Memento mori vs Momentum Gaming (1764 views)
Achille
iLoS
Choco
iLoS
Choco
Bystry
bbi
Jimi
bbi
Jimi
26.04.21 21:00 CEST
Awards | awarded to | for |
Lady Macbeth | mMm bbi | 63 kills |
Killing Spree | mMm bbi | 6 frags without being killed |
Accountant | mMm bbi | 105% kills/killed ratio |
He's dead, Jim! | mMm bbi | 26 gibs |
...and stay dead! | mMm bbi | 41% gibs/kill |
Lead Poisoning | mMm Jimi | 53 SMG kills |
Spammity spam spam! | mMm Bystry | 9 SPAM kills |
Fragstealer | mMm Jimi | 181 damage per frag |
Die! Damn you, Die! | ^J|MeM.iLoS' | 404 damage per frag |
What objective? | mMm bbi | 395 XP |
Red Shirt | |MeM.Achille. | 83 deaths |
Are these pliers sharp? | |MeM.^SCh^No^Gco^F!^D! | 21 deaths without fragging |
Med Pack Whore | |MeM.^SCh^No^Gco^F!^D! | 189 damage per death |
Eyes Wide Shut | |MeM.^SCh^No^Gco^F!^D! | 2 team kills |
Gingerbread man | mMm Bystry | 32 /kills |
» View plaintext endround stats
^J|MeM.iLoS' [Countdown]: | gl hf |
[10:49]: | The Allies have captured the forward bunker! |
[10:47]: | The Axis have reclaimed the forward bunker! |
[10:39]: | The Allies have captured the forward bunker! |
[10:37]: | The Axis have reclaimed the forward bunker! |
[8:12]: | The Allies have captured the forward bunker! |
[8:11]: | The Axis have reclaimed the forward bunker! |
[4:30]: | The Allies have captured the forward bunker! |
[4:28]: | The Axis have reclaimed the forward bunker! |
[2:44]: | The Allies have captured the forward bunker! |
[2:27]: | Axis Command Post constructed. Charge speed increased! |
[1:54]: | Main Gate has been destroyed! |
[Intermission]: | >>> Clock set to: 12:00 |
[11:22]: | The Allies have captured the forward bunker! |
[10:57]: | Axis Command Post constructed. Charge speed increased! |
[10:25]: | Main Gate has been destroyed! |
|MeM.Achille. [10:23]: | :D |
[9:50]: | Allied team has destroyed the Axis Command Post! |
[9:44]: | Allied Command Post constructed. Charge speed increased! |
[5:08]: | The West Flak88 has been destroyed! |
[4:35]: | The East Flak88 has been destroyed! |
[4:35]: | Both Flak88 guns have been destroyed! |
[Intermission]: | >>> Objective reached at 7:25 (original: 12:00) |
mMm bbi [Intermission]: | gg |
^J|MeM.iLoS' [Intermission]: | gg |
[11:38]: | Allied Command Post constructed. Charge speed increased! |
[11:00]: | The Tank has been repaired! |
[10:57]: | Allied team has stolen the Tank! |
[10:20]: | Tank Barrier #1 has been constructed. |
[9:21]: | Tank Barrier #1 has been destroyed. |
[9:13]: | Axis team has destroyed the Allied Command Post! |
[9:02]: | Allied Command Post constructed. Charge speed increased! |
[8:43]: | Allied team has destroyed the Bank Doors! |
[8:05]: | Allied team is escaping with the Gold Crate! |
[7:02]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 4:57 |
[3:53]: | The Tank has been repaired! |
[3:50]: | Allied team has stolen the Tank! |
[3:26]: | Axis Command Post constructed. Charge speed increased! |
[2:48]: | Truck Barrier #1 has been constructed. |
[2:01]: | Allied team has destroyed the Bank Doors! |
[1:57]: | The Tank has been damaged! |
[1:51]: | Allied team has destroyed the Axis Command Post! |
[1:45]: | Allied Command Post constructed. Charge speed increased! |
[Intermission]: | >>> Objective NOT reached in time (4:57) |
[8:44]: | The Doors are opening!! |
[8:30]: | Allied Command Post spawn active! |
[8:30]: | Allied Command Post constructed. Charge speed increased! |
[6:17]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 3:42 |
[2:09]: | The Doors are opening!! |
[1:27]: | Allied Command Post constructed. Charge speed increased! |
[1:27]: | Allied Command Post spawn active! |
^J|MeM.iLoS' [0:02]: | ggs |
mMm Bystry [0:01]: | GG |
|MeM.Achille. [Intermission]: | gg |
[Intermission]: | >>> Objective NOT reached in time (3:42) |
mMm bbi [Intermission]: | GG |
[Intermission]: | mMm Bystry disconnected |
[Intermission]: | mMm bbi disconnected |
[Intermission]: | mMm Jimi disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.