Allied Command Post constructed. Charge speed increased!
$!l3nT_ [6:17]:
:D
$!l3nT_ [6:17]:
:D
[6:14]:
Main blast door opening!
[6:00]:
Allied team has transmitted the documents!
[Intermission]:
>>> Clock set to: 3:59
optiver [Intermission]:
haha
optiver [Intermission]:
:DDDDDD
[2:31]:
The Doors are opening!!
[2:06]:
Allied Command Post spawn active!
[2:06]:
Allied Command Post constructed. Charge speed increased!
[0:10]:
Allied team has transmitted the documents!
[Intermission]:
>>> Objective reached at 3:48 (original: 3:59)
[11:25]:
The Tank has been repaired!
[11:22]:
Allied team has stolen the Tank!
[10:55]:
Allied Command Post constructed. Charge speed increased!
[10:38]:
Tank Barrier #1 has been constructed.
[9:41]:
Tank Barrier #1 has been destroyed.
$!l3nT_ [9:21]:
:D
[8:58]:
Allied team has destroyed the Bank Doors!
[8:54]:
The Tank has been damaged!
[8:44]:
Truck Barrier #1 has been constructed.
[7:05]:
Truck Barrier #1 has been destroyed.
[6:37]:
Allied team is escaping with the Gold Crate!
[5:14]:
Allied team escaped with the Gold Crate!
[Intermission]:
>>> Clock set to: 6:45
ETPlayer [Intermission]:
ouch
[4:12]:
The Tank has been repaired!
[4:09]:
Allied team has stolen the Tank!
[3:22]:
Axis Command Post constructed. Charge speed increased!
[1:45]:
Allied team has destroyed the Bank Doors!
[1:42]:
The Tank has been damaged!
optiver [0:19]:
:-)
optiver [0:19]:
:-)
optiver [0:19]:
:-)
optiver [0:18]:
:-)
[Intermission]:
>>> Objective NOT reached in time (6:45)
optiver [Intermission]:
gg
[Intermission]:
optiver disconnected
ETPlayer [Intermission]:
gg
[Intermission]:
$!l3nT_ disconnected
[Intermission]:
DJ MOsTE disconnected
[Intermission]:
weed disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.