allied Command Post constructed. Charge speed increased! |
[4:02]: | Axis team has destroyed the Allied Command Post! |
[3:29]: | Axis Command Post constructed. Charge speed increased! |
[2:42]: | Allied team is escaping with the Gold Crate! |
[Intermission]: | >>> Objective NOT reached in time (11:03) |
digit ipod [Warmup]: | PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!! |
digit ipod [Warmup]: | PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!! |
digit ipod [Warmup]: | PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!! |
digit ipod [Warmup]: | guys rup pls |
[7:17]: | The Doors are opening!! |
[B] SkyLine [6:40]: | gg |
[6:38]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 3:21 |
[2:04]: | The Doors are opening!! |
[1:51]: | Allied Command Post constructed. Charge speed increased! |
[1:51]: | Allied Command Post spawn active! |
[^GB] Baczo [0:16]: | GG |
[B] SkyLine [0:16]: | gg |
[Intermission]: | >>> Objective NOT reached in time (3:21) |
[B] Wizzard [Intermission]: | what now? |
[B] Wizzard [Intermission]: | :D |
digit ipod [Intermission]: | i gtg work |
[7:12]: | Allies capture the factory district! |
[6:55]: | Axis Command Post constructed. Charge speed increased! |
[6:44]: | Allies have destroyed the Main Gate! |
[6:28]: | The side gate has been built! |
digit ipod [4:17]: | xd |
[B] SkyLine [4:15]: | XD |
digit ipod [4:14]: | haha |
[B] SkyLine [0:43]: | gg |
[Intermission]: | >>> Clock set to: 10:00 |
[B] Wizzard [Warmup]: | ? |
digit ipod [Warmup]: | need 3rd |
[B] Wizzard [Warmup]: | kurwa |
digit vein [Warmup]: | need 3rd |
[B] SkyLine [Warmup]: | XD |
digit ipod [Warmup]: | if ucking told ui |
[B] Wizzard [Warmup]: | :D |
digit ipod [Warmup]: | ii dont have players |
digit ipod [Warmup]: | and u kept insiting |
digit ipod [Warmup]: | that we play today |
digit ipod [Warmup]: | this is wat happens |
[8:09]: | Allies capture the factory district! |
[7:56]: | The side gate has been built! |
[7:28]: | Allies have destroyed the Main Gate! |
[7:22]: | Allies have destroyed the Side Door! |
[6:30]: | Allied Command Post constructed. Charge speed increased! |
[6:29]: | The side gate has been destroyed! |
[B] SkyLine [5:43]: | wjat |
[B] SkyLine [5:40]: | how u dont die |
[4:44]: | Allies have destroyed the Bunker Controls! |
[4:44]: | Allies have destroyed the Bunker Controls! |
[4:44]: | Allies have destroyed the Bunker Controls! |
[4:44]: | Allies have destroyed the Bunker Controls! |
[4:44]: | Allies have destroyed the Bunker Controls! |
[4:44]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Objective reached at 5:16 (original: 10:00) |
[Intermission]: | [B] SkyLine disconnected |
digit ipod [Intermission]: | gg |
[B] Wizzard [Intermission]: | gg |
[Intermission]: | digit ipod disconnected |
[Intermission]: | [B] Wizzard disconnected |
[Intermission]: | [B] Baczo disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.