Sottevast_b3 released! (23571 Views)
written by stewie on 23.12.06 13:50
Eventhough it's his holiday, and we are close to Christmas, that doesn't stop the recent GameArena winner Dersaidin to continue developing his latest map Sottevast.
In fact he has gotten so far, that a new version is released. As of today/last night, Sottevast b3 is released!
Here is a list of changes that have been made:
+ Remove Team door near main door - CLOSED this tunnel completely.
+ Side door:
No longer dynoable
open/close by both sides
+ Edits to the flag building and flag scripting:
Open the side with the two team doors (so theres no teamdoors, just a big open side like on the middle side of the flag) Allies will be able to attack caves without blowing anything.
Axis spawn in the other side of the building (which is now open)
Flag is recaptureable
Axis loose flag when main is blown, but can still recapture it (wait 30 seconds)
+ Move allied CP spawns back onto the ramp. Increases distance and allows allies to pick that hall above CP easier.
+ Voiceovers
+ Improved river banks
+ Mineable areas added around the rocket
+ End of round camera thingos
+ ETPro Fireteam locations
You can download the map here, here and here
At this moment there are no servers to play it on. Feel free to pm me if you have the map on your server and I will add the IP to this newspost.
You can play the game here:
-89.106.68.186:27961
Feedback directed here or in pm to Dersaidin.
Enjoy!
In fact he has gotten so far, that a new version is released. As of today/last night, Sottevast b3 is released!
Here is a list of changes that have been made:
+ Remove Team door near main door - CLOSED this tunnel completely.
+ Side door:
No longer dynoable
open/close by both sides
+ Edits to the flag building and flag scripting:
Open the side with the two team doors (so theres no teamdoors, just a big open side like on the middle side of the flag) Allies will be able to attack caves without blowing anything.
Axis spawn in the other side of the building (which is now open)
Flag is recaptureable
Axis loose flag when main is blown, but can still recapture it (wait 30 seconds)
+ Move allied CP spawns back onto the ramp. Increases distance and allows allies to pick that hall above CP easier.
+ Voiceovers
+ Improved river banks
+ Mineable areas added around the rocket
+ End of round camera thingos
+ ETPro Fireteam locations
You can download the map here, here and here
At this moment there are no servers to play it on. Feel free to pm me if you have the map on your server and I will add the IP to this newspost.
You can play the game here:
-89.106.68.186:27961
Feedback directed here or in pm to Dersaidin.
Enjoy!
Comments
DarKMinD
Saturday, 23rd December 2006 13:59
gg go homehost !
just thought id let ppl know iv added sottevast_b3 to my server, server ip is= 213.228.232.155:27960.
enjoy :) admin english
enjoy :) admin english
Dersaidin ftw :)
go stewie..
I even like this map! :D
waiting for sottevast_b7c!
Nice map... the 2nd stage looks quite good (rocket stage)... the first... god knows:) Anyway crevasse > sottevast.
ok lets ask God about the 1st stage.
Ye, he's just told me that the 1st stage is OK but that it would need a showmatch.
the problem is that it... already had 3 matches in showcup :-)
b2 did :)
but 1st stage didnt change, as i remmeber when i was checking b3 version?
It did, the team door near the main entrance was removed. In B2 the major attacking stratergy was to covert in through there.
Also, the wall near the flag was opened, so tunnels are a major attack route.
Finally the side door thingo was removed, it cant be dynomighted, only opened from the inside.
Also, the wall near the flag was opened, so tunnels are a major attack route.
Finally the side door thingo was removed, it cant be dynomighted, only opened from the inside.