Shibari vs digit gaming (2313 views)
Devix
agsor
mENACE
agsor
mENACE
ipod
vein
candy
vein
candy
30.04.21 18:00 CEST
Awards | awarded to | for |
Lady Macbeth | Shibari.devix | 41 kills |
Killing Spree | Shibari.mERCACE | 7 frags without being killed |
Accountant | Shibari.devix | 98% kills/killed ratio |
He's dead, Jim! | digit vein | 10 gibs |
...and stay dead! | digit vein | 38% gibs/kill |
Lead Poisoning | Shibari.devix | 35 SMG kills |
Spammity spam spam! | Shibari.mERCACE | 5 SPAM kills |
Fragstealer | digit ipod | 142 damage per frag |
Die! Damn you, Die! | Shibari.mERCACE | 354 damage per frag |
What objective? | Shibari.mERCACE | 270 XP |
Red Shirt | digit ipod | 51 deaths |
Are these pliers sharp? | digit ipod | 11 deaths without fragging |
Med Pack Whore | Shibari.agsoringtone | 169 damage per death |
Eyes Wide Shut | digit vein | 2 team kills |
Gingerbread man | Shibari.agsoringtone | 17 /kills |
» View plaintext endround stats
Shibari.agsoringtone [Countdown]: | turtu candy shop |
[7:49]: | Allies capture the factory district! |
[7:29]: | The side gate has been built! |
[7:09]: | Allies have destroyed the Main Gate! |
[7:01]: | Axis Command Post constructed. Charge speed increased! |
[6:36]: | Allies have destroyed the Side Door! |
[5:54]: | Allied team has destroyed the Axis Command Post! |
[5:50]: | Allied Command Post constructed. Charge speed increased! |
[5:42]: | The side gate has been destroyed! |
[4:15]: | The side gate has been built! |
[4:05]: | Mxt0r connected |
[4:01]: | The side gate has been destroyed! |
[3:30]: | The side gate has been built! |
[Intermission]: | >>> Clock set to: 10:00 |
Shibari.mERCACE [Warmup]: | KIITOS KAUNOKAINEN |
[8:40]: | Allies capture the factory district! |
[7:59]: | The side gate has been built! |
[7:56]: | Allies have destroyed the Main Gate! |
[7:49]: | Allies have destroyed the Side Door! |
[7:36]: | Allied Command Post constructed. Charge speed increased! |
[7:34]: | The side gate has been destroyed! |
[5:57]: | The side gate has been built! |
[5:27]: | The side gate has been destroyed! |
[3:14]: | Allies have destroyed the Bunker Controls! |
[3:14]: | Allies have destroyed the Bunker Controls! |
[3:14]: | Allies have destroyed the Bunker Controls! |
[3:14]: | Allies have destroyed the Bunker Controls! |
[3:14]: | Allies have destroyed the Bunker Controls! |
[3:14]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Objective reached at 6:46 (original: 10:00) |
digit isco [Intermission]: | gg |
[8:57]: | The Doors are opening!! |
[8:04]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 1:55 |
Shibari.mERCACE [Warmup]: | KIITOS KAUNOKAINEN |
[0:29]: | The Doors are opening!! |
[Intermission]: | >>> Objective NOT reached in time (1:55) |
digit ipod [Warmup]: | PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!! |
digit ipod [Warmup]: | PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!! |
digit ipod [Warmup]: | PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!! |
digit ipod [Warmup]: | PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!! |
digit ipod [Warmup]: | PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!! |
digit ipod [Warmup]: | PRESS F3 UNLESS YOU'RE SCARED !!!!!!!!!!!!! |
Shibari.mERCACE [Warmup]: | KIITOS KAUNOKAINEN |
[9:29]: | Allied Command Post constructed. Charge speed increased! |
[9:09]: | The Main Door has been breached! |
[8:49]: | The Service Door has been breached! |
[8:26]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Clock set to: 1:33 |
Shibari.mERCACE [Warmup]: | KIITOS KAUNOKAINEN |
digit isco [0:23]: | ggs |
[Intermission]: | >>> Objective NOT reached in time (1:33) |
[Intermission]: | digit vein disconnected |
Shibari.mERCACE [Intermission]: | GGS |
digit ipod [Intermission]: | cu@grandfinal |
[Intermission]: | digit isco disconnected |
[Intermission]: | digit ipod disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.