sFx Evil vs AgonyRealm (5744 views)
06.07.06 22:00 CEST
Awards | awarded to | for |
Lady Macbeth | SFXTWIDIEVIL | 52 kills |
Killing Spree | SFXCADEIEVIL | 7 frags without being killed |
Accountant | SFXMURSOEVIL | 164% kills/killed ratio |
He's dead, Jim! | SFXTiigeriEVIL | 16 gibs |
...and stay dead! | SFXTiigeriEVIL | 44% gibs/kill |
Lead Poisoning | SFXCADEIEVIL | 46 SMG kills |
Spammity spam spam! | SFXTiigeriEVIL | 20 SPAM kills |
Fragstealer | SFXCADEIEVIL | 123 damage per frag |
Die! Damn you, Die! | A+R lioco SENNHEISER | 521 damage per frag |
What objective? | SFXMURSOEVIL | 285 XP |
Red Shirt | A+R acid SENNHEISER | 56 deaths |
Are these pliers sharp? | A+R acid SENNHEISER | 10 deaths without fragging |
Med Pack Whore | SFXMURSOEVIL | 269 damage per death |
Eyes Wide Shut | SFXCADEIEVIL | 3 team kills |
Gingerbread man | SFXCADEIEVIL | 17 /kills |
» View plaintext endround stats
A+R acid SENNHEISER [Warmup]: | np |
A+R mAus SENNHEISER [Warmup]: | =] |
A+R acid SENNHEISER [Warmup]: | anytime :D |
A+R vila ^DSENNHEISER [Warmup]: | .Ready |
vp.ETTV1 [Warmup]: | | visit us for more information on this game. | |
vp.ETTV1 [Warmup]: | | www.GamesTV.org - #GamesTV.org | |
vp.ETTV1 [Warmup]: | | This broadcast is powered by | |
A+R SneeK SENNHEISER [Warmup]: | .Ready |
A+R lioco SENNHEISER [Warmup]: | nice colours winnie |
SFXTWIDIEVIL [Countdown]: | hf |
A+R mAus SENNHEISER [Countdown]: | hf |
[14:37]: | Axis captures the Depot Yard! |
[14:24]: | Track Switch raised! |
[14:22]: | Allies capture the Depot Yard! |
[13:34]: | Allied Command Post constructed. Charge speed increased! |
[9:37]: | The Depot Yard MG has been constructed. |
[8:27]: | Axis team has destroyed the Allied Command Post! |
[8:23]: | Axis Command Post constructed. Charge speed increased! |
[6:54]: | Axis loaded the Rail Gun Ammo onto the First Tug! |
[6:44]: | Allied team has destroyed the Axis Command Post! |
[6:28]: | Track Switch lowered! |
[6:11]: | Track Switch raised! |
[6:03]: | Track Switch lowered! |
[5:43]: | Allied Command Post constructed. Charge speed increased! |
[5:17]: | Track Switch raised! |
[5:05]: | Track Switch lowered! |
[4:43]: | Track Switch raised! |
[4:36]: | Track Switch lowered! |
[4:28]: | The Track Switch MG Nest has been constructed. |
[4:15]: | Track Switch raised! |
[4:04]: | Track Switch lowered! |
[3:50]: | Axis transported the Ammo to the North Crane! |
[3:20]: | Axis transferred the Ammo to the Second Tug! |
[2:56]: | Axis team have loaded the Rail Gun! |
[2:41]: | Rail Gun Firing Controls destroyed! |
[2:35]: | Match is PAUSED! (Axis) |
A+R SneeK SENNHEISER [2:35]: | <3 Stinus AKirA & Jana |
[2:35]: | Match resuming in 10 seconds! |
[2:35]: | Match resuming in 9 seconds! |
[2:35]: | Match resuming in 8 seconds! |
[2:35]: | Match resuming in 7 seconds! |
[2:35]: | Match resuming in 6 seconds! |
[2:35]: | Match resuming in 5 seconds! |
[2:35]: | Match resuming in 4 seconds! |
[2:35]: | Match resuming in 3 seconds! |
[2:35]: | Match resuming in 2 seconds! |
[2:35]: | Match resuming in 1 seconds! |
[2:35]: | FIGHT! |
[1:02]: | Rail Gun Firing Controls rebuilt! |
[1:01]: | Axis fired the Rail Gun! |
[Intermission]: | >>> Clock set to: 14:00 |
SFXMIKZAEVIL [Intermission]: | wp |
A+R SneeK SENNHEISER [Intermission]: | [A] Blitzz : wrm zit jij in A+R? |
A+R SneeK SENNHEISER [Intermission]: | [A] Blitzz : je ben toch helemaal niet HIGH |
A+R SneeK SENNHEISER [Warmup]: | .Ready |
vp.ETTV1 [Warmup]: | | visit us for more information on this game. | |
vp.ETTV1 [Warmup]: | | This broadcast is powered by | |
vp.ETTV1 [Warmup]: | | www.GamesTV.org - #GamesTV.org | |
A+R vila ^DSENNHEISER [Warmup]: | .Ready |
[13:41]: | Allied Command Post constructed. Charge speed increased! |
[13:39]: | Axis captures the Depot Yard! |
[13:06]: | Track Switch raised! |
[13:01]: | Axis team has destroyed the Allied Command Post! |
[12:18]: | Axis Command Post constructed. Charge speed increased! |
[11:50]: | Track Switch lowered! |
[11:44]: | Track Switch raised! |
[11:34]: | Track Switch lowered! |
[11:27]: | Track Switch raised! |
[11:16]: | Track Switch lowered! |
[11:05]: | Track Switch raised! |
[10:25]: | Axis loaded the Rail Gun Ammo onto the First Tug! |
[9:43]: | Axis transported the Ammo to the North Crane! |
[9:12]: | Axis transferred the Ammo to the Second Tug! |
[9:01]: | Rail Gun Firing Controls destroyed! |
[8:55]: | Axis team have loaded the Rail Gun! |
[7:21]: | Rail Gun Firing Controls rebuilt! |
[7:18]: | Axis fired the Rail Gun! |
[Intermission]: | >>> Objective reached at 6:44 (original: 14:00) |
A+R acid SENNHEISER [Intermission]: | gg |
iTG-stewie [Warmup]: | Are we going to do it again |
A+R acid SENNHEISER [Warmup]: | ffcourse |
A+R vila ^DSENNHEISER [Warmup]: | ye sure |
A+R SneeK SENNHEISER [Warmup]: | .Ready |
iTG-stewie [Warmup]: | OR call it a night? |
A+R vila ^DSENNHEISER [Warmup]: | .Ready |
iTG-stewie [Warmup]: | ok |
A+R acid SENNHEISER [Warmup]: | =) |
iTG-stewie [Warmup]: | at first |
A+R lioco SENNHEISER [Warmup]: | :-P |
A+R mAus SENNHEISER [Warmup]: | take chocojump |
iTG-stewie [Warmup]: | i didnt know if A+R knew they could spawn at CP |
iTG-stewie [Warmup]: | :P |
A+R lioco SENNHEISER [Countdown]: | O RLY ? |
A+R vila ^DSENNHEISER [Countdown]: | ye we knew |
[14:40]: | Axis captures the Depot Yard! |
[14:20]: | The Depot Yard MG Nest has been constructed. |
[14:15]: | Track Switch raised! |
[14:15]: | Axis Command Post constructed. Charge speed increased! |
SFXTiigeriEVIL [12:45]: | en tiä |
[12:42]: | Axis loaded the Rail Gun Ammo onto the First Tug! |
[12:23]: | Allies capture the Depot Yard! |
[12:11]: | Rail Gun Firing Controls destroyed! |
[11:15]: | Axis transported the Ammo to the North Crane! |
A+R mAus SENNHEISER [10:47]: | oO? |
[10:45]: | Axis transferred the Ammo to the Second Tug! |
[10:33]: | Axis team have loaded the Rail Gun! |
[9:55]: | Rail Gun Firing Controls rebuilt! |
[9:54]: | Axis fired the Rail Gun! |
[Intermission]: | >>> Clock set to: 5:08 |
SFXMIKZAEVIL [Intermission]: | xpWHORE |
SFXTiigeriEVIL [Intermission]: | :) |
SFXTiigeriEVIL [Intermission]: | still last :) |
A+R mAus SENNHEISER [Warmup]: | shitmap :p |
A+R vila ^DSENNHEISER [Warmup]: | .Ready |
A+R SneeK SENNHEISER [Warmup]: | .Ready |
[4:52]: | The Track Switch MG Nest has been constructed. |
[4:47]: | Axis captures the Depot Yard! |
SFXTiigeriEVIL [4:32]: | :( |
[4:30]: | Track Switch raised! |
A+R mAus SENNHEISER [4:00]: | =] |
[3:19]: | Axis Command Post constructed. Charge speed increased! |
[3:03]: | Axis loaded the Rail Gun Ammo onto the First Tug! |
[3:00]: | Track Switch lowered! |
[1:44]: | Track Switch raised! |
[1:05]: | Axis transported the Ammo to the North Crane! |
[1:00]: | Rail Gun Firing Controls destroyed! |
[0:34]: | Axis transferred the Ammo to the Second Tug! |
SFXTiigeriEVIL [0:30]: | gg |
[0:23]: | Axis team have loaded the Rail Gun! |
A+R mAus SENNHEISER [0:23]: | =] |
[0:06]: | Rail Gun Firing Controls rebuilt! |
[0:06]: | Axis fired the Rail Gun! |
[Intermission]: | >>> Objective reached at 5:04 (original: 5:08) |
A+R SneeK SENNHEISER [Intermission]: | /° |
A+R acid SENNHEISER [Intermission]: | =) |
A+R acid SENNHEISER [Intermission]: | =) |
A+R SneeK SENNHEISER [Intermission]: | :) |
iTG-stewie [Intermission]: | decider! |
A+R mAus SENNHEISER [Intermission]: | sd? |
A+R lioco SENNHEISER [Intermission]: | no rail for me tbh |
A+R mAus SENNHEISER [Intermission]: | xd |
A+R acid SENNHEISER [Intermission]: | sd ? |
A+R vila ^DSENNHEISER [Intermission]: | normal map ! |
A+R vila ^DSENNHEISER [Intermission]: | :D |
A+R acid SENNHEISER [Intermission]: | :DD |
A+R SneeK SENNHEISER [Intermission]: | <3 Stinus AKirA & Jana |
A+R SneeK SENNHEISER [Intermission]: | true |
A+R vila ^DSENNHEISER [Warmup]: | k bb then |
iTG-stewie [Warmup]: | thnx |
A+R SneeK SENNHEISER [Warmup]: | bb |
A+R acid SENNHEISER [Warmup]: | thx for shoutcasting, bb |
A+R mAus SENNHEISER [Warmup]: | stewie |
A+R mAus SENNHEISER [Warmup]: | take normal map next time :P |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.