Allied Command Post constructed. Charge speed increased!
[6:16]:
gtv.ETTV.1 connected
t-34 Clown [5:32]:
=D
t-34 Clown [5:31]:
=D
t-34 Clown [5:31]:
=D
n0 amp [1:10]:
realy nice game ,
t-34 Clown [0:38]:
=D
[0:37]:
The Tank has been repaired!
[0:34]:
Allied team has stolen the Tank!
n0 Thug [0:29]:
played
[0:25]:
The Tank has been damaged!
n0 amp [0:14]:
no spawnkillng ;p
n0 amp [0:07]:
rofl
[Intermission]:
>>> Clock set to: 12:00
t-34 dunno [Intermission]:
gg
n0 Thug [Intermission]:
gg
[11:32]:
The Tank has been repaired!
[11:29]:
Allied team has stolen the Tank!
[10:58]:
Allied Command Post constructed. Charge speed increased!
[10:04]:
Allied team has destroyed the Bank Doors!
[9:11]:
Allied team is escaping with the Gold Crate!
[9:06]:
Truck Barrier #1 has been constructed.
[8:17]:
The Tank has been damaged!
[7:44]:
Truck Barrier #1 has been destroyed.
[6:50]:
Allied team escaped with the Gold Crate!
[Intermission]:
>>> Objective reached at 5:10 (original: 12:00)
t-34 dunno [Intermission]:
gg
[8:25]:
The Sea Wall Door has been breached!
[8:25]:
The Side Door has been destroyed !
[8:07]:
Allies captured the Forward Bunker!
[8:07]:
Allies capture the Forward Bunker!
[7:34]:
The Sea Wall has been breached !
[7:34]:
The Sea Wall has been breached!
[6:44]:
Allied team transmit the War Documents!
[6:44]:
Allies transmitted the documents!
[6:44]:
The Allies transmittet the Documents
[Intermission]:
>>> Clock set to: 3:16
t-34 dunno [Warmup]:
n1ce accuracy meights
n0 Thug [Warmup]:
go ty
n0 amp [Warmup]:
rup clown
[Intermission]:
>>> Objective NOT reached in time (3:16)
[Intermission]:
n0 amp disconnected
[Intermission]:
t-34 Clown disconnected
t-34 dunno [Intermission]:
gg
[Intermission]:
t-34 dunno disconnected
[Intermission]:
n0 nrGy disconnected
n0 Thug [Intermission]:
best covert <3
n0 Thug [Intermission]:
cu
t-34 fuzz [Intermission]:
gg
[Intermission]:
t-34 fuzz disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.