Team 4 CL vs Team 1 cl (1651 views)

cl Samer
cl Gecko
mx Ghost
cl Tarro
cl Aim
cl Papon
cl Sqqqqq
cl Danita
cl merce
cl dozz
cl hades
cl sinosuke
cl mendez
cl razzor
cl tongi
24.05.21 04:00 CEST
Awards awarded to for
Lady Macbeth Unity/Hades 54 kills
Killing Spree TE4M+Geck0 6 frags without being killed
Accountant Unity/Hades 115% kills/killed ratio
He's dead, Jim! Unity/Hades 33 gibs
...and stay dead! Unity/Hades 61% gibs/kill
Lead Poisoning unity//merCECECE 43 SMG kills
Spammity spam spam! Unity/Hades 31 SPAM kills
Fragstealer TE4M+GH0$T* 121 damage per frag
Die! Damn you, Die! TE4M+tArro 228 damage per frag
What objective? unity//merCECECE 251 XP
Red Shirt unity//merCECECE 52 deaths
Are these pliers sharp? Unity/Dozz 8 deaths without fragging
Med Pack Whore MelkoR 180 damage per death
Eyes Wide Shut TE4M+SQUIRREL 3 team kills
Gingerbread man unity//merCECECE 12 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
TE4M+tArro736611155021252816803410/00/50/413/423011223
TE4M+Geck0110223464125116676152132800/00/435/247/914712464
TE^E4^PM^E+^PAIM^EM83236354211016713366631930/00/234/301/420415934
TE4M+SQUIRREL10324036358033507055611440/13/535/161/914115933
TE4M+GH0$T*10022945457017544945592550/00/434/269/1012110137
TE4M+saM3R912504042820673785610480/00/426/1814/1018412844
TE4M+961244213220643829343192928612610/03/4164/1845/1017113144
Unity/Hades113248544733124760549296480/019/10/3631/714110353
unity//merCECECE962515252162112739069452450/00/243/2510/1014212954
Bud75149273610001369456761120/02/324/231/713715836
Unity|m3nd3Z4216519458017413958251030/10/115/263/1021812928
Unity/Dozz2913412415003243658321620/01/111/280/920314228
unity/JAPONESITA103201373613031534161203912/01/134/233/1214417045
unity771148201257853728306053532716612/023/1127/2348/1216413946
2cbp4p0n$878520223122263023663510/07/00/1514/513210345
MelkoR675569200410471622430/00/06/30/117518034
8114026315126367739883940/07/06/314/115414245
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
TE4M+tArro55225910011015931340/00/40/25/2K/DKDDDKKDDKDD
TE4M+Geck040294104001596131900/00/03/51/4DKDDKDDDDK/DDK
TE^E4^PM^E+^PAIM^EM7061710300219641335180/00/06/80/0KD/KDKDKDKDD/KKDD
TE4M+SQUIRREL876078301111281319210/01/17/30/3DKK/KKDTDDKDDKKD
TE4M+GH0$T*7551912100187512841060/00/29/70/3DDKD/XDDDDKDKKDKKDDKKK
TE4M+saM3R77477931001548942180/00/21/46/2DDDKKDDDKDKKKSKD
TE4M+67270395815116712671301970/01/926/2912/14
Unity/Hades214641571202120939051980/06/00/711/0KKDTKKKDKTXKK/KDKKKKDKDKD
unity//merCECECE100481212500617801423180/00/19/33/2//KK/KKDDK/KK/KDKD/KKDDK
Bud7237811200110081519760/02/06/70/3DKKDKD/KKKDKKDDDDDD
Unity|m3nd3Z402241000136881169490/00/04/31/4KDKK//DT/DDDKDD
Unity/Dozz3334261001439980540/01/01/30/2KKDXDD/DD
unity/JAPONESITA16640106201111221130930/00/09/32/4KDDTXDKKKKXDKKK/KDK
unity1042455152220413713071264880/09/129/2617/15

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
TE4M+tArro1004466402015137493070/00/10/28/2DTDTDDKKDKKDKK
TE4M+Geck021466157800019541239900/00/010/70/0KKKKKDDKKKKKKDKKDKDDKD
TE^E4^PM^E+^PAIM^EM775579001016631429470/00/27/61/0KDDKKDDKDTDKDKDKD
TE4M+SQUIRREL1224211920001296146000/01/110/60/2KDKKKDDDKDKDKKKDKDKD
TE4M+GH0$T*874178200093387900/00/04/53/4KKKDKDDXDKXDKDKDD
TE4M+saM3R774879110111791388180/00/15/42/1DDXKKDDDDK/KSKKKD
TE4M+113296534817131853871444620/01/536/3014/9
Unity/Hades20062168800121938921470/05/00/66/2KKKKK/DKKKKDKXKKDDDKDKDKK
unity//merCECECE58407124003128416211060/00/07/60/2D/KDKD/DKKKDDK/KDDD
Bud7546912200012341845180/00/08/81/2DDDKDKKDDKKDKDDKDKKDD
Unity|m3nd3Z55375920019471395180/10/05/70/0/DKKDDXKDDKDDKD
Unity/Dozz3733381000456133400/00/03/60/2DKDKDDDDKDD
unity/JAPONESITA6644693020103014511611/00/17/30/4DDKKDTDTDDDDKKKKD
unity82262465820025714485384501/15/130/367/12
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
TE4M+Geck012578201610114264415181540/00/317/84/2KDKDKKKKKSKK/DDDKDDKKKKT/KDD//KKKDKKXXD
TE^E4^PM^E+^PAIM^EM62691016100319612474580/00/010/110/3DKDKKDK/DDK/KKDDD/KXDKDDKDD
TE4M+SQUIRREL888689301113991519160/11/18/20/3KDDDK/KKDTKDDKKKDD
TE4M+GH0$T*106591716301419641412890/00/012/104/2DKKKDDDKD/DKKDDK/KKDKKK/KKK/DTKDKD
TE4M+saM3R13881181320042923175000/00/116/42/5K/K/KDKDDDKD/KDK/KKKDKXDKKKDKKKK
TE4M+10437373701913161089186733170/11/563/3510/15
2cbp4p0n$108581312211118841221650/05/00/78/3KDDDDDKDKK/KDKKDKKKKKSKDTD
108581312211118841221650/05/00/78/3
Unity/Hades704314206100190719881140/04/00/159/3KDDKKDDKDKDDDKKDDDKDDDKKDDKDSDKDKK
unity//merCECECE126981915620128322268500/00/015/104/2DKKKDKKKDS/KKKKKDDKDDKKDDDKKDKSDKKDD
Bud76661013600014522312180/00/310/80/2DKDKDKKDKDDKKDKDDDDKDKD
Unity|m3nd3Z286541440001128193600/00/12/102/3DDKKDDDDKDDDDDDDDK
Unity/Dozz3550514200110431918900/00/15/90/3D/DKDDKDDDDDDKDDKKD
unity/JAPONESITA84571113400015322353181/00/09/101/3DKKKDDKKKDKDKDKKDDKDDDDD
unity703796389283029894127752901/04/541/6216/16

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
TE4M+Geck0875078300115671137360/00/15/42/3/DDKKKKDDKKXDKDD
TE^E4^PM^E+^PAIM^EM15751117700115451425700/00/011/50/1KDK/KDDKKDDKKKDKKK
TE4M+SQUIRREL111521090011124712631070/00/210/51/1/KKDKDDDKKKDDKDTKDKK
TE4M+GH0$T*1337812910021677984600/00/29/42/1KKDDKDKKDKK/DKK/KDKDK
TE4M+saM3R7274811200117281530120/00/04/64/2KKDDDDKDDKDKDK/KDDK
TE4M+112305484413016776463392850/00/539/249/8
2cbp4p0n$7027710101174611452860/02/00/86/2DDKDDDKKDKDT/KKKXDD
MelkoR665569200410471622430/00/06/30/1/K/KDDKKK/K/DDD
688213193015179327673290/02/06/116/3
Unity/Hades75799127002141211441890/04/10/85/2KD/DXK/KKDKDDKDKDKKDDD
unity//merCECECE107651413101214941633710/00/112/63/4/KDKDTKDKKKKDDKKDDDDKKKK/KDD
Unity|m3nd3Z5041612200313761325360/00/04/60/3KDKK/K/KDDDD/DDDKD
Unity/Dozz151721310014981600180/00/02/100/2DDDDDD/DKDKDDDD
unity/JAPONESITA125601084000165711861190/01/09/70/1DDKKKKDDKKDDKDKKKD
unity74262415815018643768884330/05/227/378/12

» View plaintext endround stats
Player Chats
[ADM]ngr REF [Warmup]: unity f3 plis
Unity/Hades [Countdown]: hf
Unity/Hades [Countdown]: :)
TE4M+SQUIRREL [Countdown]: GG
[ADM]koMAn [Countdown]: buena suerte cabros
Unity/Hades [Countdown]: y pico pal frio
[11:46]: 2cbp4p0n$ connected
2cbp4p0n$ [11:07]: \specinvite 6
2cbp4p0n$ [11:03]: su propina es mi sueldo
[10:32]: Allies have damaged the West Wall
[10:22]: Allies capture the Forward Bunker!
2cbp4p0n$ [10:17]: al 6
2cbp4p0n$ [10:16]: tarro
[9:38]: Allies have damaged the East Wall
[8:19]: Axis reclaim the Forward Bunker!
[7:53]: Allies capture the Forward Bunker!
2cbp4p0n$ [7:22]: DANITA
2cbp4p0n$ [7:18]: POR QUE TE TIENEN AFUERA
[7:02]: Door Controls have been constructed.
[7:02]: Allies have secured the forward bunker.
[6:59]: The Allies have stolen a gold crate!
[6:44]: The Loading Doors are Opening!
[6:41]: The Allies have secured a gold crate!
[6:38]: The Allies have stolen a gold crate!
[6:23]: The Allies have secured a gold crate!
[6:23]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 5:36
2cbp4p0n$ [Warmup]: SAMER FILOSOFO
TE4M+dAnishi [Warmup]: papon callate un ratooooooooo
2cbp4p0n$ [Warmup]: DEL ET
[4:51]: Allies have damaged the East Wall
[4:47]: Allies capture the Forward Bunker!
[4:45]: Axis reclaim the Forward Bunker!
[4:45]: Allies have damaged the West Wall
[4:39]: Allies capture the Forward Bunker!
2cbp4p0n$ [4:36]: [Spawn Enemy 15]
2cbp4p0n$ [4:35]: [Spawn Enemy 20]
[3:48]: Door Controls have been constructed.
[3:48]: Allies have secured the forward bunker.
[3:47]: The Loading Doors are Opening!
[3:42]: The Allies have stolen a gold crate!
[2:49]: The Allies have secured a gold crate!
[2:42]: The Allies have stolen a gold crate!
[2:31]: The Loading Doors are Closing!
[2:14]: The Loading Doors are Opening!
[2:07]: The Axis have intercepted the stolen gold crate!
[2:01]: The Allies have stolen a gold crate!
[0:42]: MelkoR connected
[0:38]: The Loading Doors are Closing!
[0:22]: The Axis have intercepted the stolen gold crate!
[0:18]: The Loading Doors are Opening!
MelkoR [0:13]: al 14 porfa cuando puedan..
[0:11]: The Allies have stolen a gold crate!
[0:06]: artillero connected
[Intermission]: >>> Objective NOT reached in time (5:36)
2cbp4p0n$ [Intermission]: ?
[ADM]ngr REF [Intermission]: gg
MelkoR [Intermission]: al 14 porfa cuando puedan..
2cbp4p0n$ [Warmup]: :v
[ANTICHEAT]Ref [Warmup]: su goldendunk
TE4M+tArro [Warmup]: 4
2cbp4p0n$ [Warmup]: allahu akbar
unity//merCECECE [Warmup]: gogogog
TE4M+SQUIRREL [Countdown]: gg
2cbp4p0n$ [Countdown]: hf gl
[14:30]: Arti_has become a shoutcaster
[14:27]: Allied Command Post constructed. Charge speed increased!
[13:49]: The Tank has been repaired!
[13:46]: Allied team has stolen the Tank!
[12:48]: The Tank has been damaged!
[12:46]: The Tank has been repaired!
[12:16]: Allied team has destroyed the Bank Doors!
[12:12]: The Tank has been damaged!
[10:10]: Allied team is escaping with the Gold Crate!
[ANTICHEAT]Ref [9:14]: no tires la toballa
[7:16]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 7:43
[7:25]: Axis Command Post constructed. Charge speed increased!
[7:09]: Allied team has destroyed the Axis Command Post!
[7:06]: Allied Command Post constructed. Charge speed increased!
[5:47]: The Tank has been repaired!
[5:39]: The Tank has been damaged!
[5:21]: The Tank has been repaired!
[5:19]: Allied team has stolen the Tank!
[5:07]: The Tank has been damaged!
[5:04]: Tank Barrier #1 has been constructed.
[4:55]: The Tank has been repaired!
[4:24]: Tank Barrier #1 has been destroyed.
[3:57]: Truck Barrier #1 has been constructed.
[3:44]: The Tank has been damaged!
[3:35]: The Tank has been repaired!
[3:23]: Allied team has destroyed the Bank Doors!
[3:09]: Truck Barrier #1 has been destroyed.
[2:55]: Allied team is escaping with the Gold Crate!
TE4M+dAnishi [2:47]: :')
[2:46]: The Tank has been damaged!
[ANTICHEAT]Ref [1:50]: te lo dije samer
[1:45]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 5:58 (original: 7:43)
2cbp4p0n$ [Intermission]: ??
MelkoR [Intermission]: GG
TE4M+Geck0 [Intermission]: gg
TE4M+GH0$T* [Intermission]: gg
Unity/Dozz [Intermission]: gg
[ADM]koMAn [Intermission]: gg
TE4M+SQUIRREL [Intermission]: GG
[ANTICHEAT]Ref [Intermission]: gg
TE4M+tArro [Intermission]: gg
TE4M+saM3R [Intermission]: sigamos
[ADM]ngr REF [Intermission]: gg
unity//merCECECE [Intermission]: WP
TE4M+saM3R [Intermission]: unos mapas mas
TE4M+Geck0 [Intermission]: gracias
[Intermission]: 2cbp4p0n$ disconnected
TE^E4^PM^E+^PAIM^EM [Intermission]: sigamos
TE4M+saM3R [Intermission]: ?
[Intermission]: unity/JAPONESITA disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.